- CMake on unix default OpenMP to enabled.
- Scons on linux default OpenMP to enabled.
- copying python is slow, for scons only copy if the directory has not been created.
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Unix_FHS
for scons WITH_BF_FHS enabled an alternative layout eg.
scons WITH_BF_FHS=1 BF_INSTALLDIR="/usr/local"
for CMake just run "make install" after make (CMAKE_INSTALL_PREFIX is used for the base path)
Currently only scripts use both the system and user path correctly, other areas of blender have their own path code inline with lots of ifdefs, needs to be carefully updated.
(temporary solution to avoid linking problem reports over and over and over and over ... again)
I obviously couldn't test this in all OS. If there is any problem with this commit please fell free to fix/let me know.
* removed radiosity render code, DNA and RNA (left in radio render pass options), we'll get GI to replace this probably, better allow baking to vertex colors for people who used this.
* removed deprecated solid physics library, sumo integrations and qhull, a dependency
* removed ODE, was no longer being build or supported
* remove BEOS and AMIGA defines and references in Makefiles.
Cleanup commit:
- Yafray removed. Also did cmake/scons files, but didn't compile with it,
so test would be appreciated :)
- Removed old crap from Windows release dir, should be checked on
further by windows release builder later.
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2
2) Remove the old bmfont
3) Remove ftfont and bFTGL library
4) Implement a new BLF_draw_default function for place that still need/use
the old BMF api.
I try to update both, scons and cmake, but I only can test with make, so
hope all work fine.
MSVC is broken, but I don't have Windows, things to search and fix are
any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that
blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont).
Always have to link/include the freetype2 library
Remove any reference to libbmfont
Remove any reference to libftfont
Remove any reference to libbftgl (or libbFTGL)
* merge the recent scons changes from trunk, so this means that the same rules now apply:
- scons-local available
- platform default configs updated
- check your user-config.py if you have made a full copy of default config
Note: BGE and blenderplayer still not working, but that is normal ;) (so turn them off!)
* BlenderLib now expects lists for all compiler related flags (release, profile, debug, warn).
I changed the default config files, but do double-check your user-config files, esp. if you did
a full copy of an old default platform config
[#17867] Adds option to SCONS to generate Python API documentation
Added patch from Brandano with some small improvements (BF_DOCDIR, clean) by yours truly.
To use make sure you have epydoc installed. Enable with WITH_BF_BPYDOC=1.
Update configs to use Python 2.5. To quote from IRC:
07:17 * stivs waves his +5 Mouse of Power and authorizes jestie to update all of scons to py 2.5.
07:17 < stivs> let the screaming begin!
Temporarily disabled game engine for scons and Makefiles (nan_definitions?), this to upgrade to Bullet 2.x
scons for Darwin, Linux, BSD3, SunOS5, Win32, and Makefiles should not compile game engine right now.
CMake and MSVC needs still disabling of game engine.
file I modified for the other patch. So I'm being bad and combining them
together.
First one is added -lXi to LLIBS for solaris. (Makes it so it compiles
again with the tablet stuff added)
Second one is the real commit its an expansion of patch #4458
This adds optional ICONV lining to support international fonts in the
file selector. Thanks to wisit venita (dripstone) I mostly just cleaned
it up a little and made it optional via defines.
Its currently turned off for all platforms except for solaris on scons.
For scons see your config/(platform).py file look for WITH_BF_ICONV
For the Makefiles look at source/nan_definitions.mk look for WITH_ICONV
(basically you'll want to export WITH_ICONV=true and possibly set some other
stuff)
Let me know if there are any problems.
Kent
--
mein@cs.umn.edu
* Add WITH_BF_YAFRAY, which per default is 'true', so no visible changes for developers (and users).
Set WITH_BF_YAFRAY to 'false', and you'll save some major compile time :) Also handy if you're strapped for memory and compilation fails on yafray compilation due
to this.
- this commit also has a few whitespace changes and
- made BF_NO_ELBEEM a proper BoolOption. This will be renamed to WITH_BF_ELBEEM in the near future...
- this patch adds verse support for SCons, which can be enabled by
giving WITH_BF_VERSE=1, ie. on command-line
- this patch also adds a custom lib dir possibility. From the patch description:
"To set a custom ../lib dir, put LCGDIR="path to lib dir, including the platform folder name!" in your user-config.py."
* Fixed win32-vc-config.py so that it links to the proper library. Reported by Brandano.
BF_FFMPEG_LIBPATH = '$(BF_FFMPEG)/lib'
Needs to be:
BF_FFMPEG_LIBPATH = '${BF_FFMPEG}/lib'
There are some commented out ones that should maybe be switched as well
so it doesn't happen again but this fixes the problem for now :)
Kent