Commit Graph

29040 Commits

Author SHA1 Message Date
Maarten Gribnau
e3376a4338 Added mouse down event when window was activated by
clicking on it. The mouse up was already generated. They
are now balanced by mouse downs. The behaviour of the
OSX target now matches that of the WIN32 target.
Maarten
2003-01-01 21:35:51 +00:00
Maarten Gribnau
581b3139b1 Fix for lots of window size events during window drag
Maarten
2003-01-01 21:31:36 +00:00
Maarten Gribnau
490b6469f2 Enabled event printer in debug target to trace event handling in ghost.
Maarten
2003-01-01 21:30:39 +00:00
Maarten Gribnau
6cafc69ef6 Removed injust assertion failure when clicking on the menu bar. Debug target would complain about an invalid window.
Maarten
2003-01-01 21:20:10 +00:00
Maarten Gribnau
729281a021 Added test for events pending for windows already disposed. These events are removed from the event stack now.
Maarten
2003-01-01 20:42:27 +00:00
Maarten Gribnau
c78a1749ed Removed unused vars.
Maarten
2003-01-01 20:31:12 +00:00
Maarten Gribnau
065f294aa1 Fixed ghost full-screen problem
After switching back from full-screen, the active window is returned to the one active before full-screen mode was entered.
Maarten
2003-01-01 20:23:42 +00:00
Maarten Gribnau
570b0462e2 Fixed some documentation errors
Maarten
2003-01-01 19:57:02 +00:00
Kent Mein
077fd2d1de Finished cleaning up the ik directory removing unused files.
Kent
--
mein@cs.umn.edu
2003-01-01 18:28:31 +00:00
Kent Mein
26aa841a1f I added the two patches Chris and I pointed too back in Nov.
(Adding Window Hints and giving the window input focus after it has
been raised.)

Kent
--
mein@cs.umn.edu
2003-01-01 18:11:26 +00:00
Kent Mein
6e8abc4a8e Rob's patches for the slow render problem.
Kent
--
mein@cs.umn.edu
2003-01-01 17:47:20 +00:00
Chris Want
4fa246c082 Initial commit of 'release'.
These 2 got files missed because the * wildcard didn't match the
'.' at the beginning of the names (%$&#*!)

Chris
2003-01-01 15:11:07 +00:00
Chris Want
96897d5674 Initial commit of the 'release' directory (splash screen/icon
junkies will be happy to find the datatoc.c program in the
datafiles directory).

Some quick notes:

* 'datafiles' has the version 2.21 splash.jpg and blenderbuttons (e.g., so
no NLA icon). Someone should at least get the 2.25 blenderbuttons from
somewhere and commit them.

* 'text' has obsolete content/license

* I did not include the python scripts as they have copyright
Jan Walter and no license specified.

* I changed to unix line terminators everywhere with the exeption of the
'windows' directory.

Chris
2003-01-01 15:06:10 +00:00
Chris Want
d52deb4397 A kludge to use the right compiler while freezing
using gcc under Irix -- without this it uses only
'cc -n32' (since this is what the sgi employee
who compiled the python stuff used).

Chris
2003-01-01 02:07:47 +00:00
Kent Mein
e67802264a changed back to char :)
Kent
--
mein@cs.umn.edu
2002-12-31 14:43:16 +00:00
Kent Mein
69c57046e7 Sorry about that this is part of the last update. I ment to cancel it
and include both files.

Anyway I was fixing the warning with ascii char...  Here is the diff for
editfont.c (the .h was just fixing the header to match it)

Kent

Index: editfont.c
===================================================================
RCS file: /cvs01/blender/source/blender/src/editfont.c,v
retrieving revision 1.3
diff -u -r1.3 editfont.c
--- editfont.c  25 Nov 2002 12:02:05 -0000      1.3
+++ editfont.c  31 Dec 2002 11:52:10 -0000
@@ -226,11 +226,12 @@
        }
 }

-void do_textedit(unsigned short event, short val, char ascii)
+void do_textedit(unsigned short event, short val, unsigned char _ascii)
 {
        Curve *cu;
        static int accentcode= 0;
        int x, doit=0, cursmove=0;
+        int ascii = _ascii;
2002-12-31 11:54:33 +00:00
Kent Mein
b36298c60e :q! 2002-12-31 11:53:03 +00:00
Kent Mein
85ddbc4514 Updated the spacebar toolbox so the fonts are moved up 2 pixels.
It was causing funky artifacts on some letters that dropped down into the
background.

