Commit Graph

1247 Commits

Author SHA1 Message Date
Campbell Barton
d91d64d807 [#18329] VRML import on indexedfaceset munges some colors (off by one)
Thanks to Ezra Peisach for including a patch in the report.
2009-04-13 06:50:02 +00:00
Campbell Barton
a412ce0702 strip indentation from lines of OBJ files.
OBJ's from VMD's molecular visualization program had this.
2009-04-10 14:33:52 +00:00
Campbell Barton
4ff661c989 X3D Import was broken because some arguments from VRML were missing. 2009-04-10 14:09:44 +00:00
Guillermo S. Romero
afb2670246 Emacs has some rules about where and how to look for settings. 2009-04-07 17:17:47 +00:00
Campbell Barton
c054ea0203 [#18407] Trouble w/ Bevel_Center.py
add python encoding info
2009-04-07 10:16:26 +00:00
Campbell Barton
2178fcea6e Script written for apricot, poly reduces based on known topologies, keeping edge loops unlike edge collapsing poly reduction.
Example
http://www.graphicall.org/ftp/ideasman42/unsubsurf.gif
2009-04-02 11:30:27 +00:00
Campbell Barton
1e2f736d3a [#18479] 'Consolidate into one image' does not calculate/use 'pixel margin'
Thanks to Dusan Stevanovic for pointing out the fix.

Also noticed alpha wasn't being rendered, enabled texface alpha.
2009-04-01 07:13:55 +00:00
Campbell Barton
d1dd9fd9f0 [#18478] Unwrap (smart projections) should accept values grater than 0.25 for island margin (it works just fine when changed in original script)
increased value as suggested.
2009-04-01 02:02:26 +00:00
Guillermo S. Romero
441f26a170 Clean up for the imminent migration from SVN to GIT. 2009-03-31 22:34:34 +00:00
Campbell Barton
688db0f251 [#18260] FMOD Removal
from Jorg Muller (nexyon)

also removed references to CVS in install
2009-03-24 09:09:10 +00:00
Martin Poirier
c5bc4e4fb1 New icon and button for Peel Object option for volume snapping.
Use snap point to get default embedding depth (for overlapping volumes).
2009-03-17 21:26:09 +00:00
Remigiusz Fiedler
e0b629fe71 update v1.12 - 2009.03.14 by migius
d3 removed all set()functions (problem with osx/python<2.4 reported by Blinkozo)
 d3 code-cleaning
 d2 temp patch for noname BLOCKS (*X,*U,*D)
2009-03-13 23:35:15 +00:00
Campbell Barton
4a089890df [#18388] PLY Import fails if line ending is not \n
bugfix, read the header as ascii text - open(filename, 'rU'), only the body as binary.
2009-03-10 06:58:42 +00:00
Campbell Barton
541d49bc2c * blender doesn't need the -w anymore to start in a window
* NULL can be used instead of () args for calling python functions from C.
2009-02-28 09:25:42 +00:00
Campbell Barton
e872843c85 blender.desktop file from Rudolf Kastl 2009-02-27 18:49:25 +00:00
Campbell Barton
373d4fe6d3 [#18323] VRML import will not import colors if pervertexcolors set (comparison reversed)
thanks to Ezra Peisach for fixing.
2009-02-23 12:17:34 +00:00
Campbell Barton
570b48aae6 BGE Py API
print filename:line with ShowDeprecationWarning().
Typo in scripttemplate_gamelogic.py
removed 2 unneeded typedefs
2009-02-22 10:22:49 +00:00
Campbell Barton
c12149cf26 According to Amir Ebrahimi, fbx vertex color is supposed to be between 0.0 and 1.0 rather then 0-255
At the moment I dont have a way to test this.
2009-02-12 01:46:38 +00:00
Remigiusz Fiedler
7c48f1994a patch for paths_svg2obj.py by author jms:
This patch solves some major problems of the svg script :
- reading of the inkscape svg format
- parsing of the scientific numbers
- redundant arc data in the same path for only one command "a"
- blending of curves after several files import and at the end a more correct management of the current point.
2009-02-02 00:31:46 +00:00
Campbell Barton
0409977aa8 [#18241] Very minor bugfix and typo correction for wavefront obj exporter and importer python scripts
from Michael Judd.

