Commit Graph

63900 Commits

Author SHA1 Message Date
Campbell Barton
dbf1257b14 Minor optimization for scanfill
Replace angle with with cosine calculation.
2016-04-20 09:53:40 +10:00
Campbell Barton
38442ae2dc Fix image-space mask-transform crash w/o an image 2016-04-20 09:37:51 +10:00
Campbell Barton
2ca4d21976 Cleanup: rename cos-angle to match BLI_math 2016-04-20 07:50:48 +10:00
Campbell Barton
bde7439816 Minor optimization for limited-dissolve
Use dot product instead of angle.
2016-04-20 07:50:48 +10:00
Bastien Montagne
ccbfbeba74 Fix crash in rB37493fb9f - there is no guaranty CTX_wm_foo() will return a valid pointer! 2016-04-19 22:53:18 +02:00
Bastien Montagne
11c9ff1edd Cleanup unused header includes from previous commit. 2016-04-19 22:53:18 +02:00
Bastien Montagne
52e09ed4f9 Cleanup: move operators & related code of files & append/link to relevant dedicated source files.
This commit adds a new `wm_files_link.c` which contains everything related to append/link code,
moved from `wm_operators.c` (rather small currently, but will expand quite a bit with future reload & asset works).

It also moves all load/save .bland files (and related userpref/startup stuff) from `wm_operators.c`
to `wm_files.c` (some helper funcs were already there).

This also makes `wm_operators.c` significantly lighter.
2016-04-19 22:53:18 +02:00
Julian Eisel
dd423a6818 Fix T48198: Missing plus sign to open the tool shelf in text editor
Did not happen when using screen layout saved in default startup.blend
2016-04-19 21:01:55 +02:00
Julian Eisel
37493fb9fe Toggle to standard cursor when opening menus/popups
Cursor is now set to standard arrow-cursor when opening menu, and reset to previous one when closing it. Previously it just stayed as it was before, e.g. the edit mode cross-cursor stayed active even if a menu was opened.

Fixes T48192.
2016-04-19 16:17:34 +02:00
Sergey Sharybin
9b48f2b27c Cycles: Improvements and fixes for the resumable render
- Fix wrong current sample reported in the log
- Also includes fix for progressive refine log
- Explicitly print to the stdout that resumable render is enabled
- Print error message and abort when passing wrong values for the
  resumable render. Never waste someone's compute power for wrong
  render!

Fixes T48185: Cycles resumable num chunks breaks sample counter
2016-04-19 12:56:33 +02:00
Campbell Barton
376c8dd95e Fix T48193: Incorrect keyframe_insert docs 2016-04-19 18:25:56 +10:00
Campbell Barton
7cc9f6b6f8 Minor edits to last commit
Avoid redundant tests
2016-04-19 13:07:01 +10:00
Campbell Barton
12b0c03e49 Fix T47998: Limited dissolve fails /w holes
Holes with flat surfaces could have their edges dissolved causing degenerate faces.
Now check that collapsing a vertices isn't creating self-overlapping faces.
2016-04-19 12:18:19 +10:00
Campbell Barton
74b0591d42 Cleanup: pass event args as const 2016-04-19 12:18:19 +10:00
Mai Lavelle
3068ea34e4 Cycles microdisplacement: add max subdivision setting
This is to prevent situations such as when the camera gets very close to a mesh
and causes it to be tessellated into an excessive amount of micropolygons. In
REYES this is known as the eye-splits problem.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D1922
2016-04-18 22:47:24 +02:00
Mai Lavelle
71588300d2 Cycles microdisplacement: fix handling of triangles in DiagSplit
Theres still more room for improvement but this makes things useable.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D1921
2016-04-18 22:31:12 +02:00
Joshua Leung
c42a796e9f Fix: Make it easier to tell if Color Swatches are greyed out or not
This commit makes disabled/inactive color swatches look more obviously disabled
by halving their alpha values. It is necessary because the results of
ui_widget_color_disabled() (which is usually used when disabling widgets)
get overwritten by the color filling code here.

To avoid confusion, the checkerboard background (when the color genuinely has
alpha) will still only show in those cases. That is, when disabled, color swatches
won't show the checkerboard unless the color actually has an alpha component if it
wasn't disabled.
2016-04-19 00:42:59 +12:00
Joshua Leung
2aafadd4ac Fix T48186: Grease Pencil Smooth brush doesn't work properly - "erase" the stroke thickness
As soon as you started trying to smooth a stroke, the thickness of the stroke
would quickly drop right down to near zero, if "affect pressure" was enabled.

