Commit Graph

54 Commits

Author SHA1 Message Date
Joseph Gilbert
700ff0193b *msvc7 update
- added bullet files to project
- fixed compiler path on bBullet project
2006-01-03 16:19:36 +00:00
Joseph Gilbert
9321e844bd .net projectfile update
* fixes file directory for elbeem (rebuild intern)
* adds the tiff stuff to imbuf and copies dll
2005-11-29 05:03:13 +00:00
Joseph Gilbert
e9ea05815d Radiance HDR image file includes 2005-11-21 19:16:52 +00:00
Joseph Gilbert
beece21d1f project file update
*Added the boolop project
2005-11-03 20:07:55 +00:00
Joseph Gilbert
830d1318e3 -ProjectFile .NET update
* added IPO files to /src
2005-10-10 20:13:18 +00:00
Joseph Gilbert
6cb422b886 Update for thin mesh
*warnings fixes
*projectfile update
2005-10-03 20:48:43 +00:00
Joseph Gilbert
b6ecdb8c35 Project file update for elbeem
Warning clean up of python project
2005-09-26 14:46:14 +00:00
Joseph Gilbert
58367385f1 update to .NET project files
* added support for elbeem
2005-09-22 19:46:28 +00:00
Joseph Gilbert
adb6e0cd2e update to .NET projectfiles
- added missing header files to src and src_cre projects
2005-09-16 22:36:30 +00:00
Joseph Gilbert
1b4f29353f update to .NET projectfiles
- added imagepaint and key files
2005-09-14 02:27:15 +00:00
Joseph Gilbert
2ead4feddf Update to .NET project files
- added edgehash stuff
- added new IK solver stuff (rebuild /intern)
2005-08-30 22:11:31 +00:00
Joseph Gilbert
ebd83b9bc4 _updates and warning fix_
* fixed a few warnings in the python project
* added timeline to py project
2005-08-07 12:09:50 +00:00
Joseph Gilbert
cb83b8de1b _.NET projectfiles update_
- links to python 2.4
(please update /lib/windows)
2005-08-02 17:02:40 +00:00
Joseph Gilbert
292c03ab8e _.NET projectfiles update_
* converted files to .NET 2002
* removed unneeded projectfiles from bullet
* PHY_Bullet outputs to correct directories
* Bullet linked to activex and blenderplayer
* misc updates
2005-08-02 13:44:49 +00:00
Erwin Coumans
49499c49be updated vc7 projectfiles so they work with bullet 2005-07-31 14:40:51 +00:00
Erwin Coumans
0b729465a8 added PHY_Bullet vc7 projectfiles
this one should be used, instead of extern\bullet\make\msvc_7_0\Physics_Interface1\CcdPhysics_vc7.vcproj and bullet\make\msvc_7_0\Physics_Interface1\PhysicsInterfaceCommon_vc7.vcproj
2005-07-30 14:24:28 +00:00
Joseph Gilbert
08127dd5ec _.NET projectfile updates_
This fixes a number of build issues with msvc7 projectfiles
 * fixes the zlib problem
 * fully builds bullet + solid + blender
 * updates project files
2005-07-28 18:31:16 +00:00
Joseph Gilbert
3e34ff9a09 _update to .NET projectfiles_
- removed wave from python
- added include path for decimation header
- added additional line to eof in point
2005-07-26 13:30:08 +00:00
Joseph Gilbert
c0cc75e621 _update to msvc7 project_
- added point to python
ps
 - the point commit remove vector division as it is undefined
2005-07-23 13:52:12 +00:00
Joseph Gilbert
bd19d6f7f4 _update to msvc7 project files_
- adds new files for modifer
- removes build from python
- hopefully fixes the mac line endings
2005-07-22 10:04:12 +00:00
Daniel Dunbar
5e34b80e1b - add ID.h and correct dna.c locations for my projectiles 2005-07-22 06:45:37 +00:00
Daniel Dunbar
e51f93b76c - add my private version of VC7 project files... they are a lot better
for actually working on blender than the standard ones:
     - all files are in one project, makes include directory maintainence
       much much easier
     - builds faster because VS.net doesn't build multiple projects fast
       (builds in 2 minutes on my athlon 1.5)
     - warnings settings are tweaked so that in debug mode only important
       and non-overwhelming ones show up
     - debug compile is incremental (speedy, one line change builds are
       about a second)
2005-07-20 20:54:52 +00:00
Joseph Gilbert
56a85af31d Increase the warning level for the python vcproj 2005-07-18 03:52:29 +00:00
Joseph Gilbert
76b89fb445 Added drawarmature to src project 2005-07-14 01:58:14 +00:00
Joseph Gilbert
c015d52d76 Removed ika files from projectfiles for armature update 2005-07-10 20:40:20 +00:00
Joseph Gilbert
bb7b3c4612 - update to add lorem.c dependency 2005-06-24 17:23:47 +00:00
Joseph Gilbert
82be11b36b - updates to MSVC7 projectfiles for recent (and past) changes 2005-05-16 14:35:42 +00:00
Joseph Gilbert
a289599184 update to add subsurf csg stuff 2005-04-02 20:26:12 +00:00
Joseph Gilbert
f49224137f - update to msvc7 projectfiles to accomodate recent file additions
- fixed bad path in extern project file
2005-03-30 05:19:33 +00:00
Joseph Gilbert
f61c5b1eec - adds /GR to compiler options for generating run time type info for c++ classes in the debug release
- add support for new transform files
2005-03-18 16:12:17 +00:00
Joseph Gilbert
03b70c9bf5 Changed a CRTL dependency for the debug build which generates a linker warning about missing output file which forces a full incremental link. 2005-03-07 16:32:17 +00:00
Joseph Gilbert
b3b96acc73 -Added Text3D module to project files 2005-03-07 01:17:54 +00:00
Joseph Gilbert
c3f44c0713 -msvc7 project file needs to update the /src project to include files for the new transformation code so that the linker can be happy. 2005-03-04 16:35:07 +00:00
Joseph Gilbert
f45ef42736 MSVC7 project files link to lib/windows/freetype once again 2005-02-25 23:09:11 +00:00
Joseph Gilbert
