Sergey Sharybin
5c7cdfcb42
OpenSubdiv: Remove debug-only leftover
2015-07-30 10:22:31 +02:00
Campbell Barton
7b8230898e
Cleanup: safe-free macro for collision modifier
2015-07-30 15:44:03 +10:00
Campbell Barton
5fabcd099b
Use looptri for smoke bvhtree
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Missed from D1424
2015-07-30 14:52:55 +10:00
Campbell Barton
75e387d6c5
error reordering args
2015-07-30 09:58:00 +10:00
Lukas Stockner
4737b12462
Cycles: Fix issue in closure merge function.
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* Did not check data2, this partially fixes T45583.
* Initialize data2 in some closures to avoid potential problems.
Differential Revision: https://developer.blender.org/D1436
2015-07-29 22:04:36 +02:00
Thomas Dinges
d49703b298
Fix SCons path issue on Windows.
2015-07-29 21:48:24 +02:00
Sergey Sharybin
7380166db2
OpenSubdiv: Workaround for vertices which are adjacent to several manifold islands
2015-07-29 18:41:05 +02:00
Sergey Sharybin
26c1ae81be
OpenSubdiv: Proper detection of crease changes
2015-07-29 18:05:29 +02:00
Sergey Sharybin
48c2f7b288
OpenSubdiv: Some debug-only code sneaked into previous commit
2015-07-29 17:43:43 +02:00
Sergey Sharybin
51c1927ccb
OpenSubdiv: Make topology orientation optional
2015-07-29 17:41:57 +02:00
Sergey Sharybin
717a303a18
OpenSubdiv: Fixes for crease in non-manifold meshes
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Basically non-manifold edges are expected to be sharp by OpenSubdiv.
There\s still some work required, see the inlined comment.
2015-07-29 17:38:06 +02:00
Sergey Sharybin
ce5e62b78a
OpenSubdiv: Typo fixes in comments
2015-07-29 17:13:15 +02:00
Sergey Sharybin
b8e2b8ae8a
OpenSubdiv: Rework vert-edge and vert-face ordering
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Now the code survives multiple non-manifolds happening on the vert.
Still not totally optimal but at least gives much better mesh support.
2015-07-29 17:13:15 +02:00
Sergey Sharybin
af6bbab5b4
OpenSubdiv: Fix for weirdly ordered lines
2015-07-29 17:13:15 +02:00
Antony Riakiotakis
becf20e29f
Fix T45605 crash with editmode selection on solidify modifier.
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Looks like derivedmesh draw code always assumed a mesh is available.
Make sure that if we use a bmesh, a flag is used to control that.
2015-07-29 16:22:01 +02:00
Jörg Müller
30679179dd
Audaspace: fixes for building with Quicktime on Mac.
2015-07-29 16:13:22 +02:00
Antony Riakiotakis
a3b86611a8
Do not show fps while scrubbing.
2015-07-29 15:15:55 +02:00
Antony Riakiotakis
cbf936a332
Gooseberry animation feature: Add toggle that disables modifiers on fcurves.
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Feature is found as per channel option in graph editor.
2015-07-29 14:56:03 +02:00
Antony Riakiotakis
ce1bc1838b
Clean channels tool for Hwoozeberry.
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Basically it's a clean keyframes tool, but also removes a channel if the
only remaining keyframe has the default value only and is not used by
drivers or generative modifiers.
It's was used to help with performance of keyframe-heavy scenes in
gooseberry.
Note, as always the curve left after the clean tool is used is not the
same as the original, so this tool is better used before doing custom
editing of fcurves and after initial keyframe insertion, to get rid
of any unwanted keyframes inserted while doing mass keyframe insertion
(by selecting all bones and pressing I for instance)
2015-07-29 14:45:50 +02:00
Campbell Barton
18af73e461
Add mathutils.bvhtree API
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Originally D966 by @lukastoenne, with own additions
- trees can be initialized from Object's, BMesh,
or passed in as vert+polygon arrays.
- original indices of ngons/faces are used. (instead of tessellated indices).
- ray_cast, find_nearest methods
- find overlapping faces between 2 trees
2015-07-29 21:24:12 +10:00
Campbell Barton
ba32d9d4cd
Expose bvhtree_sphereray_tri_intersection for general use
2015-07-29 21:22:28 +10:00
Sergey Sharybin
8e9534a850
OpenSubdiv: Make empty meshes supported and not crashing
2015-07-29 13:10:19 +02:00
Antony Riakiotakis
8b84c5f9de
Port optimization from gooseberry branch:
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Treat scrubbing as animation.
This is checked during various updates to avoid
some costly calculations.
2015-07-29 12:52:03 +02:00
Campbell Barton
18c0a15e1e
Cleanup
2015-07-29 20:18:22 +10:00
Campbell Barton
90655d06d4
Math Lib: add isect_tri_tri_epsilon_v3 function
2015-07-29 20:11:54 +10:00
Sergey Sharybin
792d66527b
Remove not really helpful debug print
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If it's still considered useful please move it inside G.debug or ifdef code.