Also removed .keys() for a loop in impor_obj.py since its the default dictionary iterator.
2009-01-30 02:01:16 +00:00
Willian Padovani Germano
73cffd9aad == Scripts ==
- Scripts Help Browser: error parsing doc info wrapped in triple single quotes, like done in the 3ds importer. Thanks Jean-Michel (jms) for informing me about it.
2009-01-21 15:45:31 +00:00
Campbell Barton
bae2de3f1a minor corrections 2009-01-16 10:51:30 +00:00
Campbell Barton
ce3dca24d1 have had few requests to use blender for performing background tasks
- visualizing data, rendering scenes automatically and character rendering on a server.

This example script shows how you can run blender in background mode, parse arguments from the command line to generate a simple scene and render/save it.
2009-01-15 22:16:29 +00:00
Campbell Barton
b71bc3a2f3 patch from Thomas Dinges, update URLs in help scripts 2009-01-13 15:48:27 +00:00
Campbell Barton
ae15fc5e46 [#18082] make uvcalc_follow_active_coords.py bypass the gui and accept arguments when called from another script
from Bill N (slow67)

Also made uvcalc_quad_clickproj.py and uvcalc_follow_active_coords.py add UV's if they didn't exist.
2009-01-12 04:07:06 +00:00
Willian Padovani Germano
278d6758ea == Scripts ==
- Scripts Help Browser: Brendon Murphy requested and Kevin Morgan implemented a "run script" button.
- AC3D importer: option to store emis color from .ac file in mirror color in Blender (the exporter has the option to export mirror color as emis). Patch by Francesco Brisa.

Thanks for the contributions.
2009-01-11 16:13:00 +00:00
Campbell Barton
fc12ec2317 don't raise exceptions on some errors unless debugging 2009-01-07 11:27:17 +00:00
Campbell Barton
5296928728 confusion between Inline and externproto nodes 2009-01-07 03:34:12 +00:00
Campbell Barton
70c5417ed6 Added support for EXTERNPROTO's and fixed a bug where relative Inline URL's that included a path didn't load 2009-01-06 12:30:28 +00:00
Campbell Barton
823aa30cba string extraction wasnt working + minor changes 2009-01-06 08:58:45 +00:00
Campbell Barton
49b5edddd4 left testing lines uncommitted by mistake 2009-01-05 10:54:26 +00:00
Campbell Barton
92ab0c0369 [#18142] Blender FBX export outputs broken vertex colors when using vertex paint
from Kevin Hsu (caywen) 
use fix suggested in report
2009-01-03 14:02:14 +00:00
Campbell Barton
eee013d9b9 use higher precession pi 2008-12-31 02:13:38 +00:00
Campbell Barton
cbc3c7e878 script was adding UV's rather then vertex Colors (this was correct before uv & vcol layers existed) 2008-12-30 08:25:36 +00:00
Campbell Barton
cbebe4ad46 * bpy curve api wouldn't give correct errors for bad arguments when appending nurbs.
* the radius on the curves first point was ignored. 
* mesh_edges2curves.py was giving all points a tilt of 1.0
2008-12-24 15:46:26 +00:00
Campbell Barton
5a96981cc6 improved PROTO support, works for many testfiles now. 2008-12-23 06:47:43 +00:00
Campbell Barton
6158762797 WIP - support for VRML PROTO's 2008-12-22 15:05:07 +00:00
Remigiusz Fiedler
e7c0666d96 DXF exporter, dxf-library.py updated
v1.28 - 2008.12.13 by Steeve/BlenderArtists
- bugfix for EXTMIN/EXTMAX to suit Cycas-CAD
2008-12-14 21:26:24 +00:00
Remigiusz Fiedler
c794e13ba3 bugfix in pickMeshRayFaceWeight() in bpymodules/BPyMesh.py 2008-12-14 18:39:58 +00:00
Campbell Barton
e94dae4c03 VRML/X3D
* Improved compatibility with VRML files
* Extract strings so they dont get modified for parsing, filename URL's with {} [] dont break importing anymore.
* Cameras were rotated incorrectly
* inline files were not opened with GZip
* Animation Support - currently only loc/scale/rot (scale untested)
* Lists of image URLs now use the first image from the list since there is no support for dynamic switching.
* use imagemagick to convert GIF's so they load in linux. (WIP - could be extended, At least it should not break anything)

