Commit Graph

194 Commits

Author SHA1 Message Date
Brecht Van Lommel
4e235c184b Blender modifications for Cycles integration.
Some notes about code status:

* The Blender modifications were fairly quickly put together, much more code
  polish and work is needed to get this to a state where it can be committed
  to trunk. Files created with this version may not work in future versions.

* Only simple path tracing is supported currently, but we intend to provide
  finer control, and more options where it makes sense.

* For GPU rendering, only CUDA works currently. The intention is to have the
  same kernel code compile for C++/OpenCL/CUDA, some more work is needed to
  get OpenCL functional.

* There are two shading backends: GPU compatible and Open Shading Language.
  Unfortunately, OSL only runs on the CPU currently, getting this to run on
  the GPU would be a major undertaking, and is unlikely to be supported soon.
  Additionally, it's not possible yet to write custom OSL shaders.

* There is some code for adaptive subdivision and displacement, but it's far
  from finished. The intention is to eventually have a nice unified bump and
  displacement system.

* The code currently has a number of fairly heavy dependencies: Boost,
  OpenImageIO, GLEW, GLUT, and optionally OSL, Partio. This makes it difficult
  to compile, we'll try to eliminate some, it may take a while before it
  becomes easy to compile this.
2011-04-27 14:36:02 +00:00
Campbell Barton
aa7106e4cb patch [#27070] cmake fix for nmake builds 2011-04-21 12:07:40 +00:00
Campbell Barton
c3d1e1f3e9 cmake - install icons into $PREFIX/share/icons/hicolor/ rather then $PREFIX/share/pixmaps/, also move blender icon into 'apps' dir. 2011-04-21 06:37:54 +00:00
Campbell Barton
a42bf45333 revert Joseph Eagar's eltopo commits r36073, 36075 (& some minor edits)
discussed with Janne, Ton, Nathan and we agreed this kind of change at least needs discussion with module owners.

Its also too close to release to be making these kinds of changes.

commands used:

  # reverse merge
  svn merge -r36073:36072 .
  # for some reason this gave a lot of property changes
  svn revert `svn st | grep "^ M" | awk '{print $2}'`
  # reverse merging didn't work here, removing while dir.
  svn rm extern/eltopo/


  # manually fixed conflict in
  # ./source/blenderplayer/CMakeLists.txt
  #
  # also manually removed 2 lines from
  # ./CMakeLists.txt
2011-04-12 11:09:10 +00:00
Campbell Barton
1c6956a4d6 quiet msvc/mingw compiler warnings. 2011-04-10 09:37:04 +00:00
Nathan Letwory
4d469265dd Enable WINDRES only for MinGW, otherwise we get multiple manifest errors for ie. vs2008 2011-04-09 23:25:52 +00:00
Joseph Eagar
0a60bc14d6 =cloth collisions=
Plugged the eltopo library into the cloth solver.
I was playing with it earlier, and it's so easy to
use I decided to quickly put it in (trunk's) cloth.

See http://www.cs.ubc.ca/labs/imager/tr/2009/eltopo/eltopo.html
.  The authors are on the bleeding edge of continuous collision
detection (one of them did ILM's cloth sim).  
I
don't really have to time to plug it into softbody, particles,
bullet, fluid, etc, but doing so would be pretty straightforward.
I'll leave that up to someone else.

To use, turn on USE_ELTOPO (in cmake) or WITH_BF_ELTOPO in scons.
2011-04-09 23:19:11 +00:00
Campbell Barton
161927e27e remove -mwindows flag for scons/mingw, enable manifest & winblender.rc for all windows builds except for msvc2010 2011-04-09 00:10:29 +00:00
Nathan Letwory
626c268096 Fix small typo in resource define. 2011-04-08 15:00:53 +00:00
Campbell Barton
083f8d3a0a cmake/windows, temporarily build without winblender.rc until its fixed, was giving linking error with msvc2010 and isn't essential info. 2011-04-06 06:11:39 +00:00
Campbell Barton
ca254dd37b add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their own glew library. 2011-04-05 23:31:01 +00:00
Campbell Barton
308f813f3a workaround for building blender with mingw, was giving syntax error, for now just dont include blender version in the exe for mingw 2011-04-01 06:56:45 +00:00
Campbell Barton
9999c958c8 fix for cmake / windows from mont29 on IRC. 2011-04-01 06:39:19 +00:00
Nathan Letwory
e4e78d4754 Apply [#26044] Windows thumbnails and improved filetype registration
submitted by Tom Edwards
Fix [#25473] 64bit Windows installer for version 2.56 is not working
patch submitted by Caleb (Dobz)

The thumbnail patch adds a thumb handler DLL that adds .blend thumbnail support in Windows Explorer. A -r option is added to do registration in background. The patch also improves icon building and metadata for blender.exe.

