Commit Graph

25 Commits

Author SHA1 Message Date
Nathan Letwory
6eaaf2ce72 === SCons ===
* merge the recent scons changes from trunk, so this means that the same rules now apply:
  - scons-local available
  - platform default configs updated
  - check your user-config.py if you have made a full copy of default config

Note: BGE and blenderplayer still not working, but that is normal ;) (so turn them off!)
2008-11-07 19:21:52 +00:00
Nathan Letwory
a80b8352c6 * request by kaito - we're debugging 2.5 now more than using it anyway... BF_DEBUG = 'true' set by default. 2007-12-30 17:17:02 +00:00
Jean-Luc Peurière
f596b2a156 change to darwin base config that stayed in the pipe 2007-08-30 18:59:33 +00:00
Jean-Luc Peurière
d27abcccdd new default for using openexr lib in our svn 2007-08-19 18:48:42 +00:00
Kent Mein
613646b33e This commit is a modified version of patch #6860
It adds read only dds support.  (Writing will come later)

Kent
2007-06-25 19:50:25 +00:00
Jean-Luc Peurière
c0dcbacd4b post release update of the scons build system for os x powerpc
assume os x 10.4 as defaut
2007-05-19 22:57:28 +00:00
Stephen Swaney
5ca1910276 add -Wdeclaration-after-statement to warning flags for gcc 2007-04-12 18:20:00 +00:00
Nathan Letwory
113fa75449 === SCons ===
Update configs to use Python 2.5. To quote from IRC:

07:17  * stivs waves his +5 Mouse of Power and authorizes jestie to update all of scons to py 2.5.
07:17 < stivs> let the screaming begin!
2007-02-28 04:51:13 +00:00
Nathan Letwory
eb73025c63 ==SCons==
Enable Bullet2 for Scons. This should work for all platforms, but please, test, test,
 test, test, test (ad infinitum)
2006-11-21 06:11:41 +00:00
Erwin Coumans
3b91d4e30a Step 1 of Bullet 2.x upgrade:
Temporarily disabled game engine for scons and Makefiles (nan_definitions?), this to upgrade to Bullet 2.x

scons for Darwin, Linux, BSD3, SunOS5, Win32, and Makefiles should not compile game engine right now.
CMake and MSVC needs still disabling of game engine.
2006-11-21 00:14:58 +00:00
Kent Mein
d1285dc756 This is really two commits but the first one is very small and affects one
file I modified for the other patch.  So I'm being bad and combining them
together.

First one is added -lXi to LLIBS for solaris.  (Makes it so it compiles
again with the tablet stuff added)

Second one is the real commit its an expansion of patch #4458
This adds optional ICONV lining to support international fonts in the
file selector.  Thanks to wisit venita (dripstone) I mostly just cleaned
it up a little and made it optional via defines.

Its currently turned off for all platforms except for solaris on scons.
For scons see your config/(platform).py file look for WITH_BF_ICONV
For the Makefiles look at source/nan_definitions.mk look for WITH_ICONV
(basically you'll want to export WITH_ICONV=true and possibly set some other
stuff)

Let me know if there are any problems.

Kent
--
mein@cs.umn.edu
2006-11-09 15:45:19 +00:00
Nathan Letwory
88446eeca4 Patch 5105 by Joshua Leung (Aligorith), slightly modified by me
* Add WITH_BF_YAFRAY, which per default is 'true', so no visible changes for developers (and users).

Set WITH_BF_YAFRAY to 'false', and you'll save some major compile time :) Also handy if you're strapped for memory and compilation fails on yafray compilation due
 to this.

- this commit also has a few whitespace changes and
- made BF_NO_ELBEEM a proper BoolOption. This will be renamed to WITH_BF_ELBEEM in the near future...
2006-10-18 05:45:47 +00:00
Nathan Letwory
1266234202 * remove the .Append(LIBS = ['libverse']), since it confused the build system.
* removed unused options BF_VERSE_LIBPATH, BF_VERSE, BF_VERSE_LIBS, since they are not used at all.
* some whitespace mods

There should be no more issues with "libverse.lib" not being found (or anything like
 that).
2006-10-11 07:28:37 +00:00
Nathan Letwory
278b242638 * add missing WITH_BF_VERSE to config files for completeness. Reported by Emanuel Greisen. 2006-09-05 08:36:42 +00:00
Nathan Letwory
7fd8ce8156 * Patch #4909 by Joseph Eagar (joeedh)
- this patch adds verse support for SCons, which can be enabled by
    giving WITH_BF_VERSE=1, ie. on command-line
  - this patch also adds a custom lib dir possibility. From the patch description:


 "To set a custom ../lib dir, put LCGDIR="path to lib dir, including the platform folder name!" in your user-config.py."

