Commit Graph

174 Commits

Author SHA1 Message Date
Roel Spruit
80622fca55 updated msvc projectfiles: added texture.c and removed some others.. 2003-12-21 22:43:10 +00:00
Martin Poirier
e1d0527cc5 Projectfiles fixes for new script space code thingy 2003-12-15 03:24:47 +00:00
Kent Mein
6bc7e0dbfd Update the build systems to include ray.c
Kent
2003-12-10 21:19:09 +00:00
Martin Poirier
bef272a5d2 Projectfile fix for new png.c file 2003-12-04 23:45:47 +00:00
Martin Poirier
f58d256a9c Projectfiles fix for new Python module 2003-11-23 20:24:23 +00:00
Roel Spruit
5cc89c0f4e Replaced all references to ..\..\source\blender\bpython\include with ..\..\source\blender\python. this because of the old python removal. 2003-11-23 14:02:54 +00:00
Martin Poirier
b8e086981d Projectfile update for the Lattice module 2003-11-14 01:02:18 +00:00
Roel Spruit
1acf0e4192 added interface_draw.c to msvc 6.0 projectfile 2003-10-20 15:57:43 +00:00
Roel Spruit
d518ca6bc6 added interface_panel.c to msvc 6 projectfile 2003-10-15 19:39:02 +00:00
Roel Spruit
e799e39e7f - Added all the stuff of the last week to the MSVC 6.0 project file.
- Added include BIF_gl.h to  header_imasel.c (I think it needs that :)
2003-10-10 23:20:01 +00:00
Simon Clitherow
bfef0c2fb5 - removed link with libblenkey.a (keymaker) (MSVC 6) 2003-10-07 21:01:36 +00:00
Simon Clitherow
77e78ab923 - removed button.c from MSVC 6 project files. 2003-10-07 19:14:12 +00:00
Roel Spruit
41e4869452 added tons AWESOME files to the msvc 6.0 projectfile 2003-10-04 21:27:57 +00:00
Rob Haarsma
99efb0cc3c removed native quicktime init/exit calls from main blender code. 2003-09-18 11:41:50 +00:00
Simon Clitherow
b6daf5d171 - updated projectfile with new registry.c/h files. (MSVC 6) 2003-09-12 19:56:49 +00:00
Simon Clitherow
5cc50a7b60 - added /debug to the libpath of guardedalloc in makesdna. Pointed out
by Maci_Ray (thanks!).
-  updated project files with radiosity changes.
2003-09-01 18:21:17 +00:00
Simon Clitherow
7db4249ae4 - added include path for imbuf (MSVC 6) 2003-08-04 18:12:34 +00:00
Simon Clitherow
f84d02e42d MSVC 6 debug target finally fixed! (yes, really!) :) 2003-07-26 18:05:20 +00:00
Simon Clitherow
92ff8e298f - fixed include paths for SoundSystem (MSVC 6). 2003-07-26 16:26:01 +00:00
Simon Clitherow
ab76e4594a - removed soundsystem projects (now part of intern) (MSVC 6) 2003-07-20 19:52:20 +00:00
Simon Clitherow
53c8eb3095 - updated MSVC 6 project files to include the sequencer audio support 2003-07-13 21:48:05 +00:00
Simon Clitherow
08b6d716b0 - fixed the output file path for python project (MSVC 6) 2003-07-13 11:23:36 +00:00
Simon Clitherow
ac09398c37 - cleaned up MSVC 6 project files (removed non-existing .h files, etc) 2003-07-12 12:49:36 +00:00
Simon Clitherow
70ee786960 - removed exppython project (which is now the new BPY_python project!) 2003-07-11 20:18:47 +00:00
Simon Clitherow
557040d8b1 - removed old freeze and python projects, exppython now compiles by
default. (MSVC 6)
2003-07-11 20:10:24 +00:00
Simon Clitherow
833553be16 - Added exppython project to VC6
A quick HOW-TO:

  * Open /blender/projectfiles/blender/blender.dsw
  * Replace all existing files in the exppython project with the
    .c/h files found in /blender/source/blender/python/ and subdirs
  * Make sure Blender project is active.
  * Remove the old BPY_python and BPY_freeze dependancies.
    (Project->Dependancies...)
  * Add the new exppython as a dependancy.
  * Recompile, et voila! :)

  I'm sure the python team would appreciate some Windows feedback,
  so please test this if you can and report any probs, etc to the
  bf-python mailist.