2015-07-29 12:01:41 +02:00
Sergey Sharybin
d4b5dd31a3
ImBuf: Fixes for openexr images
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- Fixed crash loading multilayer EXR
- Fixed another memory leak loading multilayer EXR
2015-07-29 11:59:29 +02:00
Campbell Barton
32157d8d01
Triangulate wasn't clearing arena after each use
2015-07-29 12:01:55 +10:00
Campbell Barton
339915a962
Optimize PySequence_Fast usage
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Access arrays directly, avoiding type-check every time.
2015-07-29 10:49:35 +10:00
Campbell Barton
96f08bf9a8
Fix leaks in mathutils PySequence_Fast usage
2015-07-29 10:49:35 +10:00
Campbell Barton
376e4c945e
Fix leak in BPy_BMElem_PySeq_As_Array
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Also add BPy_BMElem_PySeq_As_Array_FAST
2015-07-29 10:49:34 +10:00
Campbell Barton
d226a4ba6d
Fix leak in PyC_AsArray
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Would only happen when the list-length was an unexpected size.
Also add PyC_AsArray_FAST
2015-07-29 10:49:34 +10:00
Campbell Barton
31cb14f5de
Cleanup: check exact error w/ mathutils functions
2015-07-29 10:49:34 +10:00
Campbell Barton
cff71fee21
Cleanup: style
2015-07-29 10:49:34 +10:00
Dalai Felinto
c6688aeddd
Fix build with Quicktime after Audaspace update
2015-07-28 21:48:13 -03:00
Sergey Sharybin
335c3013f4
Sequencer: Disable Refresh Sequencer button while rendering
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This code is not thread-safe and there's no easy way to synchronize
render and viewport threads for this operation, so for until we've
got some nicer solution we just disable dangerous buttons.
2015-07-28 18:28:35 +02:00
Antony Riakiotakis
79a51f0839
cdderivedmesh: don't prepare a normal buffer when selecting, even
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if we skip creating the selection color layer.
2015-07-28 18:24:21 +02:00
Sergey Sharybin
1e6e3dcbd7
Fix T45529: Texture Compositor node composition artifact (random pixels)
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The issue was caused by the non-threaded texture API used by the node.
While the node itself is single threaded there might be texture nodes
in different execution groups running in parallel.
2015-07-28 17:56:04 +02:00
Lukas Stockner
20c5c5e14b
Audaspace: fixing a memory access violation in the audio device list.
2015-07-28 17:40:36 +02:00
Sergey Sharybin
a6b2650c7d
Cycles: Correction to image extension type commits
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Clipping wasn't working totally correct, need to check original coordinates,
not the integer ones,
Now CPU gives the same exact results for both SVM and OSL, CUDA is still doing
something crazy with edges.
2015-07-28 16:31:27 +02:00
Sergey Sharybin
971affb436
Fix T45590: Some more missing glsl functions
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Also SSS node was using wrong Normal input index.
2015-07-28 15:57:14 +02:00
Jörg Müller
be047fe455
Audaspace: building without audaspace.
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- Fixed building without for cmake.
- Scons can now build without audaspace too.
2015-07-28 14:53:06 +02:00
Sergey Sharybin
f29625922f
Cycles: Expose Clip image extension type
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This type causes pixels outside of 0..1 coordinate range to become transparent.
2015-07-28 14:39:53 +02:00
Sergey Sharybin
4690281b17
Cycles: Add implementation of clip extension mode
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For now there's no OpenCL support, it'll come later.
2015-07-28 14:36:08 +02:00
Sergey Sharybin
3fba620858
Cycles: Prepare for more image extension types support
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Basically just replace boolean periodic flag with extension type enum in the
device API.
2015-07-28 14:14:24 +02:00
Jörg Müller
29ebb56f4d
Audaspace: support the device list returned by the new audaspace library.
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- use the device names returned from the library.
- system settings UI changed as new audaspace might contain longer and more device names.
2015-07-28 14:01:53 +02:00
Jörg Müller
a0cbebf404
Audaspace: fixing problems for the merge to master suggested by Campbell and Sergey.
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- rename WITH_EXTERNAL_AUDASPACE to WITH_SYSTEM_AUDASPACE.
- rename C/PYAUDASPACE to AUDASPACE_C/PY
- simplifying cmake defines and includes.
- fixing include paths and enabling WITH_SYSTEM_AUDASPACE for windows.
- fixing scons building.
- other minor build system fixes.
2015-07-28 14:01:53 +02:00
Jörg Müller
58956f3b91
Audaspace: fix the new wm_playanim.c (from gooseberry branch) to use the new API.
2015-07-28 14:01:52 +02:00
Jörg Müller
f700c1f3a8
Audaspace: name fixes and external library update.
2015-07-28 14:01:52 +02:00
Jörg Müller
009bb9e5c9
Audaspace: adapt internal C-API naming to external audaspace library.
2015-07-28 14:01:52 +02:00