Maarten Gribnau
c458cc7310
Forgot to remove sumo physics controllers
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Maarten (mail@maartengribnau.com )
2002-11-04 21:47:37 +00:00
Maarten Gribnau
efb2c5f509
Documented ODE config setting for OSX.
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Maarten (mail@maartengribnau.com )
2002-11-04 20:33:08 +00:00
Maarten Gribnau
c21d639735
Changed the OSX config file so that it compiles on OSX 10.2
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Checked against a fresh version from the ODE CVS and found that the problem was
not fixed there as well so I felt free to commit it here.
Maarten (mail@maartengribnau.com )
2002-11-04 20:32:30 +00:00
Maarten Gribnau
0698cafb6a
removed last traces of sumo for Makefile users
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1. Removed KX_SumoPhysicsController.h and KX_SumoPhysicsController.cpp
2. Changed some Makefiles to skip sumo
Maarten (mail@maartengribnau.com )
2002-11-04 20:22:33 +00:00
Kent Mein
3def6dafab
I added the following at someone elses recomendation:
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Then edit source/nan_definitions.mk to fit you're environment.
+(You'll want to change things like NAN_OPENSSL,NAN_JPEG, NAN_PNG etc..
+to point to where you have it installed)
2002-11-04 18:09:45 +00:00
Kent Mein
1ac249edb6
Fixed a bunch of typos.
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mein@cs.umn.edu
2002-11-04 17:09:40 +00:00
Kent Mein
127efcd957
Added links to external packages you may need to download.
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python, openal, nspr etc...
Kent
2002-11-04 16:32:14 +00:00
Maarten Gribnau
18db5b8676
Added specific external libary locations for OSX/darwin that override the
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defaults in the lib tree (see instructions in ../readme.txt).
Maarten (mail@maartengribnau.com )
2002-11-03 22:43:28 +00:00
Maarten Gribnau
3911080ab0
Added detailed instrcutions for OSX developers.
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Maarten (mail@maartengribnau.com )
2002-11-03 22:40:42 +00:00
Maarten Gribnau
08b13d90f5
added a line to add executable attributes to the binaries when copying into the
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Mac bundles
Maarten (mail@maartengribnau.com )
2002-11-03 22:38:32 +00:00
Maarten Gribnau
8ddd50ef5c
added a line to add executable attributes to the binaries when copying into the
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Mac bundles
Maarten (mail@maartengribnau.com )
2002-11-03 22:29:15 +00:00
Maarten Gribnau
c9f6b9c268
removed sumo from build directories
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Maarten (mail@maartengribnau.com )
2002-11-03 21:30:02 +00:00
Maarten Gribnau
13e85b0a88
added the bsp (or CSG) library that Blender depends upon
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removed the action library not used by Blender (actually this was that start of
UNDO in Blender that was never finished)
Maarten (mail@maartengribnau.com )
2002-11-03 21:19:06 +00:00
Kent Mein
0e8f81f48a
Again I had to modify things like mesh->FaceSet().begin();
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to &mesh->FaceSet()[0];
mein@cs.umn.edu
2002-11-01 21:39:56 +00:00
Kent Mein
485ae62d2c
moved key.h to blenkey.h
2002-11-01 19:50:52 +00:00
Kent Mein
3dc53c7489
Small fix specified where the instructions were in intern/python
2002-11-01 16:06:54 +00:00
Kent Mein
aaf86ee674
Added more info to the blender/readme.txt file basically explained what
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needed to be done to get a working blender executable under unix anyway.
I added a section for windows comments but its pretty much empty right now.
2002-11-01 16:02:54 +00:00
Kent Mein
92a0254c8a
Ok since I didn't hear anything I committed the indexing changes I made
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to these two files.