BPyMathutils angle2ToLength function could be simplified (pointed out by brecht)
2008-12-12 05:46:07 +00:00
Campbell Barton
f4c581aa01 missed saving a small change 2008-12-03 07:51:12 +00:00
Campbell Barton
cefae5e1b4 fix for [#18040] FBX writes incorrect relative paths.
http://projects.blender.org/tracker/index.php?func=detail&aid=18040&group_id=9&atid=125
2008-12-03 07:45:52 +00:00
Campbell Barton
2acd106492 added a function to resolve case insensitive paths in BPySys and an option to use it in BPyImage
- Useful when loading files with saved in windows on a *nix system.
2008-12-03 02:03:51 +00:00
Stefan Gartner
f1474648d3 patch #8583: Add support for gcc on irix
to compile blender with gcc on IRIX, IRIX_USE_GCC needs to be set to true in
user-def.mk.

Other changes related to irix:
 * compile solid from extern/
 * don't build plugins (yet) with "make release" when using gcc (the shell
   script used assumes MIPSpro is installed)
 * use statvfs instead of statfs on irix, like done on solaris
 * use external libs from $(LCGDIR) instead of /usr/freeware
 * use glew header files from $(LCGDIR)/glew instead of the ones installed on
   the system (this applies to other platforms as well)
 * ffmpeg support currently is disabled on irix
2008-11-24 14:15:05 +00:00
Remigiusz Fiedler
3a44c76246 DXF-Importer: updated version v1.12 - 2008.11.16 by migius
- remove try_finally: cause not supported in python <2.5
 - add Bezier curves bevel radius support (default 1.0)
2008-11-16 23:52:29 +00:00
Campbell Barton
5161c2ee3a attempt to make executing an external command work with python 2.4 & 2.5, it seems that only py 2.6 wanted list args for subprocess.Popen 2008-11-11 08:21:09 +00:00
Campbell Barton
37c1fd2303 [#17958] Windows path fix for image_edit.py script.
Modified to work in linux too,  on my system subprocess.Popen(appstring) only works when appstring is a list.