Here is the diff

Kent


Index: toolbox.c
===================================================================
RCS file: /cvs01/blender/source/blender/src/toolbox.c,v
retrieving revision 1.5
diff -u -r1.5 toolbox.c
--- toolbox.c   22 Dec 2002 13:43:21 -0000      1.5
+++ toolbox.c   30 Dec 2002 20:13:51 -0000
@@ -506,7 +506,7 @@
        oldcursor= get_cursor();
        set_cursor(CURSOR_STD);

-       tbfontyofs= (TBOXH-11)/2;       /* toolbox, hier stond ooit getheigh */
+       tbfontyofs= (TBOXH-11)/2 +2;    /* toolbox, hier stond ooit getheigh */
 }
2002-12-30 20:15:07 +00:00
Maarten Gribnau
82a1469e4b removed second CVS id tags, cleaned up new lines
Maarten
2002-12-30 12:11:03 +00:00
Maarten Gribnau
438ffa7e1d small correction to temporary and output directory
Maarten
2002-12-30 09:25:52 +00:00
Kent Mein
5e6d6710c4 renamed a var to avoid name conflicts...
In the header its just this..
-void initjit(float *jit, int num)
+void initjit(float *jitarr, int num)

its respectively renamed in jitter.c

Kent
2002-12-30 07:15:47 +00:00
Kent Mein
e9a7e30758 Removed another unused var and cleaned up a couple of lines of code
Here is the diff

Kent

Index: GameLogic/SCA_KeyboardSensor.cpp
===================================================================
RCS file: /cvs01/blender/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp,v
retrieving revision 1.3
diff -u -r1.3 SCA_KeyboardSensor.cpp
--- GameLogic/SCA_KeyboardSensor.cpp    25 Nov 2002 15:29:42 -0000      1.3
+++ GameLogic/SCA_KeyboardSensor.cpp    30 Dec 2002 07:09:42 -0000
@@ -167,14 +167,14 @@
        } else
        {

-         //            cerr << "======= SCA_KeyboardSensor::Evaluate:: peeking at key status" << endl;
-               const SCA_InputEvent & inevent = inputdev->GetEventValue((SCA_IInputDevice::KX_EnumInputs) m_hotkey);
+       //              cerr << "======= SCA_KeyboardSensor::Evaluate:: peeking at key status" << endl;
+               const SCA_InputEvent & inevent = inputdev->GetEventValue(
+                       (SCA_IInputDevice::KX_EnumInputs) m_hotkey);

-               //              cerr << "======= SCA_KeyboardSensor::Evaluate::
status: " << inevent.m_status << endl;
+       //              cerr << "======= SCA_KeyboardSensor::Evaluate:: status: " << inevent.m_status << endl;

                if (inevent.m_status == SCA_InputEvent::KX_NO_INPUTSTATUS)
                {
-                       int i=4;
                } else
                {
                        if (inevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED)
2002-12-30 07:13:26 +00:00
Kent Mein
cc95cdd390 Removed unused var here is the diff:
Kent


Index: gameengine/Ketsji/KX_PyConstraintBinding.cpp
===================================================================
RCS file: /cvs01/blender/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp,v
retrieving revision 1.3
diff -u -r1.3 KX_PyConstraintBinding.cpp
--- gameengine/Ketsji/KX_PyConstraintBinding.cpp        25 Nov 2002 15:29:49 -0000      1.3
+++ gameengine/Ketsji/KX_PyConstraintBinding.cpp        30 Dec 2002 07:08:18 -0000
@@ -128,7 +128,6 @@
 {
        int constraintid;

