Fix T47404: Bones get draw fat line in pose mode

Removed this glLineWidth call in rBe8d7a0206e99, thought it wasn't needed. Really hope this was the last line width issue for now :/
This commit is contained in:
Julian Eisel 2016-02-13 23:16:04 +01:00
parent 4c04149bca
commit f6f851d28a

@ -7708,6 +7708,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
draw_bounding_volume(ob, ob->boundtype);
}
else {
glLineWidth(1.0f);
empty_object = draw_armature(scene, v3d, ar, base, dt, dflag, ob_wire_col, false);
}
}