Blenders __import__ didnt support keywords like pythons causing the subprocess module to fail for me.
added keywords to blenders c/api import to match pythons.
2008-11-07 15:16:30 +00:00
Remigiusz Fiedler
3b2a07a866 uniform end-of-line format and set svn:eol-style property to "native" for all scripts 2008-11-05 11:42:34 +00:00
Matt Ebb
633e3e1323 * Updated the 'Consolidate into one image' script to support alpha 2008-11-05 04:48:08 +00:00
Ton Roosendaal
d4e2c48faa Part one of the release update commit 2008-10-22 11:48:26 +00:00
Campbell Barton
688cc11302 added an option for python Draw.UIBlock(func, mouse_exit) so moving the mouse outside the popup wont close it.
Stops FBX Export and OBJ I/O from flickering a lot.
2008-10-22 08:21:43 +00:00
Campbell Barton
4936e09cdf add a way for external scripts to call X3D/VRML importer and deal with unknown node types. 2008-10-21 23:14:40 +00:00
Campbell Barton
1df683a38b more python 2.3 compat, should be the last of it. 2008-10-21 09:08:46 +00:00
Campbell Barton
ff2fcdf34e py 2.3 compat for lightwave_import and wizard_curve2tree 2008-10-21 00:21:02 +00:00
Campbell Barton
fd1dcada60 fix for [#17871] PLY file import: blender seems to loose vertex color information
use Mesh rather then NMesh
2008-10-20 13:36:18 +00:00
Nathan Letwory
3544a4bd36 === Blender Python API ===
* fix two typos in RenderLayer API (renderosiy -> renderosity in two places. Will break .py's saved with render_save_layers.py, just fix passRadiosiy and passRadiosiyXOR)
* add some docs on RenderLayer API
* fix some copy/paste leftover in render_save_layers.py
2008-10-19 21:39:50 +00:00
Campbell Barton
18072f5583 modified OBJ import and export UI's to be less confusing with nicer layout. removed an unneeded workaround in fbx export. 2008-10-19 15:53:22 +00:00
Campbell Barton
e96a5bd05b patch [#17856] Correction on docs for Ipo module. from Lucas Vella (lvella) + some other minor changes. 2008-10-18 13:33:27 +00:00
Campbell Barton
03d5780b76 Added joystick epydocs, only changed incorrect docstrings in SCA_JoystickSensor.cpp
patch [#17857] HotKeys Update by dfelinto - SmoothStroke and Anchored.
	Made own edits, removed videoscape and added curve and armature specials.
2008-10-18 13:23:30 +00:00
Campbell Barton
1be4da60a2 * Fixed eekadoodle problem where faces with a zero index vert in the wrong place would reotate the UVs and VCols incorrectly
* Fixed an error that made IndexedLineSet and IndexedPointSet not load for x3d's
* Added support for opening gzip x3d/wrl files
2008-10-18 09:04:25 +00:00
Campbell Barton
efdbf4b1fc x3d and vrml importer for loading thes files as static scenes. x3d needs a full python install. VRML97 files can be imported without python.
for details on what is supported see
http://wiki.blender.org/index.php/Scripts/Manual/Import/X3D_VRML97#Compatibility
2008-10-17 19:06:24 +00:00
Campbell Barton
58ce460cf7 vrml exporting with images was broken. 2008-10-14 23:43:08 +00:00
Andrea Weikert
dcda0b9d86 == windows installer ==
small update for release 2.48 - no need to re-tag
2008-10-14 20:27:37 +00:00
Nathan Letwory
c6e2684c60 === Installer (win32) ===
* Fix for [#17651] Silent Install Issue
  - make sure silent install is really silent ( /S on command-line)
* Improve installer to check for msvc90.dll
* Improve installer to check for py 25 install (using registry)
2008-10-14 16:24:27 +00:00
Campbell Barton
55dafc125b resaved in the gimp, now loads with libpng 1.2.30 2008-10-14 14:10:49 +00:00
Ton Roosendaal
570c64474c Part one of the release 2.48 commit. 2008-10-13 10:01:52 +00:00
Campbell Barton
2ee4feda26 c3d_import needed encoding defined for python 2.5+ to run.
wav file reading minor fix checking array bounds.
2008-10-12 10:39:45 +00:00
Ton Roosendaal
b2a179c2ac Updated python license, this is compatible with current 2.5 and older.
http://www.python.org/download/releases/2.5.2/license/
2008-10-11 15:55:22 +00:00
Willian Padovani Germano
e5d1c5a176 == Python ==
Bug: [#17734] Loading a python script's help dosn't work

reported by Rian Tut (thanks).

Actual problem: scripts with spaces in their filenames were not supported by the code that registers scripts in menus and runs them. Added support w/o breaking eventual, rare scripts that parse the Bpymenus file. They will still need an update to support filenames with spaces, like done here for these scripts: Scripts Help Browser and Scripts Config Editor.