Caleb fixes and cleans up our installer to an acceptable state. The patch uses the new -r option to do the .blend extension and thumbnailer registration.

Thanks to both Caleb and Tom for their efforts!
2011-03-29 13:00:03 +00:00
Campbell Barton
c210b3991a support for blender as a module on win32. 2011-03-24 00:14:49 +00:00
Campbell Barton
58c8dca7a6 missed removing WITH_INSTALL reference. 2011-03-17 09:09:48 +00:00
Brecht Van Lommel
bcee2343ea Mac OS X cmake changes and bundle fixes
For cmake users, you should now use "make install" instead of "make". This was
already changed for Linux and Windows. Same for Xcode, use the install target.

Changes:
* CMake install mechanism, resulting bundle was verified to be indentical here.
* For cmake, include Info.plist in bundle using builtin mechanism for that.
  There was some code in packaging.cmake, but it wasn't correct as these
  properties need to be set on the executable.
* For scons, fix app bundle version, was still using removed release/VERSION.
* Remove unused blendercreator.app and blenderpublisher.app.
* Fix Info.plist being set as a binary file in svn, should be plain text.
2011-03-16 15:44:17 +00:00
Brecht Van Lommel
c13947fe33 Fixes for GNUmakefile on Mac:
* Don't use "make install", doesn't work yet.
* Use total number of cores rather than number of processors.
* Quicker number of cores query, by not asking for all system info.
2011-03-14 15:40:07 +00:00
Campbell Barton
ca95a6f415 - lightmap pack wasnt reporting no mesh errors properly.
- cleanup headers.
- cmake on *nix was always writing to /bin/./2.56
2011-03-13 06:02:20 +00:00
Nathan Letwory
2336612075 Fix small error in chdir + cmd combination. 2011-03-10 00:21:36 +00:00
Nathan Letwory
4ef2d32b72 untarring of Python 3.2 tarballs would fail if CMake was installed into path with spaces. Slightly
change how the extraction commands are presented (old BUILD_TYPE was empty all the time here) and
ensure also that python/lib subdir under versioned dir gets actually created.
2011-03-10 00:12:06 +00:00
Nathan Letwory
239a6f9de7 Some small fixes to the install part for windows. 2011-03-09 22:45:43 +00:00
Campbell Barton
63e37a6133 - CMake, print message to run 'make install', this is new and should help avoid confusion: [#26425] SVN release can't find scripts/modules and doesn't start properly
- remove extension from icon to match spec: http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.htm
2011-03-09 21:19:15 +00:00
Nathan Letwory
58fbef0a19 Don't try to copy gnu_gettext.dll when building 64bit Blender - it's linked statically on win64. 2011-03-09 20:58:26 +00:00
Campbell Barton
b3ad45aef6 CMake
- temp disable installing plugins dir, since its not used for 2.5x
- OSX wasnt getting text copied.
2011-03-09 00:23:26 +00:00
Campbell Barton
95ed5355b7 CMake: removed blenderplayer from install target by accident with recent commit. 2011-03-08 09:01:22 +00:00
Damien Plisson
df3688a05d CMake/OSX: Bugfix [#26375]: Add default values for the OSX architecture: x86_64 (also used to select the python dynlibs that'll be bundled with the application).
Set deployment target to be 10.5 by default.

Fix broken build introduced by recent source/creator/CMakeList.txt cleanup
2011-03-07 21:28:36 +00:00
Campbell Barton
e7bf671e25 se BLI_snprintf() for msvc compat, cleanup CMake file, some bad comments left in.
also on only try build RPM's on linux.
2011-03-07 03:57:04 +00:00
Campbell Barton
e1649ecda9 use install target for CMake Windows (msvc and mingw), for MinGW you now need to run 'make install', for MSVC the 'INSTALL' target needs to be enabled in the project file 2011-03-07 03:33:33 +00:00
Campbell Barton
6106d919c3 CMake: Linux/Unix Only,
use 'install' target rather then copying files with post-build commands.

