Commit Graph

1337 Commits

Author SHA1 Message Date
Sergey Sharybin
30772b6f09 SCons: Weirdly enough at some point scons became broken in OpenSubdiv branch 2015-07-20 22:43:13 +02:00
Sergey Sharybin
3d36489672 OpenSubdiv: Commit of OpenSubdiv integration into Blender
This commit contains all the remained parts needed for initial integration of
OpenSubdiv into Blender's subdivision surface code. Includes both GPU and CPU
backends which works in the following way:

- When SubSurf modifier is the last in the modifiers stack then GPU pipeline
  of OpenSubdiv is used, making viewport performance as fast as possible.

  This also requires graphscard with GLSL 1.5 support. If this requirement is
  not met, then no GPU pipeline is used at all.

- If SubSurf is not a last modifier or if DerivesMesh is being evaluated for
  rendering then CPU limit evaluation API from OpenSubdiv is used. This only
  replaces the legacy evaluation code from CCGSubSurf_legacy, but keeps CCG
  structures exactly the same as they used to be for ages now.

This integration is fully covered with ifdef and not enabled by default
because there are several TODOs to be solved first:

- Face varying data interpolation is not really cleanly implemented for GPU
  in OpenSubdiv 3.0. It is also not implemented for limit evaluation API.

  This basically means we'll have really hard time supporting UVs.

- Limit evaluation only works with adaptivly subdivided meshes so far, which
  basically means all the points of CCG are pushed to the limit. This gives
  different result from old code.

- There are some serious optimizations possible on the topology refiner
  creation, which would speed up initial OpenSubdiv mesh creation.

- There are some hardcoded asumptions in the GPU and DerivedMesh areas which
  could be generalized.

  That's something where Antony and Campbell can help, making it so the code
  is structured in a way which is reusable by all planned viewport projects.

- There are also some workarounds in the dependency graph to make sure OpenGL
  buffers are only freed from the main thread.

Those who'll be wanting to make experiments with this code should grab dev
branch (NOT master) from

  https://github.com/Nazg-Gul/OpenSubdiv/tree/dev

There are some patches applied in there which we're working on on getting
into upstream.
2015-07-20 22:29:26 +02:00
Sergey Sharybin
a040157e5d OpenSubdiv: Add new OpenSubdiv related files
This includes C-API bindings in intern/opensubdiv and CMAke module
which finds the OpenSubdiv library. This filea are not in use so
far, making it a separate commit to make actual integration commit
more clear.
2015-07-20 22:29:25 +02:00
Campbell Barton
1e10e4e2e3 Fix error when getting the commit time fails
While this should work, allow the build to succeed if for some reason the command fails.
2015-07-19 09:51:49 +10:00
Bastien Montagne
582e7a6347 Add a skeleton of C API for Eigen3.
Title says pretty much everything. For now, only thing available is a solver of eigen
values/vectors for self-adjoint matrices.

We can easily add more when needed.

Thanks to Sergey and Campbell for quick review.
2015-07-13 18:05:38 +02:00
Campbell Barton
107bbee4c7 Use regex for cmake config parsing 2015-07-13 20:05:26 +10:00
Campbell Barton
6022bfbc05 Correct comment 2015-07-05 22:19:01 +10:00
Campbell Barton
3bb698646a CMake: minor edits 2015-06-30 22:44:27 +10:00
Bastien Montagne
117bcfe039 GTests: do not add 'performance' tests to auto-ran tests (with ctest or 'make test')... 2015-06-29 18:15:02 +02:00
Campbell Barton
cd7853be22 CMake: quiet warnings in GTest 2015-06-23 14:34:52 +10:00
Campbell Barton
4e8092e2e4 CMake: support multiple args to remove_cc_flag 2015-06-23 14:30:08 +10:00
Sergey Sharybin
5a4b51992e SCons: Enable sm_52 CUDA kernel on all platforms 2015-06-20 17:01:21 +02:00
Campbell Barton
72a2d22f03 support ninja for netbeans projects 2015-06-20 18:24:06 +10:00
Sergey Sharybin
1d6c025c42 SCons: Fix missing file in kernel when building on OSX 2015-06-19 21:26:47 +02:00
Sergey Sharybin
037181cf1c SCons: Another attempt to fix bundling on OSX 2015-06-19 19:52:47 +02:00
Sergey Sharybin
27eb2b1017 SCons: Fix wrong bunding of Cycles kernel on OSX platform 2015-06-19 19:38:51 +02:00
Campbell Barton
7fbf264c67 Update netbeans project file generator 2015-06-18 12:23:54 +10:00
Campbell Barton
e96d1c7965 CMake: use parent scope setting cflags in funcion 2015-06-18 00:59:07 +10:00
Campbell Barton
0dcda51836 Revert "Correct recent commit replacing macro's /w MSVC"
This reverts commit 810f8928d65abbce6dddc1e11f6092c22d9a5fcc.