PS: tested on Linux. Please test on other platforms: just make sure scripts still appear in menus (the File->Export, for example), even after re-registering them (Scripts window -> Scripts Menu -> Update Menus) and that the Scripts Help Browser still works.
2008-10-09 22:28:44 +00:00
Campbell Barton
56295f9688 own error, bvh import would always miss the last frame.
thanks ppClarity for picking up on this.
2008-10-08 17:07:32 +00:00
Remigiusz Fiedler
8b2f089c6e DXF-Exporter update
v1.27 - 2008.10.07 by migius
- exclude Stani's DXF-Library to extern module
- add "hidden mode" substitut: back-faces removal
- add support for mesh ->POLYFACE
- optimized code for "Flat" procedure
- modif FACE class for r12
- add mesh-polygon -> Bezier-curve converter (Yorik's code)
- add support for curves ->POLYLINEs
- add "3d-View to Flat" - geometry projection to XY-plane
2008-10-07 20:34:24 +00:00
Chris Want
de6a9d0194 Use xrange() rather than range() for loop iterations. 2008-10-06 17:11:10 +00:00
Chris Want
d5f647a221 A fix for bug #8814:
http://projects.blender.org/tracker/?func=detail&atid=125&aid=8814&group_id=9

Smarter handling of faces that have a material index that points
to a null material.
2008-10-06 17:06:13 +00:00
Remigiusz Fiedler
d0a8a767a7 DXF-Exporter script - initial commit
Built on "Stanis Python Library for generating dxf drawing":
History:
v1.25 - 2008.09.28 by migius
 - modif FACE class for r12
 - add mesh-polygon -> Bezier-curve converter (Yorik's code)
 - add support for curves ->POLYLINEs
 - add "3d-View to Flat" - geometry projection to XY-plane
v1.24 - 2008.09.27 by migius
 - add start UI with preferences
 - modif POLYLINE class for r12
 - changing output format from r9 to r12(AC1009)
v1.23 - 2008.09.26 by migius
 - add finish message-box
v1.22 - 2008.09.26 by migius
 - add support for curves ->LINEs
 - add support for mesh-edges ->LINEs
v1.21 - 2008.06.04 by migius
 - initial adaptation for Blender
v1.1 (20/6/2005) by www.stani.be/python/sdxf
 - Python library to generate dxf drawings
2008-09-29 14:03:15 +00:00
Joshua Leung
f001e58768 Updates to hotkeys.py with some hotkeys I've added/changed over past few releases (note, this doesn't cover all of them yet) 2008-09-29 00:47:21 +00:00
Remigiusz Fiedler
49f9049eb5 fix header text 2008-09-28 13:51:30 +00:00
Joshua Leung
1206061ed4 Patch #17346: Align bones in edit mode
Submitted by: Lorenzo Pierfederici (lento) 

This patch adds the CTRL-ALT-A hotkey to align bones in armature edit mode.

It works the same way as parenting: selected bones will be aligned with active bone, if only one bone is selected it
will be aligned with its parent (if any)

Thanks!
2008-09-26 08:51:05 +00:00
Campbell Barton
2b6f6698d2 patch [#17683] Fix OBJ import line endings
from Tom Nixon (greysquare)  for fixing [#17681] .OBj import issues
2008-09-25 13:17:56 +00:00
Ton Roosendaal
c2a202451f Update of the very ancient 2.3 text of blender.html.
Thanks Nathan Letwory for the poke!
2008-09-25 11:30:39 +00:00
Campbell Barton
872704010e [#8540] Import scripts for MilkShape3D file formats
from Markus Ilmola (glome)

note, UV's will be incorrect in some faces because of eekadoodle problem.
2008-09-23 00:49:44 +00:00
Ton Roosendaal
b7e8df1eff Bugfix: for sunsky preview I added another camera, accidentally changed clip
and lens value for other cameras.
2008-09-22 07:52:08 +00:00
Ton Roosendaal
63f10e6b55 Patch 17403, small gcc warning fixes. 2008-09-20 12:28:01 +00:00
Campbell Barton
224607982a Python api access to obcolor
Option to copy obcolor in the copy menu
Option to select same color in select grouped menu
console.py - mistake in last commit caused a python error
2008-09-20 10:11:42 +00:00
Campbell Barton
4d551c0a0d Text.c
- calling Text_reset within C/Api funcs didnt decref the Py_None Text_reset returned.
 - Text_delete wasnt checking if the input was an int.
 - a number of functions wernt checking if the text was removed.
console.py
 - added clear output
 - command history leaves empty command before wrapping
 - add imports as dummy user input so commands written to a text file will run.
 - faster writing of output to a textblock.
2008-09-20 04:37:10 +00:00
Ton Roosendaal
00ed5a2cc9 Patch #17348 by Roger Wickes
Fix in Bake Constraints script, better naming for new object.
2008-09-19 20:22:54 +00:00
Matt Ebb
f0e0e6b1c9 * Some tweaks to the OBJ importer/exporter after chatting with Campbell
- renamed the 'morph target' option to 'keep vertex order'
- enabled 'keep vertex order' by default