-       int len = PyTuple_Size(args);
        if (PyArg_ParseTuple(args,"i",&constraintid))
        {
                if (g_physics_env)
2002-12-30 07:09:23 +00:00
Maarten Gribnau
558930efdf Made the ActiveX plug-in link and run with ode.
Maarten
2002-12-29 23:22:35 +00:00
Chris Want
9c18b6cff7 While building with gcc on Irix one is confronted by the message:
---------------------------->8----------------------------------------------
g++ -DHAVE_CONFIG_H -I. -I../../../blender/intern/bsp -I../.. -I../../../blender/intern/container -I../../../blender/intern/moto/include -I../../../blender/intern/memutil -I/usr/freeware/include -g -funsigned-char -c ../../../blender/intern/bsp/intern/BSP_CSGMesh.cpp -MT BSP_CSGMesh.lo -MD -MP -MF .deps/BSP_CSGMesh.TPlo  -DPIC -o .libs/BSP_CSGMesh.lo
/usr/freeware/lib/gcc-lib/mips-sgi-irix6.5/3.0.4/include/g++/bits/stl_iterator.h: In
   constructor `std::__normal_iterator<_Iterator,
   _Container>::__normal_iterator(const std::__normal_iterator<_Iter,
   _Container>&) [with _Iter = const BSP_MFace*, _Iterator = BSP_MFace*,
   _Container = std::vector<BSP_MFace, std::allocator<BSP_MFace> >]':
../../../blender/intern/bsp/intern/BSP_CSGMesh.cpp:270:   instantiated from here
/usr/freeware/lib/gcc-lib/mips-sgi-irix6.5/3.0.4/include/g++/bits/stl_iterator.h:474: cannot
   convert `const BSP_MFace* const' to `BSP_MFace*' in initialization
*** Error code 1 (bu21)
*** Error code 1 (bu21)
*** Error code 1 (bu21)
*** Error code 1 (bu21)
---------------------------->8----------------------------------------------

The line in question that causes the error is the middle one in this group:

	vector<BSP_MFace>::const_iterator f_it_end = FaceSet().end();
	vector<BSP_MFace>::const_iterator f_it_begin = FaceSet().begin();
	vector<BSP_MFace>::iterator f_it = FaceSet().begin();

Dropping the 'const_' from that middle line enables gcc to compile the
file correctly (this is also consistent with what is going on with other
parts of the file, i.e., stuff that is returned from a begin() method is
declared as vector<BSP_MFace>::iterator instead of
vector<BSP_MFace>::const_iterator.

But I'll be honest: I have no idea what this code does, so if somebody with
better C++ skills wants to check it, then please do.

This change was also tested to compile and run on debian linux/x86
(well, booleans are broken right now, so I wasn't able to do too much
testing).

Chris
2002-12-29 15:59:51 +00:00
Maarten Gribnau
f0d39af87b Replaced old doxygen config file with two new ones:
ghost_all.cfg to generate doxygen documentation for all of ghost.
ghost_interface.cfg to generate docs for the interface only.
Maarten
2002-12-28 22:33:48 +00:00
Maarten Gribnau
b2824fe23a Removed those extra CVS tag lines in the header files of ghost (now I know what
Gilles meant) and added some extra doxygen tags I had lying around.
Removed the cocoa file since it was rubbish.
Maarten
2002-12-28 22:26:45 +00:00
Chris Want
9e3c814e72 Reverted changes to bsp code so that the code will compile
under gcc 3.x. A better solution should be found as this
breaks booleans.

Chris
2002-12-28 17:55:24 +00:00
Chris Want
7c96971152 Reverting change to decimation to fix compatibility with
gcc 3.x (a better solution should be found)
2002-12-28 17:45:46 +00:00
Stefan Gartner
707dfe1c38 added two accidentally deleted #'s (without them makesdna wouldn't work
properly)

sgefant
2002-12-27 21:14:32 +00:00
Kent Mein
f1c4f705a1 Removed the config.h thing from the .h's in the source dir.
So we should be all set now :)

Kent
--
mein@cs.umn.edu
2002-12-27 13:11:01 +00:00
Kent Mein
f78de74b20 WooHoo me again ;)
I took out the following from the includes in the intern dir that still had
it:
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif

Kent
--
mein@cs.umn.edu
2002-12-26 18:25:17 +00:00
Chris Want
331fffaecb Sorry, Kent the indexing changes to this file turn out to be broken
too -- a user reported crashing while using decimation and rolling back
the modifications between rev 1.2 and rev 1.3 for this file fixed it.

