Commit Graph

12674 Commits

Author SHA1 Message Date
Peter Schlaile
97dd2fe33e == FFMPEG ==
Added (disabled) MKV support. Might come handy later, if someone finds
out, why it instantly crashes after 2 frames.

Made it impossible to set min_rate higher than max_rate in render buttons
panel.
2008-05-12 09:01:15 +00:00
Campbell Barton
b01e2c4a84 swapped the order of the UV snap menu so Cursor->Selection the 4th, as with the 3d view. 2008-05-12 07:32:46 +00:00
Joshua Leung
3fd3571964 Bugfix for Separate Armatures:
Constraint relinking now works correctly for this tool, so it should be safe to be used by users now.
2008-05-12 04:25:53 +00:00
Ken Hughes
e9706d6f0d Move variable declaration, wouldn't compiler with MSVC (reports by jms). 2008-05-11 22:51:56 +00:00
Peter Schlaile
c8673be3d6 == FFMPEG ==
Add ffmpeg expert option (meaning _all_ ffmpeg option) to render dialog
using properties.

Also adds: H264 preset, that doesn't screw up output.
2008-05-11 20:40:55 +00:00
Campbell Barton
e459d5518e transform manipulator didnt follow the active face in some cases, also rotate about active mixed with normal did not work as it did in 2.45, where the active edge could be used
as a rotation 
axis (this is quite useful)
2008-05-11 19:58:46 +00:00
Benoit Bolsee
96486b356f fix BGE bug #8668: Behavior of os.getcwd() is not consistent between operating systems
Add a function GameLogic.expandPath() that works like Blender.sys.expandpath() and is also available in the BlenderPlayer.
Fix the game actuator in the BlenderPlayer to work like in Blender: 
- try first to load the .blend from the current working directory
- if not found, try to load from the startup .blend or runtime base directory
2008-05-11 18:45:30 +00:00
Campbell Barton
6da415d406 bad mistake in last commit, though it still worked. 2008-05-11 14:29:11 +00:00
Jean-Luc Peurière
360e2f091e protecting by #ifdef0 debug prints for ndof 2008-05-11 13:33:27 +00:00
Campbell Barton
50a282559c revealing selected faces in the UV window with sync selection disabled and when both UV and editmode were are in face-sel-mode would result in selected faces having unselected
edges.
2008-05-11 13:28:57 +00:00
Ton Roosendaal
e969685df4 Bias for irregular lamp buffers now allow minimum of 0.001.
For larger architecture environments it was proved to be necessary.
2008-05-11 13:27:22 +00:00
Campbell Barton
9bf4e60cb8 Shift+H in editmode with only faces selected would result in selected faces having unselected edges. 2008-05-11 13:10:56 +00:00
Joshua Leung
97e72570d1 NLA Transform Bugfixes:
* Scaling NLA-strips now resets their scale setting correctly at all times
* Added safe-guards against negative scaling being created through the use of the transform tools.

Note: at scale 0 or thereabouts, there will still be a little blip, when keyframes are scaled as if scale were 1.0f. It's quite harmless.
2008-05-11 13:07:40 +00:00
Joshua Leung
2d96d1189f Fix compiler warnings in particle.c and editface.c.
* unitialised/unused vars
2008-05-11 12:57:01 +00:00
Campbell Barton
b9c66e88ea added encoding "# coding: utf-8" to the headers of scripts that python would not run with execfile('....'), python would also riase the error, though there is no practicle use
for running these scripts outside blender.

The error looked like this.
SyntaxError: Non-ASCII character '\xe4' in file ./3ds_export.py on line 10, but no encoding declared; see http://www.python.org/peps/pep-0263.html for details
2008-05-11 12:41:12 +00:00
Joshua Leung
50bbc0ff23 More bugfixes for Armature Separation/Joining:
* Move armatures out of posemode before joining/separating, so that bones don't mysteriously disappear after the operation
* Added an undo push and fixed up hotkey access for armature separation
2008-05-11 12:34:56 +00:00
Ton Roosendaal
7cceaf13ea Anticipating the final final final rc build #5! 2008-05-11 12:34:39 +00:00
Joshua Leung
cfc767d981 Bugfix:
Found a little bug in the Armature Joining code due to the 'imat' var being defined twice and used for two different things. This was brought to light by Valgrind output (thanks Campbell)
2008-05-11 12:17:52 +00:00
Joshua Leung
1decc569dd Separating armatures should now be more stable than it was, but is still too unstable to enable for release. So for now, the old warning stands. 2008-05-11 11:53:12 +00:00
Campbell Barton
a2528b4123 fix for [#11136] Segmentation fault when copying objects with hairs 2008-05-11 11:34:39 +00:00
Stephen Swaney
aa471f6a80 fix compiler warnings.
tsk tsk - implicit declaration of functions.
2008-05-11 06:11:23 +00:00
Stephen Swaney
a2c10ff1e7 Initial commit for BPy Particle patch #8557 from Cedric Paille
Thanks, Cedric!

*** WARNING ****   This is a Work In Progress   *** Warning ****
2008-05-11 04:15:21 +00:00
Joseph Eagar
33568c3f24 =BPy bugfix=
Little python bugfix, events were never sent to space handlers when using the
manipulator.  This is necessary for e.g. movable pivot pyconstraints.
2008-05-11 02:28:01 +00:00
Campbell Barton
5122cae732 fix for [#11121] mouse wheel dont work when playing animation 2008-05-10 19:05:46 +00:00
Chris Want
5e5dc2e938 Reverting vrml97_export.py to it's state at revision 14751 because:
1) Bug #6692 is actually a feature request. While I do think that
Michalis' patch is a worthy change, we don't have time to test
this at this stage in the release cycle (and svn is supposedly
closed to new features anyways). I'm sorry Michalis, this will
have to wait until after release.