This should improve usability for importing and exporting shape keys, point caches, mdds ,etc.
2008-09-17 04:07:58 +00:00
Ken Hughes
0859141238 Scripts
-------
Removed empty parenthesis from class definitions, causes a syntax error in 
Python 2.4 (reported by Sanne on IRC, thanks!)
2008-09-10 21:37:22 +00:00
Campbell Barton
ecc5bdb8d7 2 gamelogic templates, one with example functions and comments, another minimal template for those who know the api. 2008-09-10 03:34:08 +00:00
Campbell Barton
d0b3ce3c48 Draw icons in the layer button to show used layers as well as layer of active object, this is a feature from apricot but used button color instead which was confusing. 2008-09-07 16:37:55 +00:00
Campbell Barton
c7fe2199a7 object_find, didnt get images from an objects material textures
KX_PythonInit.cpp - own error in recent commit.
2008-09-06 17:04:54 +00:00
Campbell Barton
1bd365e112 find objects by texture name raised a python error 2008-09-06 12:50:22 +00:00
Brecht Van Lommel
cb89decfdc Merge of first part of changes from the apricot branch, especially
the features that are needed to run the game. Compile tested with
scons, make, but not cmake, that seems to have an issue not related
to these changes. The changes include:

* GLSL support in the viewport and game engine, enable in the game
  menu in textured draw mode.
* Synced and merged part of the duplicated blender and gameengine/
  gameplayer drawing code.
* Further refactoring of game engine drawing code, especially mesh
  storage changed a lot.
* Optimizations in game engine armatures to avoid recomputations.
* A python function to get the framerate estimate in game.

* An option take object color into account in materials.
* An option to restrict shadow casters to a lamp's layers.
* Increase from 10 to 18 texture slots for materials, lamps, word.
  An extra texture slot shows up once the last slot is used.

* Memory limit for undo, not enabled by default yet because it
  needs the .B.blend to be changed.
* Multiple undo for image painting.

* An offset for dupligroups, so not all objects in a group have to
  be at the origin.
2008-09-04 20:51:28 +00:00
Campbell Barton
b818b1a164 cleanup mesh materials option was setting incorrect material indicies 2008-09-03 03:24:01 +00:00
Ian Thompson
aa4e4da8c3 Text Editor (GSOC 2008)
=======================
Merge of branch soc-2008-quorn to trunk:
Merged 14970:16308 to trunk@16307, updated to HEAD.
Merged 16318

Main features from this branch:
 - Python text plugins
 - Suggestions and documentation elements
 - Improved syntax highlighting
 - Word wrap
 - Additional editing tools
 - Various undo and clipboard fixes
 - File header info and modification checks
2008-09-01 14:04:22 +00:00
Ian Thompson
3bab89cc1c Merge from trunk 16122-16307 2008-08-30 14:32:16 +00:00
Ian Thompson
bccce7e30e Fix for class variable parsing/listing bug. 2008-08-30 11:27:27 +00:00
Ian Thompson
0257f500e7 Fix for text plug-in scripts on 64-bit platforms. 2008-08-26 17:09:17 +00:00
Ton Roosendaal
39a8125e4c Typo in copyright notice (VF -> BF) 2008-08-22 12:48:12 +00:00
Geoffrey Bantle
09c4e88336 -> more FLT tweaks
LOD editor input ranges were too low.
Also fixed the interface drawing so it
always started at bottom of screen area.
2008-08-20 20:10:33 +00:00
Geoffrey Bantle
e7cf01d083 -> Fix for last commit
The range of allowed values for the LOD editor
 inputs was too low.
2008-08-20 19:18:52 +00:00