Regards,
Chris
2002-12-25 21:42:56 +00:00
Chris Want
f8b3f65d85 Some changes made to the bsp code in early November
(to stop gcc compiler warnings) caused segfaults when
performing intersections (and possibly while doing other
boolean operations). I felt it was best to revert these
changes (I also got rid of the DOS line terminators in
the files). Some more info about the matter can be found
in the first 10 or so posts for Novembor on the old
mailing list:

http://www.soze.com/mailman/private/bf-committers/2002-November/date.html

Chris (Merry Christmas!)
2002-12-25 08:35:08 +00:00
Maarten Gribnau
b479689cf8 Added ode physics to blender and player targets.
ActiveX control still has a linkigng problem.
Maarten
2002-12-24 12:43:56 +00:00
Maarten Gribnau
24345de435 Updated README with directions for Windows.
Maarten
2002-12-22 23:03:15 +00:00
Maarten Gribnau
a609ff51e8 Removed fixed path for Python excutable.
The README will explain how to set an option in MSVC to make it find
python.
Maarten
2002-12-22 23:02:21 +00:00
Maarten Gribnau
7d4f269ce1 Fixed ode link path.
Maarten
2002-12-22 22:58:54 +00:00
Maarten Gribnau
febeabb7eb Fixed ActiveX control libraries and library paths.
Removed abundant frozen python files.
Maarten
2002-12-22 22:42:11 +00:00
Maarten Gribnau
1737a73a4a Disabled player's check for Publisher file for input.
Maarten
2002-12-22 22:02:57 +00:00
Maarten Gribnau
2417e61e16 Fixed binary files stored as text files for plug-ins
Maarten
2002-12-22 22:00:55 +00:00
Simon Clitherow
a79780b1a4 fixed a *really* minor bug where tooltips were not resetting if next
call to add_numbut() asks for a NULL tooltip. --aphex

============================================================
RCS file: /cvs01/blender/source/blender/src/toolbox.c,v
retrieving revision 1.4
diff -r1.4 toolbox.c
1356c1356,1360
< 	if(tip) strcpy(numbuts[nr].tip, tip);
---
> 	if(tip)
> 		strcpy(numbuts[nr].tip, tip);
> 	else
> 		strcpy(numbuts[nr].tip, "");
>
2002-12-22 13:43:21 +00:00
Maarten Gribnau
1eb669a62d Rewired python for OSX. The Project Builder project now uses the Python that
comes with OSX in /usr/local.
Removed some frozen python files that were not generated by the freeze script.
mxTextTools is still disabled because of a link error.
Maarten
2002-12-21 22:28:56 +00:00
Maarten Gribnau
efb524d53f Rewired python for OSX. The Makefiles now use the Python that comes with OSX
in /usr/local.
mxTextTools is still disabled because of a link error.
Maarten
2002-12-21 22:26:46 +00:00
Kent Mein
3bc9dda799 added the DELKEY stuff...
else if(dev==DELKEY) {
                                if(but->pos>=0 && but->pos<strlen(str)) {
                                        for(x=but->pos; x<=strlen(str); x++)
                                                str[x]= str[x+1];
                                        str[--len]='\0';
                                        dodraw= 1;
                                }
                        }

Kent
2002-12-21 10:14:03 +00:00
Kent Mein
9bb91f9e57 Fix so that rgba targa files view correctly in gimp:
Submitted to bf-committers by Chris Want

Kent

Index: targa.c
===================================================================
RCS file: /cvs01/blender/source/blender/imbuf/intern/targa.c,v
retrieving revision 1.4
diff -u -r1.4 targa.c
--- targa.c     2002/12/20 01:29:14     1.4
+++ targa.c     2002/12/21 09:50:24
@@ -289,6 +289,12 @@

        if (flags & IB_ttob) buf[17] ^= 0x20;

