forked from bartvdbraak/blender
Fix T47404: Bones get draw fat line in pose mode
Removed this glLineWidth call in rBe8d7a0206e99, thought it wasn't needed. Really hope this was the last line width issue for now :/
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@ -7708,6 +7708,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
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draw_bounding_volume(ob, ob->boundtype);
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}
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else {
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glLineWidth(1.0f);
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empty_object = draw_armature(scene, v3d, ar, base, dt, dflag, ob_wire_col, false);
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}
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}
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