  Note: The old BPY_python/freeze project will be removed and exppython
  made default just as soon as it is declared ready! ;)

--aphex
2003-06-14 15:52:53 +00:00
Simon Clitherow
7a096b4664 - Holger's patch to enable ESC detection when rendering (Win32). 2003-06-14 13:34:35 +00:00
Kent Mein
0de12ba517 Holger's update.
Kent
2003-06-05 15:24:47 +00:00
Kent Mein
7d38afc7b6 holger's patch for visual-c ssl stuff.
Kent
2003-06-03 19:09:03 +00:00
Simon Clitherow
d617df4793 - fixed 'double-click on blend file' errors on Windows -- INTERNATIONAL stuff now also checks the installation directory for /.blender, etc
- registering .blend files for WinNT/2000/XP now works correctly (settings remain after a reboot).
2003-05-22 18:06:25 +00:00
Rob Haarsma
455bafbe3f added routine that checks for LOCALE/message directory. 2003-05-12 02:49:29 +00:00
Simon Clitherow
c74da8a119 Blender now links with freetype2ST.lib (MSVC 6) 2003-05-11 17:41:58 +00:00
Simon Clitherow
7d4f1fe249 Post-build step to copy gnu_gettext.dll to bin dir (MSCV 6) 2003-05-06 20:25:53 +00:00
Rob Haarsma
d7e7dc1928 Multilingual interface support added.
Added compileflag INTERNATIONAL to the 'release'
projectfiles for msvc and added the FTF_ftfont project
to the main blender project.
2003-05-03 12:59:33 +00:00
Rob Haarsma
c3ac925655 Multilingual interface support added.
Added compileflag INTERNATIONAL to the 'release'
projectfiles for msvc and added the FTF_ftfont project
to the main blender project.
2003-05-03 12:20:23 +00:00
Maarten Gribnau
da1e6bae44 Removed old project builder project files.
Somebody with cvs surgery rights might want to move the empty directories out
of sight.
2003-05-03 12:04:17 +00:00
Rob Haarsma
a4f2249497 Added the WITH_FREETYPE2 compile flag, in the blenkernel
and blenlib msvc 'release' projectfiles. Compile and link with the
lib/windows/freetype directory.
2003-04-28 21:18:43 +00:00
Rob Haarsma
a22977b314 Added Quicktime support for OSX and Windows.
For Windows, the WITH_QUICKTIME flag, together with approriate paths
is added to the following msvc6 'release' projectfiles:
bf\blender\projectfiles\blender\imbuf\BL_imbuf.dsp
bf\blender\projectfiles\blender\src\BL_src.dsp
bf\blender\projectfiles\blender\render\BRE_render.dsp
bf\blender\projectfiles\blender\blender.dsp