Main change is that you need to run 'make install', which copies files to ./bin by default
unless WITH_INSTALL_PORTABLE is OFF, where CMAKE_INSTALL_PREFIX is used for a typical unix-system install.
2011-03-06 11:41:30 +00:00
Nathan Letwory
9834aea031 Forgot this one from previous commit.
For now people should extract the python32(_d).zip in the lib/win*/release dirs into similarly named directories.
2011-03-04 14:16:43 +00:00
Campbell Barton
244f456a3c fix for error in recent cmake edits 2011-03-01 07:21:52 +00:00
Campbell Barton
5ef65a0a3b build system now exclude config-*, turtledemo when copying system python.
also remove __pycache__ dirs when cleaning (new in python 3.2)
2011-02-28 05:59:44 +00:00
Andrea Weikert
7ddfd39b28 == CMake Win ==
* remove copying of libjack dll's, libjack is statically linked now.
2011-02-27 18:47:03 +00:00
Campbell Barton
18c7354bd2 remove warning left in by mistake and comment unused function. 2011-02-25 02:27:54 +00:00
Campbell Barton
b8e3f4ee30 fix for cmake not having the correct svn revision in buildinfo, now generate a header every build with the time, date, svn revision. 2011-02-24 17:57:35 +00:00
Campbell Barton
d13470ba72 patch from sambler on irc, writes version info for OSX. 2011-02-22 06:05:08 +00:00
Campbell Barton
9ef0eed4b6 build python module without binreloc, add dummy argv[0] to initialize bprogname. 2011-02-21 13:13:08 +00:00
Nathan Letwory
ef60ae9521 And the last one. hopefully. 2011-02-21 13:00:38 +00:00
Campbell Barton
c30149991c Experimental option to build blender as a python module, rather then blender embedding python.
CMake build option WITH_PYTHON_MODULE, will build ./bin/bpy.so

This allows 'bpy' to be imported from python or other applications/IDE's which embed python, eg:
   python -c "import bpy ; bpy.ops.render.render(write_still=True)"

This runs in background mode and has similar restrictions to running a script:
   blender --background --python test.py

TODO:
 - install to site-packages with blender scripts
 - add support for imp.reload()
2011-02-20 23:39:29 +00:00
Campbell Barton
06aee2ef0e misc warnings/fixes
- WITH_OPENJPEG wasn't defined for creator.c with CMake.
- remove shadowed/redefined vars.
- remove some unused RNA report args.
- re-arrange IMB_FILE_TYPES so IRIS is not the first format tested, since its not very common test JPEG and PNG first.
2011-02-20 15:48:01 +00:00
Campbell Barton
f94256ea5c fix for building with make on linux from recent new lib. 2011-02-15 12:37:15 +00:00
Campbell Barton
711ba795f7 ignore __pycache__ dir for scons and cmake installation (py3.2 caches modules here). 2011-02-09 00:45:16 +00:00
Campbell Barton
d75216ba1c - fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over.
- move test -> tests, this name is used elsewhere in lib/tests.
- change interface code not to loop on a float value (clang warning), harmless, but with extreme cases an eternal loop would still be possible though unlikely.
2011-01-23 11:42:29 +00:00
Campbell Barton
96b646c68d edits for BPY_extern.h functions, no functional changes
- remove unused code.
- BPY_run_python_script() split in 2, BPY_filepath_exec, BPY_text_exec
- renamed funcs.
2011-01-05 02:08:54 +00:00
Guillermo S. Romero
29799bf09c Compact -I paths in makefiles for more readble files/output.
Also some white space cleaning and removal of redundant parameter.
2010-12-22 22:15:20 +00:00
Campbell Barton
da153a509b CMake RelWithDebInfo uses python31.dll, not python31_d.dll 2010-12-19 16:09:24 +00:00
Campbell Barton
5c621bd7f5 cmake was complaining when there was no libs skipped. 2010-12-17 04:41:48 +00:00
Campbell Barton
566bda734a last commit to fix warnings didnt set them at all, not it works as it should.
also made cmakes output a lot quieter, messages can be uncommented for debugging or added back if other devs need this for some reason.
2010-12-16 12:48:30 +00:00
Campbell Barton
afacd18498 use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00