Commit Graph

8 Commits

Author SHA1 Message Date
Guillermo S. Romero
3398d901a1 Revert changes back to original state, before 29506. 2010-06-17 03:29:16 +00:00
Joshua Leung
ed59822857 == SoC Bullet - Bullet Upgrade to 2.76 ==
Updated Blender's Bullet to 2.76 in this branch only.

This update was done by:
1) deleting the contents of the existing extern/bullet2/src directory (leaving the .svn folder in place),
2) copy/pasting the contents of the bullet/src directory (from unzipped Bullet archive) into this newly cleared folder. 

Hopefully there aren't any patches that are still needed from the Bullet we had in source.

---

Note: I didn't use Moguri's patch, since that was giving me compile errors with headers not being able to be found.

[[Split portion of a mixed commit.]]
2010-06-17 02:42:43 +00:00
Chris Want
77e0199dc3 Makefile updates for Blender 2.5 (from GSR) 2009-03-19 01:50:45 +00:00
Erwin Coumans
a1bef84ea8 Allow Bullet soft bodies to be created using a AddObject actuator. Added a fake world coordinate system to game soft bodies, although the vertices are already in world space.
Added Bullet/Gimpact concave collision detection to Blender. If your build system isn't updated yet, please add extern/bullet2/src/BulletCollision/Gimpact/*
This allows moving/dynamic concave triangle meshes (decomposing meshes into compound convex shapes, and using 'compound' shapes is still preferred)
2008-09-26 02:27:59 +00:00
Ton Roosendaal
2b6aea2009 Added BulletSoftBody as target for Makefile installing of .h files 2008-09-17 11:31:03 +00:00
Chris Want
5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00
Ton Roosendaal
a2bcb21ec7 Makefile for Bullet had error, didn't copy the .a file to the right dir. 2006-11-30 18:25:44 +00:00
Chris Want
341f50c4f7 Makefile support for bullet2 ... please test 2006-11-22 19:05:35 +00:00