Commit Graph

22435 Commits

Author SHA1 Message Date
Martin Poirier
6c584a449a -setaudio argument to force an audio device.
This also means that only -s and -S are accepted to set start frame and scene (before, it would accept anything that started with s or S, you could have done blender -b file.blend -super 1 -Science "scene 2").

We really need better argument parsing...
2010-01-31 18:32:19 +00:00
Ton Roosendaal
04991f0ab7 2.5: quick fix to make 10-timer menu appear again. It's a debug tool, is
allowed to show menus in end. But, report API doesn't have a type for this
yet... has been noted, and will be checked soon.
2010-01-31 18:06:50 +00:00
Martin Poirier
5cdec97dc5 Temporary work around for [#20768] Project Snap Broken
Don't snap to editmesh when project is on (that means you can't retopo to the same mesh). Again, that's a temporary work around.
2010-01-31 17:50:42 +00:00
Brecht Van Lommel
8d513efdb0 Fix snap to grid not taking the current grid resolution into
account in quad split 3d view. Now WM_OP_EXEC/INVOKE_REGION_WIN
context stays in the current region if it is already a region
of type window, so the operator gets executed in the right context.
2010-01-31 16:59:21 +00:00
Brecht Van Lommel
127b3e6882 Fix #20879: crash when add textures brush in sculpt mode. Drawing
the texture would crash because the VBO was still bound. As I
understand it this is not necessarily against the opengl spec,
but might as well unbind it, the driver bug seems to have been
fixed but has not trickled down everywhere yet.

http://bugs.freedesktop.org/show_bug.cgi?id=23859
2010-01-31 15:06:20 +00:00
Campbell Barton
95069f2909 pep8 changes 2010-01-31 14:46:28 +00:00
Campbell Barton
fbadf21b00 pep8 changes to rigify (minor warnings still there)
also found quite a few cases where variables were used that hadnt been defined.
2010-01-31 14:33:27 +00:00
Campbell Barton
22d8742f0d white space commit, so the actual changes in the next commiy wont be so hard to find 2010-01-31 14:30:21 +00:00
Brecht Van Lommel
fffaa0e18a Fix #20696: shape keys with vertex groups showing in edit mode did
not update immediately when editing the vertex groups.
2010-01-31 11:15:51 +00:00
Joshua Leung
1277543732 Various tweaks to View2D code for handling of scrollbar interactions in relation to bug 19881:
* Clearly labelled the way that the scrollbar hiding works. Also see the report comments for an overview
* Added another pair of flags for another one of the cases in which scrollbars should also get ignored; when the entire contents of the view are visible, a pair of flags is now set in the view2d data (instead of for the scrollers tempdata only) for detecting this case too
* Fixed the potential for scrollbars without zoom handles shown to have those handles still considered. This still happened in the User Preferences window, but has now been disabled.

--

These changes still don't solve the bug though. Currently after the scrollbar operator passes through, the Outliner's activate-selection operators still fail to start.
2010-01-31 11:13:31 +00:00
Brecht Van Lommel
6de25c937f Fix #20897: ctrl + click extrude now works again with "select with"
set to left mouse, using the right mouse button, same as in 2.4x.
2010-01-31 11:01:13 +00:00
Brecht Van Lommel
2704e282a4 Fix #20896: FSAA wasn't disabled properly and still enabled for 3d view
drawing, which apparently still slows things down even if you don't have
the window set up to do this.
2010-01-31 09:49:46 +00:00
Brecht Van Lommel
1832df2764 Fix compile error in qtkit_export.m on mac. 2010-01-31 09:42:50 +00:00
Joshua Leung
962befe25d Armature RNA: Removed old properties for armature-only bone paths 2010-01-31 05:36:57 +00:00
Campbell Barton
ebbd1e0b20 bugfix [#20579] Context pinning error (pose mode) 2010-01-30 23:48:49 +00:00
Campbell Barton
08ee31990e missed these last commit 2010-01-30 22:50:32 +00:00
Tom Musgrove
caf067576e changes to get MingW compiling and cross compiling working, patch by Sergey Sharybin 2010-01-30 22:46:25 +00:00
Campbell Barton
f749d0361f - hash characters in the path would confuse the output file name and not add numbers to it (when rendering animations).
- added an option to BLI_convertstringframe and BLI_convertstringframe_range to add digits if not found.
- removed BLI_convertstringframe where its obviously not needed - such as loading movies and sounds.
2010-01-30 22:33:47 +00:00
Campbell Barton
1943a73439 rename game object obcolor to color 2010-01-30 21:59:20 +00:00
Campbell Barton
25eb46810f bugfix [#20878] Filtering for keymaps became useless [26389] 2010-01-30 21:48:07 +00:00
Joshua Leung
515ecc0f97 Bugfix #20870: Local rotation drivers behave weird
Use euler rotations for local rotation drivers if the object/bone uses euler rotations. Otherwise, fall back to matrix-based conversions again.
2010-01-30 21:21:36 +00:00
Joshua Leung
96daa3348d Bugfixes:
* Old files imported to 2.5 with curves that got cycles FModifiers added during version patching, would not have their keyframes shown for editing. 