This step got accidentally missed when restoring the affect pressure functionality to
the stroke smoothing brush code, following cleanups from the stroke quality patch.
2016-04-19 00:18:46 +12:00
Mai Lavelle
9f39619dda Cycles microdisplacement: scene level render and preview dicing rates
This makes it easier to control overall dicing rate without having to tweak
every object. The preview rate makes viewport editing more interactive. The
default preview rate of 8 is roughly 64 times faster for some operations.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D1919
2016-04-17 20:38:50 +02:00
Joshua Leung
facc127e72 "View Frame" now works in the sequencer too 2016-04-17 12:27:12 +12:00
1dfbcd88d5 Fix a few compiler warnings with OS X / clang. 2016-04-17 01:05:50 +02:00
667a5ef48e Fix T48171: activating spacebar search menu over text button activates it or shows tooltip. 2016-04-17 00:40:01 +02:00
Thomas Dinges
557544f2c4 Cycles: Refactor Image Texture limits.
Instead of treating Fermi GPU limits as default,
and overriding them for other devices,
we now nicely set them for each platform.

* Due to setting values for all platforms,
we don't have to offset the slot id for OpenCL anymore,
as the image manager wont add float images for OpenCL now.

* Bugfix: TEX_NUM_FLOAT_IMAGES was always 5, even for CPU,
so the code in svm_image.h clamped float textures with alpha on CPU after the 5th slot.

Reviewers: #cycles, brecht

Reviewed By: #cycles, brecht

Subscribers: brecht

Differential Revision: https://developer.blender.org/D1925
2016-04-16 20:49:59 +02:00
Joshua Leung
b973911fee Anim Editors: "View Frame" Operator - Code Cleanups/Reshuffling + NLA/Timeline Support
* Reshuffled code for existing "View Frame" implementations, and removed leftover
  comment from some of the the copy-and-paste used to build it.
* Added support for this operator in the NLA and Timeline
2016-04-17 03:44:10 +12:00
Joshua Leung
5d6b695f00 Assorted enum tweaks
* Knock out "Python" FModifier entry - It really hasn't been coded yet!
* Add icon for "Match Indices" driver eyedropper mode. It should help provide
  a bit more of a hint of what it does, but it also doesn't look quite as nice now.
2016-04-17 03:29:29 +12:00
Joshua Leung
b49fd60060 Experimental Drivers UI Tweak: Use icons for variable types
This commit aims to streamline the driver variables layout a bit
* Each variable type now has an icon. (The loc diff and rot diff ones are placeholders,
  which could deserve something better/dedicated if we continue to use this)
* Instead of taking up an entire row, the variable type dropdown now only shows
  an icon, and is located before the variable name field.

Feedback wanted: Is this more/less confusing than it was?
2016-04-17 03:29:28 +12:00
Joshua Leung
4572d4d861 Tweaks to Streamline Drivers UI - Don't use uiTemplateAnyID for properties where only objects can be used 2016-04-17 03:29:28 +12:00
Thomas Beck
64c7306cdb Cycles: Insert util_texture.h in CMakeLists to make Cycles compile again after recent refactory. 2016-04-16 11:58:38 +02:00
Thomas Dinges
9c916b0172 Cleanup: Move texture definitions to util, to avoid bad level include. 2016-04-15 23:02:44 +02:00
Campbell Barton
34c99fa30a Curve draw fix w/ surface offset + only-first enabled
In this case the initial offset needs to be applied to the rest of the stroke.
2016-04-16 06:47:37 +10:00
Bastien Montagne
6bc2ba2111 Fix T48157: 3D view's depth of field isn't displayed correctly with scene units scale.
focus distance is given in BU, no need to scale it at all.
2016-04-15 16:24:19 +02:00
Sergey Sharybin
3165e8740b Fix T48139: Checker texture strange behavior in cycles
Seems particular CUDA implementations has some precision issues,
which made integer coordinate (which was expected to always be
positive) to go negative.
2016-04-15 15:30:30 +02:00
Bastien Montagne
177d051126 UI: copy to selected: add 'single'/'all' options to buttons' menu when relevant.
Same as reset or anim keyframe/driver operators... Inconsistency reported by Leon Cheung
through IRC, thanks.
2016-04-15 15:19:19 +02:00
Joshua Leung
bce4b7c868 Code Cleanup: Fix up various odds and ends 2016-04-16 01:12:50 +12:00
Joshua Leung
88c071fbb5 Code Cleanup: Remove unused define left over from earlier versions of this code 2016-04-16 01:12:50 +12:00
Sergey Sharybin
209cd5db96 Remove a leftover from older code 2016-04-15 15:06:08 +02:00
Sergey Sharybin
3130f4167d Cycles: Optimization to spatial BVH build
Simple fix: release lock earlier.