2) I have looked at bug #8814 a while ago, but I have not yet found
a good solution (and perhaps the solution is to *not* export faces 
without materials assigned). I don't have time to assess whether
revision 14774 presents a worthwhile change or not, and I have no
time to test before release. Also I don't like that the 'fix' for
#8814 is mixed with a fix for a previous faulty commit.

3) Again, another commit to a script I maintain without consulting
me first. Not cool!

Chris
2008-05-10 14:05:35 +00:00
Campbell Barton
a404e4aead added access to object alpha since there is alredy ipo access 2008-05-10 13:09:34 +00:00
Campbell Barton
3870080d3f sequencer non-square-pixel display didnt offset correctly, also made this only work with images. (not luma waveforms etc) 2008-05-10 12:43:53 +00:00
Brecht Van Lommel
0bc5855e5d Fix for second part of bug #11107: physics systems were referring to
vertex groups with a number, but this got out of sync if any vertex
group was deleted, now it properly updates it.
2008-05-10 12:33:15 +00:00
Campbell Barton
639ea26638 fix for [#1473] align camera to view : no IPO update 2008-05-10 10:57:22 +00:00
Campbell Barton
cc279a3aa0 fix for [#8814] VRML 97 Exporter bug (empty coordIndex [] indexes) Blender V2.45
null materials were not exported, but would also mess up the assignment of materials for any valid materials after the empty slots.
also made a mistake last recently that Michalis Kamburelis pointed out, changing the default orientation incorrectly. this is now set 
back to what it was in Michalis's patch.
2008-05-10 07:58:10 +00:00
Campbell Barton
76c13cc0f7 fix for [#8359] Sequencer image preview: HOME hotkey zooming at output res, not at "full view"
also made image and sequencer account for aspect ratio and added numpad 1,2,4,8 keys for zooming.
2008-05-09 20:08:28 +00:00
Kent Mein
a7a9c74ccb This is patch: [#9050] Single step .svn dir removal for Makefile (release)
From gsr.

It cleans up removing .svn dirs from the directorys that get copied over.

Kent
2008-05-09 20:00:18 +00:00
Campbell Barton
f115a5f789 fix for [#6104] CR generates space at String Creation
replace windows line endings (\r\n) with \n rather then inserting spaces.
2008-05-09 17:37:01 +00:00
Campbell Barton
694dce0e63 render layer saving script assumed scriptsdir existed.
apply def script assumed the mesh had all the objects vertex groups.
2008-05-09 17:13:03 +00:00
Brecht Van Lommel
a9d5f74f4b Fix for bug #7030: extrude region doesn't correctly compute
the average normal.
2008-05-09 15:51:20 +00:00
Brecht Van Lommel
90420a15ef Fix for bug #7068: displace node crashes with procedural
texture input as vectors.
2008-05-09 15:32:55 +00:00
Campbell Barton
f7173498f3 missed modifier.c last commit, made explode copy some settings.
added back zr's depth buffer wire stuff, but only when wire is being drawn over solid mode. normal wire objects  will still display correctly.
2008-05-09 15:21:23 +00:00
Campbell Barton
4fa0ba06d6 partial fix for [#11107] two problems with explode modifier and vertex group
tooltip patch from olivs - [#10218] Corrected a few tooltips in shading buttons
2008-05-09 13:59:03 +00:00
Brecht Van Lommel
7e93f5569d Fix for bug #10475: added more dependencies for physics systems
with deflectors and fields for proper dependency graph updates.
2008-05-09 13:04:36 +00:00
Brecht Van Lommel
6a97a2ab33 Fix for bug #8919: uv shadow mesh doesn't update without 3d view
open. Made it so that the dependency graph besides the visible
layers, also updates the edited object.
2008-05-09 12:39:56 +00:00
Campbell Barton
8f6eda7e5d need to recalc normals for meshes added in object mode 2008-05-09 12:37:26 +00:00
Brecht Van Lommel
8d6857b915 Fix for bug #10894: objects used as particle duplis couldn't be
transformed properly anymore if they had ipo's, same issue also
fixed for dupliframes.
2008-05-09 10:26:49 +00:00
Campbell Barton
55cbcd125d [#10998] Sequencer: some new features missing from the menu items
also added Shift+H for muting unselected and fixed a problem with marker selection not working in the sequencer (shift+rmb logic was reversed)
2008-05-09 08:01:27 +00:00
Campbell Barton
9fb7381d2e chris want corrected some of the last commits changes 2008-05-09 06:02:39 +00:00
Campbell Barton
cfcdf36cd8 fix for [#10330] Can't import packages or modules from a user defined script path in 2.46rc3, works in 2.45 (Windows) 2008-05-08 22:07:00 +00:00
Daniel Genrich
1d043ddf19 Fixes wrong menu entry text - fix provided by nudelZ 2008-05-08 21:39:08 +00:00
Jiri Hnidek
5d8178a120 Potential bug fix of #10999. 2008-05-08 21:33:15 +00:00
Andrea Weikert
7be03f2ae5 == bugfix ==
fix for [#10284] Activate International font hiding text in bookmark window in image browser
- use same font handling for bookmarks as for the regular files.
2008-05-08 20:55:16 +00:00
Campbell Barton
71fbf87304 fix for [#6692] vrml (.wrl) export bug in V2.44 release
patch from Michalis Kamburelis with some minor edits
2008-05-08 20:51:22 +00:00
Brecht Van Lommel
3331bfae48 Bugfix: unwrap pinning did not work correct with aspect ratio option. 2008-05-08 20:38:38 +00:00