* #20893: Can't see/show the Properties area in the NLA
I don't know why this worked on a few of my test files several months ago, and yet now fails for many files today.
2010-01-30 21:11:46 +00:00
Joerg Mueller
d7d185ef4a Preparation to force an audio device via command line. Will be implemented by theeth. 2010-01-30 21:04:51 +00:00
Campbell Barton
9d66bfb524 bugfix [#20740] Separate All Loose Parts 2010-01-30 19:42:03 +00:00
Campbell Barton
3f93d27c4a cmake vars are not using _BF_ in var names. 2010-01-30 19:29:24 +00:00
Damien Plisson
62ebf87d85 OSX : update build scripts for updated openCollada libs + ray tracing optimization option in cmake
OpenCollada new version (721) lib has additional lib files to link with.

Added BF_RAY_OPTIMIZATION option in CMake (as the one in scons) for building SIMD optimized ray tracing code.
2010-01-30 19:07:48 +00:00
Campbell Barton
e1700aa6c9 [#20320] Quad View - Orthogonal grid changes to perspective grid
- respect view locking (dont change rv3d->view)
- on multiple calls to smoothview, get the original view from the previously called smoothview if it exists.
2010-01-30 18:54:36 +00:00
Benoit Bolsee
f7b7d7952d BGE: patch [#20293] Added python sensor attribute: Status. 2010-01-30 18:53:33 +00:00
Benoit Bolsee
cfdd53a4f8 BGE: patch #20399 Python control over adding/removing scenes. 2010-01-30 18:23:13 +00:00
Arystanbek Dyussenov
0c899f7ded Merge -c 26209,26214,26443 from COLLADA branch into trunk. 2010-01-30 18:20:56 +00:00
Arystanbek Dyussenov
8597925736 COLLADA branch: updated vc9 project files and w32 scons config. 2010-01-30 18:03:18 +00:00
Campbell Barton
d6611d9844 bugfix [#20894] Blender don't import the "eye" icon value from 2.49 files in the DopeSheet Editor 2010-01-30 17:49:32 +00:00
Campbell Barton
41861eecd1 [#20892] Locking animation curves with Tab Key don't hide the curves handles
drawing handles for fcurves wasnt checking ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED))
2010-01-30 17:17:23 +00:00
Campbell Barton
29377db3f1 [#19872] Mesh edit missing undo push for mode changing
copy the editmesh select mode back to the scene on undo.
2010-01-30 16:09:56 +00:00
Campbell Barton
d4663166d6 bugfix [#20888] Crash when following instructions on the Blender Wiki and then clicking on the outliner 2010-01-30 15:44:11 +00:00
Brecht Van Lommel
ff794b994c Fix #19648: sculpt does not update linked duplicate multires. 2010-01-30 15:29:22 +00:00
Campbell Barton
80be34d8c9 [#20550] Workflow Odity For Objects On Layers Not Being Viewed
always keep the first editmode objects layer enabled in cases where switching hides the editmode object.
2010-01-30 15:23:17 +00:00
Campbell Barton
026b5bacca bugfix [#20638] not loading script in user script directory when startup 2010-01-30 14:48:46 +00:00
Brecht Van Lommel
147e782979 Fix #20662: normal map rendering with negative factor didn't flip
the direction correctly.
2010-01-30 14:41:51 +00:00
Campbell Barton
dde838ec5e bugfix [#20417] <memory> shouldn't be stored in recent item list 2010-01-30 14:34:37 +00:00
Arystanbek Dyussenov
1f863d0122 COLLADA branch: merge from trunk -r 25745:26429.
scons+vc build crashes on Blender start when BF_COLLADA is on, don't know why this happens.

Merging from trunk to get working vc project files, then will try to debug and locate the problem.
2010-01-30 14:12:51 +00:00
Campbell Barton
ec48cbd267 utility functions is_negative_m3 & is_negative_m4, added python Mathutils access Matrix.is_negative
renamed Mathutils attribute wrapped -> is_wrapped
2010-01-30 13:15:39 +00:00
Brecht Van Lommel
7a76bc9a36 Fix #20886: user defined keymap could be loaded before python scripts,
printing errors when that keymap included python operators.
2010-01-30 12:01:44 +00:00
Brecht Van Lommel
e8ddcfa06d Fix #20790: fluid sim adding domain mesh with no faces crashes. 2010-01-30 11:04:36 +00:00
Brecht Van Lommel
d269ef8745 Possible fix for #20835: background images were not duplicated correctly
when splitting 3d view, causing them to be lost on file reload.
2010-01-30 10:16:11 +00:00
Brecht Van Lommel
91882d3ba1 Fix #19980: crash with opengl render active viewport. 2010-01-30 09:53:55 +00:00
Brecht Van Lommel
5e98d8c523 Fix #20876: adjusting the settings after adding a new curve, surface,
or metaball creates duplicates, these did two undo pushes when only
one is needed.
2010-01-30 09:34:54 +00:00
Brecht Van Lommel
a7f2c3fca8 Fix #20505: subsurf normals where not being set correct on correct from
subsurf derivedmesh to regular (derived)mesh, causing drawing errors on
apply and following modifiers to work incorrect.
2010-01-30 09:32:05 +00:00
Brecht Van Lommel
3e71c3cbac Fix #20221: switching to weight paint in textured viewport shading
mode leaves objects blue.
2010-01-30 09:27:49 +00:00
Brecht Van Lommel
2b352211f4 Fix #19875: drawing smoke on graphics cards that do not support
non-power-of-two textures lead to artifacts due to uninitialized
memory if the domain had a non-power-of-two size.
2010-01-30 09:24:50 +00:00