make active vertex more apparent in weight paint mode

This commit is contained in:
Gaia Clary 2013-06-15 12:11:38 +00:00
parent c15802f7d3
commit c15c5540d9

@ -1973,7 +1973,7 @@ static void drawSelectedVertices(DerivedMesh *dm, Mesh *me)
/* TODO define selected color */
unsigned char base_col[3] = {0x0, 0x0, 0x0};
unsigned char sel_col[3] = {0xd8, 0xd8, 0x0};
unsigned char sel_col[3] = {0xd8, 0xb8, 0x0};
unsigned char act_col[3] = {0xff, 0xff, 0xff};
data.mvert = me->mvert;