Reduces spatial split build time from 96 to 53sec on the Bunny.blend
(using studio Intel for benchmark).

NOTE: Timing difference is not that spectacular when comparing numbers
with builds before memory optimization, but even then it's about 20%
faster build.
2016-04-15 14:35:42 +02:00
Bastien Montagne
10320891f0 Fix T48151: Brush texture overlay won't refresh automatically in UV editor when changed in buttons window.
Simple solution is to get rid of this stupid `rna_TextureSlot_brush_update` func, and do what it was doing directly
in BR case of `rna_TextureSlot_update`. That way, all updates to brush texture will invalidate correctly the overlay.

Note that this double definition of texture pointer for brushes looks rather fishy, am really not convinced this helps
keeping things simple and clear at all (what happened here is that texture selector in image paint editor was using
'texture' member of brush itself, which was performing correct RNA update, while context-based brush texture selector
from buttons space was using 'texture' member of the TextureSlot struct, which had default texture update callback
which was not invalidating overlay).
2016-04-15 13:19:41 +02:00
Campbell Barton
8ac662c77a New freehand curve drawing tool
- Access with Shift-LMB or from the 'Create' toolbar tab.
- Uses curve fitting for bezier curves, with error and corner angle options.
- Optional tablet pressure to curve radius mapping.
- Depth can use the cursor or optionally draw onto the surface,
  for the entire stroke or using the stroke start.
- Stroke plane can optionally be perpendicular to, or aligned to the surface normal.
- Optional radius tapering and for start/end points.
- Supports operator redo and calling from Python.
2016-04-15 20:36:38 +10:00
Campbell Barton
e56e7bd1ec Add lib for n-dimensional cubic curve fitting
This will be used for calculating bezier curves from freehand drawing,
may be used for other areas too.

Original code from GraphicsGems, 1990 (FitCurve.c),
with updates from OpenToonz, under 3 clause BSD license.
with own minor modifications for integration with Blender:
- support adding extra custom-data.
- improved handle clamping.
2016-04-15 20:33:58 +10:00
Sergey Sharybin
f951cc36e2 Cycles: Support heat volume attribute
Similar to velocity, it was kind of supported by the mesh manager but
was missing a code in BlenderSession to get actual values.

In Cycles Heat is an attribute which goes from -1 to 1, where -1 is
the coldest ever temperature, 1 is the hottest ever one.
2016-04-15 12:02:31 +02:00
Sergey Sharybin
a52b4378b2 Cycles: Improve error print a bit 2016-04-15 11:24:59 +02:00
Sergey Sharybin
3fcbb2bb58 Tests: Fix wrong hash after "no redundant zeroes" commit 2016-04-15 10:37:57 +02:00
Joshua Leung
69ee6c9866 Drivers Editing: Added "Copy/Paste" buttons beside "Add Variable" for copying all variables from one driver to another
This was a feature request from a few years back (IIRC from ZanQdo?) to make it
easier to reuse one set of driver variables across several different drivers.

Dev Notes:
* Finally it's done! All that trouble for two little buttons.
* Grr... cmake... grrr!
2016-04-15 20:05:09 +12:00
Joshua Leung
c97b0b14e3 NLA Copy/Paste Modifiers: Apply similar fixes as those done in Graph Editor 2016-04-15 20:05:08 +12:00
Joshua Leung
344c17f439 Fix T42148: Copying/Pasting FModifiers copies to all selected FCurves, not just active one 2016-04-15 20:05:08 +12:00
Joshua Leung
26e8798561 FModifiers: Various tweaks for consistency + improved behaviour
* Use an RNA enum callback for NLA FModifier types too
* Cleaned up tooltips for these operators in Graph and NLA editors
* Fix update notifiers after adding FModifiers in the Graph Editor
2016-04-15 20:05:07 +12:00
Joshua Leung
35a089d960 FModifiers: "Add Modifiers" in Graph/NLA Editor buttons now uses a dropdown instead of a button
This brings the UI here more in line with the Constraints and Modifiers UI's.

TODO:
* The tooltips/descriptions on the operators now need fixing, as we can no longer
  use custom tooltips when defining these buttons.
* The operators need to be fixed to only operate on the active data
2016-04-15 20:05:06 +12:00
Joshua Leung
6bddad2c4e Code Cleanup: Add proper defines (with ANIM_* prefix) for animation-related copy-paste buffer free callbacks 2016-04-15 20:05:06 +12:00
Joshua Leung
6401730697 Graph Editor: Move "View" panel to be the last
This change means that when going from having no FCurves active to having
an active FCurve, the properties panels will not get stuck with only showing
the "View" tab, which is not that useful a lot of the time.
2016-04-15 20:05:05 +12:00