Erase the flag if you don't want Quicktime support.
2003-04-28 02:17:04 +00:00
Simon Clitherow
4ddc43113c Removed BL_misc project which is no longer required (blendertimer.c/.h) 2003-04-27 10:37:45 +00:00
Simon Clitherow
ab05ef7618 - updated MSVC project files to suit the lib dir move - better late than never!
- blenderplayer and the web plugin now compile again (now using OpenAL)
2003-03-12 21:40:56 +00:00
Simon Clitherow
7a4196a86d - removed files no longer created during freeze.
- removed '-2.26' prefix from the blender exe.
2003-03-02 13:46:07 +00:00
Maarten Gribnau
8efc08db91 pointed PB to the frozen files in the obj tree
removed old splash and added the new 2.26 screen (beautiful as always)
maarten
2003-02-10 22:26:32 +00:00
Chris Want
9163759665 Changes to deal with the single splash file 2003-02-10 15:01:54 +00:00
Chris Want
cb43eff2ff Another change to replace fmod with OpenAL 2003-02-10 14:59:10 +00:00
Simon Clitherow
1eb7779044 removed fmod lib from blender target and added openal_static lib (MSVC) 2003-02-09 20:59:35 +00:00
Simon Clitherow
40012a123e the last of the FUTURE_PYTHON_API changes for MSVC. 2003-02-08 13:46:13 +00:00
Wouter van Heyst
6b65e39a44 Revert to the FUTURE_PYTHON_API, this means:
- switching the define on in buildsystems (NaN, auto and msvc are done)
- again import _Blender, which is the C module, from the Python modules
2003-02-06 03:30:25 +00:00
Simon Clitherow
ebf92515c0 removed obsolete msvc projectfiles. 2003-02-03 22:27:30 +00:00
Simon Clitherow
11f2ce3251 fixed dependancies for blender target and removed unneeded projects from workspace. (MSVC) 2003-02-03 22:21:35 +00:00
Simon Clitherow
945d501435 Merged the blenderpublisher and blendercreator targets for MSVC.
Should the old targets be removed or moved to /old?
2003-01-26 15:19:27 +00:00
Simon Clitherow
a96eede8fb last of the libjpeg-static.a -> libjpeg.a changes for MSVC. 2003-01-24 21:25:07 +00:00
Simon Clitherow
0886539ce6 renamed libjpeg-static.a to libjpeg.a to suit NaN makefiles (for cygwin)
and updated the MSVC project files.
2003-01-24 21:10:41 +00:00
Maarten Gribnau
cb4f2e1a4e updated paths to Python
Maarten
2003-01-23 20:14:02 +00:00
Maarten Gribnau
4995f378bf removed isect.c
Maarten
2003-01-23 18:18:51 +00:00
Maarten Gribnau
192a136c0f fixed missing frozen files
Maarten
2003-01-15 14:51:47 +00:00
Francis Laurence
f6ce35861a Made debug build of blender creator use the debug libraries from intern.
(visual C++)
2003-01-13 19:25:57 +00:00
Francis Laurence
586b210573 Remove isect.c
from the BL_src.dsp (visual c++ project file)
Goodbye isect
2003-01-13 19:23:58 +00:00
Maarten Gribnau
0adee8a828 updates because of python changes
Maarten
2003-01-06 21:38:26 +00:00
Maarten Gribnau
558930efdf Made the ActiveX plug-in link and run with ode.
Maarten
2002-12-29 23:22:35 +00:00
Maarten Gribnau
b479689cf8 Added ode physics to blender and player targets.
ActiveX control still has a linkigng problem.
Maarten
2002-12-24 12:43:56 +00:00
Maarten Gribnau
7d4f269ce1 Fixed ode link path.
Maarten
2002-12-22 22:58:54 +00:00
Maarten Gribnau
febeabb7eb Fixed ActiveX control libraries and library paths.
Removed abundant frozen python files.
Maarten
2002-12-22 22:42:11 +00:00
Maarten Gribnau
1eb669a62d Rewired python for OSX. The Project Builder project now uses the Python that
comes with OSX in /usr/local.
Removed some frozen python files that were not generated by the freeze script.
mxTextTools is still disabled because of a link error.
Maarten
2002-12-21 22:28:56 +00:00
Maarten Gribnau
e5f7a4f58b OSX Project Builder project for makes_dna, blender and player targets.
After building intern with the Makefile, this project builds all three targets.
blender and player targets are dependent on makes_dna so that dna.c is generated
automatically (at the moment it is created evry build).
The applications are complete with icons and file type registering.
The only catch is that it might be necessary to symlink the darwin-6.1-powerpc
directory if your kernel is no on 6.1.

Maarten
2002-12-13 21:34:52 +00:00
Simon Clitherow
77a7a8074e Updated the debug target defines. --aphex 2002-12-12 18:42:00 +00:00
Kent Mein
662b586185 Commited Simon Clitherow's mods to BL_src.dsp
Kent
--
mein@cs.umn.edu
2002-12-10 04:38:49 +00:00
Maarten Gribnau
a670f47461 Added img lib to the include path of the MSVC project file.
Maarten
2002-12-01 23:03:08 +00:00
Maarten Gribnau
790c5cc8c1 Updated MSVC project file with the new frozen files.
Maarten
2002-12-01 23:00:21 +00:00
Maarten Gribnau
61d996b801 Added more frozen files to the MSVC project.
Maarten
2002-11-14 16:51:01 +00:00
Maarten Gribnau
278922d090 Modified the MSVC project files to use the static jpeg library as it used to be.
Maarten
2002-11-11 23:58:52 +00:00
Maarten Gribnau
0efbb6c87b Fixed the MSVC project files. They now build both the release and debug
targets of creator publisher and player.
Assuming you have the libraries installed in lib/windows of course...
Maarten
2002-11-11 21:59:46 +00:00
Maarten Gribnau
6db6011d89 First round of updates to project files. There is a working game player (debug
target) as long as you have installed the right libraries.
Added project file for Blender Ode.
Maarten
2002-11-11 00:02:52 +00:00
Erwin Coumans
b8c8715c20 moved KX_Python_... files from ketsji to expressions
(ketsji was a very wrong location because it caused circular dependencies between expressions, gamelogic and ketsji)
expressions and game logic are not dependent on ketsji anymore (only the other way around)
also removed circular includes in makefiles and projectfiles
2002-10-21 19:23:52 +00:00
Hans Lambermont
12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00