forked from bartvdbraak/blender
Limit Distance Constraint - jpbouza Feature Request
The Limit Distance constraint is now allowed to use the owner/target space settings. Previously this wasn't exposed it didn't seem sensible/useful. However, this can be useful when dealing with dependencies between bones and the armature gets scaled. Usage notes: - It is advised to select the same space for both owner and target, otherwise the comparisons are meaningless
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@ -485,6 +485,8 @@ class ConstraintButtonsPanel():
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row.prop(con, "use_transform_limit")
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row.label()
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self.space_template(layout, con)
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def STRETCH_TO(self, context, layout, con):
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self.target_template(layout, con)
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