Basically change edge_set.begin() to &edge_set[0] etc...
mein@cs.umn.edu
2002-11-01 13:54:50 +00:00
Kent Mein
94706ed592
Updated calls to #include "blenkey.h" to be #include "key.h" I'm guessing
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it wasn't detected before because everyone had a blenkey.h in their dirs also.
also I added an #include "key.h" to key_internal.h so that I didn't
get problems with undefined type byte...
mein@cs.umn.edu
2002-10-31 21:08:41 +00:00
Kent Mein
703661876e
I made a little readme to get people started and modified the
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nan_definitions.mk to setup NANBLENDERHOME and everything is under that
directory.
also add empty dirs for lib and obj.
Try it out and feel free to make improvements.
mein@cs.umn.edu
2002-10-31 19:32:01 +00:00
Kent Mein
0bca792880
again changing // to /* */ so that sun's compiler doesn't fail.
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(note these are all in source/blender/verify)
Sorry about not putting the full path in on the last two,
I just noticed it doesn't do that unless your in the root dir.
mein@cs.umn.edu
2002-10-30 21:51:56 +00:00
Kent Mein
59e07ab2a5
Fixed // comments and converted them to /* */ (used by a c file)
2002-10-30 21:40:36 +00:00
Kent Mein
01bff70383
fixed spacing in the headers to get rid of some warnings and some other
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little minor spacing issues.
2002-10-30 02:07:20 +00:00
Kent Mein
f6c7a89357
some small optimizations
2002-10-30 00:37:19 +00:00
Kent Mein
df6b70a9ca
removed some unused variables
2002-10-30 00:27:48 +00:00
Kent Mein
ca3392a310
Took out "" verses <> and just left <> for includes.
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It works just fine on every system I could try it on.
2002-10-30 00:08:59 +00:00
Kent Mein
8eefe2a9e5
Filled out the spacebar menu a little and removed dummy
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function which isn't used anywhere:
2002-10-30 00:05:50 +00:00
Kent Mein
d063311b08
Fixed defined __sparc to also check for __sparc__ (thanks to Ferris)
2002-10-29 21:55:52 +00:00
Kent Mein
91f956dfe2
removed extra ;
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was causing problems with cc on SunOS
also took out some blank lines to make the format of the file a little
nicer
2002-10-29 21:46:46 +00:00
Kent Mein
e03c322a2e
Fixed // comments in c files (changed them to /* */ )
2002-10-29 21:44:13 +00:00
Erwin Coumans
b8c8715c20
moved KX_Python_... files from ketsji to expressions
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(ketsji was a very wrong location because it caused circular dependencies between expressions, gamelogic and ketsji)
expressions and game logic are not dependent on ketsji anymore (only the other way around)
also removed circular includes in makefiles and projectfiles
2002-10-21 19:23:52 +00:00
Norman Lin
ae459bfc12
added notes on collisions between dynas and "static moving" geometry (kinematically controlled)
2002-10-19 13:49:00 +00:00
Norman Lin
1ca9bded73
added todo item about compatibility with 2.25
2002-10-18 18:53:45 +00:00
Norman Lin
b7dadcfefd
first checkin of ode blender engine files
2002-10-18 15:46:57 +00:00
Norman Lin
bdad961ce3
checkin of ODE library. Do not modify the ODE source code; instead, follow the
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development of ode at http://q12.org and periodically copy the q12.org ODE
sourcecode into this tree to update the Blender ODE.
This ODE has not been changed from q12.org and is provided here merely as a
convenience to Blender developers.
2002-10-18 15:02:02 +00:00
Norman Lin
1b15961786
First checkin of core ODE functionality. See OdePhysicsController.cpp for a todo list.
2002-10-18 14:36:34 +00:00
Norman Lin
40a078a36d
Updated punctuation to be more dramatic.
2002-10-17 21:16:10 +00:00
Hans Lambermont
e9e0ca6319
fix the build order for the inter-module dependencies
2002-10-15 19:32:27 +00:00
Hans Lambermont
599dc60f6d
key loader library
2002-10-13 16:45:43 +00:00
Hans Lambermont
12315f4d0e
Initial revision
2002-10-12 11:37:38 +00:00