597da98a71 Part of the MSVC7 update
- MakesDNA vcproj was not linking to the proper libs for the 3D Plugin configurations
2005-02-21 05:12:14 +00:00
Joseph Gilbert
61767b4f48 MSVC7 update and freetype2 source
- Added correct .libs to be linked to GP_Ghost
- Fixed incorrect library extensions for the linker (*.lib and not unix *.a)
- Projects have been set to be multi-threaded - projects were being linked to different versions of the CRT
- All projects are now linking to python 2.3 (this fixes an error regarding struct sizes in python)
- Removed invalid source paths from inclusion for the compiler
- Fix dependency issues with the GP_Ghost module
- Proper .dll's are now being copied to their respective locations for debug and release version of blender/blenderplayer
- Warnings have been set to level 2
- Import paths have been updated and organized for the compiler
- Duplicate import paths for the compiler have been removed
- Removed silly silly silly silly unix path-separators from window paths
- Post-Build scripts have been updated where neccessary (XCOPY is retatined)
- Fixed the output of various .lib files (PHY_Sumo and Yafray)
- PHY_Sumo now uses a .pch
- Removed #undef _DEBUG from debug builds :p
- FTF_Font is now contains a debug build and is being set to it's correct output path
- Blender/Blenderplayer/3DPlugin all linkto Debug libs where appropriate (instead of static release libs to avoid conflicts with the CRT)
- Python23_d.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- msvcrtd.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- Post-builds now clean up their mess
- ActiveX controller now builds
- BlenderPlayer now builds
- Internal libs now using .pch
- Moved the build directory from /blender/obj to ../build/msvc_7/  to follow precedence with scons builds
- Builds are now organized to follow precedence with scons builds with a /libs and a /intern /extern /source obj folders
- Set the proper build path for opennl
- Forcing BLO_loader source files to follow project defaults
- Added an 'extern' project that mimics the /make build of the 'intern' project
- Extern build includes solid and it's associated builds, ftgl, and freetype
- Added .vcproj files to /extern directory
- Added new extern.sln file to /extern directory
- All project now link to the built solid.lib from the extern project instead of lib/windows
- Removed uneeded XCOPYs commands from post-builds
- Added conditional Directory building to post-builds
- Freetype2 source commit (this is need for the building of a correct MFC linked version of the activeX controller as well as a correct release and debug build of the blender project)
- Ftgl is built and linked by the 'extern' project
- Intern/Extern project are now exporting their proper header files
- PHY_Physics is now linking to the correct set of header files (in build path not source)
- Makesdna builds object files into build directory now
- Projects are now ignoring the CORRECT versions of the CRT's  :)
- Renderconverter is now outputting it's obj file to it's own directory instead of /render
- Gen_system is now being built to ../kernel
- BL_src_cre is now being built to /creator
- *.exp and *.ilk are now being cleaned up from linkers
- Libpng.dll and zlib.dll are now being copied to the /bin
- MTDLL build are now available for the correct projects
- ActiveX 3D Plugin now links correctly to solid and freetype2
- Corrected the Preprocessor #define that was labeled incorrectly in FTF_Font and Blender that was causing the FTGL libs to export dll calling conventions.
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for internal and external librarys
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for blender and added 2 new solutions configurations BlenderPlayer Release, Debug
-
2005-02-20 21:33:11 +00:00
Nathan Letwory
02314210ac update msvc7 projectfile for bfont.ttf.c 2004-11-09 08:46:19 +00:00
Nathan Letwory
5a918d339b Added new files for outliner view in OOPS window 2004-10-06 19:39:07 +00:00
Nathan Letwory
6e4b9ad96b Projectfile (MSVC 7.0) update for new softbody files 2004-10-01 21:48:46 +00:00
Nathan Letwory
c5621317b8 wrong name! 2004-09-30 14:09:17 +00:00
Nathan Letwory
4652363db5 add editmesh_undo.c and windowTheme.c/h so everything links nicely again 2004-09-30 12:48:56 +00:00
Nathan Letwory
b9d82d3b47 Update project files to compile and link with newest changes (editmesh refactoring) 2004-09-19 13:46:43 +00:00
Nathan Letwory
81e960d1c4 Update msvc7 project files:
* Add Sound module
* Add files for global undo
2004-09-05 17:18:49 +00:00
Nathan Letwory
c0ead4a6d9 * UNWRAPPER define in blenkernel for
* updates to have blender link with opennl
2004-07-13 18:27:40 +00:00
Nathan Letwory
5b57d007a4 * missing include paths added for debug configuration 2004-06-24 07:29:15 +00:00
Nathan Letwory
36feed26c2 * updated the msvc 7 projectfile of yafray for the plugin support 2004-06-24 07:02:55 +00:00
Joseph Gilbert
af38db0f18 - update to MSVC7 for Property support 2004-06-11 13:19:48 +00:00
Nathan Letwory
9686d18311 Forgot to add PyMath.cpp and .h 2004-05-18 09:56:19 +00:00
Nathan Letwory
885d7879fa Modified .vcproj files to include files for scenegraph, and remove a redundant file from render 2004-05-18 09:34:06 +00:00
Nathan Letwory
2b8c917de3 Update projectfile for new python module 2004-04-26 15:52:45 +00:00