* Fixed win32-vc-config.py so that it links to the proper library. Reported by Brandano.
2006-08-22 13:04:07 +00:00
Nathan Letwory
7f8e6aadf4 ==SCons==
* added default compilers for darwin and win32-vc. Sorry orangers :) (Note:
  this was not slapping opportunity related to cross-compile)

  /Nathan
2006-03-13 12:00:01 +00:00
Jean-Luc Peurière
f36e5fc1f4 changes in darwin config.py to reflect Nathan changes & better defaults.
Important note : for gcc3 linking you may have to remove -fexceptions
from LINKFLAGS but this is mandatory for gcc4
2006-03-11 13:33:52 +00:00
Nathan Letwory
11fd198a70 ==SCons==
* when WITH_BF_STATICOPENGL=1 on Linux Blender will be statically linked
  against GL libraries. NOTE: I used values that worked on my machine -
  platform managers and people who have better knowledge about this, please
  modify config/linux2-config.py accordingly.
2006-02-21 12:36:50 +00:00
Nathan Letwory
896b6288ca ==SCons==
* remove useless BF_TIFF* options. Upon closer inspection of code, only
  path to headers is needed
2006-02-05 17:50:19 +00:00
Nathan Letwory
1d6a2adc0e * option propagation also for darwin :) 2006-02-05 16:25:38 +00:00
Nathan Letwory
3c9494bbfd * reflect WITH_BF_INTERNATIONAL changes into (platform)-config.py files too 2006-02-05 12:27:49 +00:00
Jean-Luc Peurière
a91c077152 packaging in bundle of the Os X binary. result in the bin of build dir
Important note, the install target install only the binary not the
packaged bunde for the moment
2006-02-05 11:28:28 +00:00
Jean-Luc Peurière
727f832003 more sensible defaults for new scons on Os X :
- python 2.3   if you want python 2.4 add the 2 following lines in
               user-config.py :
              BF_PYTHON = '2.3'
              BF_PYTHON = '/library.Frameworks/Python.framework/Versions/'

- disabled libtiff by default. new scons force lib linking &  it shouldnt
  will work on that
- added SystemStubs lib that 10.4 require in some circumstances.
  10.3 users may have to remove it with this line :
              LLIBS = 'stdc++'

additional notes :

OpenEXR libs and includes are searched in /usr/local
use by preference gcc3.3 gcc4 need some new libs i will commit shortly
you get in final an unpackaged binary. take a previous blender app  and use
show package content command to navigate to Contents/MacOs. replace the
binary there by new one, and voila, you have a working new app.

will commit shortly the automatic packager
2006-02-04 22:16:01 +00:00
Nathan Letwory
41356305ee ==SCons==
* wrong format of two vars made darwin compile barf
2006-02-04 16:30:51 +00:00
Nathan Letwory
3bb82a27fc == SCons ==
* This commit is all of the rewrite work done on the SCons system. For
  documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt.
  Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring
  contains valuable information, along with what still needs to be done.

    - linux, os x and windows compile now.
    - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py)
        - NOTE: Jean-Luc P will commit sometime during the weekend proper
          appit() for OS X. For now, copy the resulting binary to an
          existing .app bundle.
    - features:
        - cleaner structure for better maintenance
        - cleaner output during compile
        - better handling of build options
        - general overall speed increase
        - see the wiki for more info

  Cygwin, FreeBSD and Solaris systems still need work. For these systems:
    1) copy a config/(platform)-config.py to ie. config/cygwin-config.py
    2) set the proper defaults for your platform
    3) mail me at jesterking at letwory dot net with you configuration. if
       you need any modifications to the system, do send a patch, too.

  I'll be giving first-aid today and tomorrow, after that it'll be all
  regular development work :)

  /Nathan
2006-02-04 14:15:10 +00:00