+        /* Don't forget to indicate that your 32 bit
+         * targa uses 8 bits for the alpha channel! */
+        if (ibuf->depth==32) {
+           buf[17] |= 0x08;
+        }
+
        if (write(file, buf, 18) != 18) return (0);
        if (ibuf->cmap){
                for (i = 0 ; i<ibuf->maxcol ; i++){
2002-12-21 09:52:03 +00:00
Kent Mein
0f95aa1622 This is sort of a two parter from the mailling list but really its the
same thing:

Added the xpcom include and added a flag to use mozilla vs netscape.
Which basically adds some ifdefs to
_Blender3DPlugin_implementation_.cpp

Basically I modified the nan_definitions.mk in the following way
(You'll need to update yours don't forget) ;)
Also updated the makefiles to use the new vars and flushed them out
so they first include whatever nspr is set to and then look in
NAN_MOZILLA_INC

I wasn't sure what the NAN_MOZILLA_INC and _LIB defaults should be
since were assuming they point to a netscape dir by default (or maybe
old mozilla???)
maybe they should be
   export NAN_MOZILLA_INC ?= $(LCGDIR)/netscape/include
   export NAN_MOZILLA_LIB ?= $(LCGDIR)/netscape/lib/

instead...

Anyone have any opinions on the defaults?

Kent
--
mein@cs.umn.edu

Index: nan_definitions.mk
===================================================================
RCS file: /cvs01/blender/source/nan_definitions.mk,v
retrieving revision 1.8
diff -u -r1.8 nan_definitions.mk
--- nan_definitions.mk  2002/12/19 21:12:58     1.8
+++ nan_definitions.mk  2002/12/20 19:28:51
@@ -75,7 +75,13 @@
     export NAN_TEST_VERBOSITY ?= 1
     export NAN_ZLIB ?= $(LCGDIR)/zlib
     export NAN_BMFONT ?= $(LCGDIR)/bmfont
-    export NAN_MOZILLA ?= $(LCGDIR)/mozilla
+    # Uncomment the following line to use Mozilla inplace of netscape
+    # CPPFLAGS +=-DMOZ_NOT_NET
+    # Location of MOZILLA/Netscape header files...
+    export NAN_MOZILLA_INC ?= $(LCGDIR)/mozilla/include
+    export NAN_MOZILLA_LIB ?= $(LCGDIR)/mozilla/lib/
+    # Will fall back to look in NAN_MOZILLA_INC/nspr and NAN_MOZILLA_LIB
+    # if this is not set.
     export NAN_NSPR ?= $(LCGDIR)/nspr
2002-12-20 19:37:38 +00:00
Kent Mein
e5341714b6 Shrunk the hack so it didn't get used in newer versions of OpenAL which
seems to be working.

Kent

(diff follows)

Index: SND_OpenALDevice.cpp
===================================================================
RCS file: /cvs01/blender/source/gameengine/SoundSystem/openal/SND_OpenALDevice.cpp,v
retrieving revision 1.4
diff -u -r1.4 SND_OpenALDevice.cpp
--- SND_OpenALDevice.cpp        2002/11/25 15:29:57     1.4
+++ SND_OpenALDevice.cpp        2002/12/20 19:26:04
@@ -59,7 +59,7 @@
 #include <fcntl.h>

 /* untill openal gets unified we need this hack for non-windows systems */
-#ifndef WIN32
+#if !defined(WIN32) && !defined(ALC_MAJOR_VERSION)
2002-12-20 19:27:39 +00:00
Kent Mein
27e4fd1e4e Added a link for where to get glut
Kent
--
mein@cs.umn.edu
2002-12-20 09:52:45 +00:00
Kent Mein
171eeaa389 Fixed up the header comment so it didn't produce a warning about
comment inside of a comment

Also removed the config.h thing since this is a .h

Hopefully I'll get around to the other .h's soon.

Kent
--
mein@cs.umn.edu
2002-12-20 09:41:25 +00:00