Worked by accident with MSVC, real fix next...
2015-06-18 00:58:58 +10:00
Campbell Barton
810f8928d6 Correct recent commit replacing macro's /w MSVC 2015-06-17 13:16:21 +10:00
Campbell Barton
81b37f5e92 CMake: use functions instead of macros
Reduces issues with vars leaking into the parent scope.
2015-06-17 09:38:24 +10:00
Campbell Barton
1e9348efdc CMake: minor edits to lite config 2015-06-14 09:34:42 +10:00
Sergey Sharybin
3560e36ee9 CMake: Fix typo in OIIO module 2015-06-10 16:51:52 +02:00
Campbell Barton
bf010c4a15 Cleanup: pep8 2015-06-07 17:28:02 +10:00
Martijn Berger
0187356613 python tar.gz changed structure due to python.exe being added. remove /lib/ from cmake as lib and bin are both in the tar.gz 2015-05-30 09:44:44 +02:00
Bastien Montagne
89c56f6e47 Install_deps: fix different 'libfreetype2' devel package name on fedora and suse... *sigh* 2015-05-28 10:38:48 +02:00
Campbell Barton
ddb1a068e9 SCons: install Python executable when its bundled 2015-05-19 16:44:19 +10:00
Campbell Barton
e698299e4f CMake: install Python executable when its bundled 2015-05-19 16:44:19 +10:00
Campbell Barton
3d70a04a8a CMake: remove temp assignment, unused vars 2015-05-19 16:44:18 +10:00
Sergey Sharybin
a622cdaad8 Buildbot: Make sure files are readable by www group 2015-05-17 19:28:12 +05:00
Campbell Barton
60f60ed496 CMake: fixes for own checking script
don't error if generated files are missing.
2015-05-17 16:05:38 +10:00
Campbell Barton
434086dc53 install_deps.sh: correct typo 2015-05-14 13:13:13 +10:00
Sergey Sharybin
bac7353801 Depsgraph: New dependency graph integration commit
This commit integrates the work done so far on the new dependency graph system,
where goal was to replace legacy depsgraph with the new one, supporting loads of
neat features like:

- More granular dependency relation nature, which solves issues with fake cycles
  in the dependencies.

- Move towards all-animatable, by better integration of drivers into the system.

- Lay down some basis for upcoming copy-on-write, overrides and so on.

The new system is living side-by-side with the previous one and disabled by
default, so nothing will become suddenly broken. The way to enable new depsgraph
is to pass `--new-depsgraph` command line argument.

It's a bit early to consider the system production-ready, there are some TODOs
and issues were discovered during the merge period, they'll be addressed ASAP.
But it's important to merge, because it's the only way to attract artists to
really start testing this system.

There are number of assorted documents related on the design of the new system:

* http://wiki.blender.org/index.php/User:Aligorith/GSoC2013_Depsgraph#Design_Documents
* http://wiki.blender.org/index.php/User:Nazg-gul/DependencyGraph

There are also some user-related information online:

* http://code.blender.org/2015/02/blender-dependency-graph-branch-for-users/
* http://code.blender.org/2015/03/more-dependency-graph-tricks/

Kudos to everyone who was involved into the project:

- Joshua "Aligorith" Leung -- design specification, initial code
- Lukas "lukas_t" Toenne -- integrating code into blender, with further fixes
- Sergey "Sergey" "Sharybin" -- some mocking around, trying to wrap up the
  project and so
- Bassam "slikdigit" Kurdali -- stressing the new system, reporting all the
  issues and recording/writing documentation.
- Everyone else who i forgot to mention here :)
2015-05-12 16:06:37 +05:00
Martijn Berger
3f04f64eea [cmake] move FindLLVM to its own file 2015-05-06 12:35:48 +02:00
Bastien Montagne
bd6e1e6ad7 Updated install_deps' Collada to 3335ac164e68b2512a40914b14c74db260e6ff7d. 2015-05-01 21:18:37 +02:00
Jens Verwiebe
23abcc0636 OSX: remove collada from fading out 32bit buildbot 2015-05-01 21:09:21 +02:00
Sergey Sharybin
620cc762db Buildbot: Attempt to fix cudakernels target screwing up autotest cache 2015-04-29 14:51:50 +05:00
Sergey Sharybin
615414fa36 SCons: Ignore .svn folder when installing site-packages 2015-04-29 14:30:37 +05:00
Sergey Sharybin
029bd44bbd SCons: Fix wrong flags usage after recent stdc89 changes
CCFLAGS are used for both C and C++ compilers and one is better not to pass
C-related flags to C++ compiler. C-compiler flags are to be passed via CFLAGS
variable.
2015-04-29 13:57:02 +05:00
Sergey Sharybin
f4d7f5216f Buildbot: Fix typo in error message 2015-04-29 13:47:47 +05:00
Campbell Barton
eee666583f Use gnu89 for GCC
GCC5 defaults to gnu11, which we may switch to later
but disable for now to prevent accidental use.
2015-04-28 18:59:52 +10:00
Campbell Barton
ccfb9a96c3 CMake: resolve linking error on Linux
Since multiview, matrixGlyph failed to link
2015-04-08 11:50:57 +10:00
Jens Verwiebe
28e9058e7a OSX: add a license file for libiomp5 ( intel omp ) when compiled with 2015-04-06 19:12:23 +02:00
Sergey Sharybin
23c0e46a00 Buildbot: Use Clang with OpenMP support for 64bit OSX builds
This should make such areas as simulations and sculpting nicely threaded.

32bit will be tried to be supported later.
2015-03-30 13:05:14 +05:00
Sergey Sharybin
6cd82dbf57 CMake: Enable strict flags for C++ 2015-03-27 18:23:31 +05:00
Campbell Barton
4560570f8a Fix for building blender as a Python module
Installation didn't work on debian distro's
now install into PYTHON_SITE_PACKAGES (which is detected and can be configured).
2015-03-24 17:06:12 +11:00
Campbell Barton
0737f59f62 tweaks to packman build
remove --asroot arg to makepkg
2015-03-24 07:49:17 +11:00
Campbell Barton
9ff3d8eafa Cleanup: minor edits to project generators 2015-03-22 03:35:13 +11:00
Sergey Sharybin
03d945095a Cmake: Some more tweaks to building from branch without upstream 2015-03-20 14:07:56 +05:00
Sergey Sharybin
6f51df5384 SCons: Attempt to deal with branches without upstream configured 2015-03-20 14:03:54 +05:00
Sergey Sharybin
6de12b1b43 CMake: Suppress unconfigured branch upstream error in the output 2015-03-20 13:59:05 +05:00
Campbell Barton
52d72a37cd Cleanup 2015-03-19 20:34:02 +11:00
Campbell Barton
4b88541d59 CMake: unbundle eigen3
Optionally use systems eigen3 library.

T41989 by @hasufell with edits
2015-03-19 15:41:41 +11:00
Sergey Sharybin
63ea8dd156 Initial compilation support with C++11 featureset enabled
This commit makes some preliminary fixes and tweaks aimed to make blender
compilable with C++11 feature set. This includes:

- Build system attribute to enable C++11 featureset.

  It's for sure default OFF, but easy to enable to have a play around with
  it and make sure all the stuff is compilable before we go C++11 for real.

- Changes in Compositor to use non-named cl_int structure fields.

  This is because __STRICT_ANSI__ is defined by default by GCC and OpenCL
  does not use named fields in this case.

- Changes to TYPE_CHECK() related on lack of typeof() in C++11

  This uses decltype() instead with some trickery to make sure returned type
  is not a reference.

- Changes for auto_ptr in Freestyle

  This actually conditionally switches between auto_ptr and unique_ptr since
  auto_ptr is deprecated in C++11. Seems to be not strictly needed but still
  nice to be ready for such an update anyway/

This all based on changes form depsgraph_refactor branch apart from the weird
changes which were made in order to support MinGW compilation. Those parts of
change would need to be carefully reviewed again after official move to gcc49
in MinGW.

Tested on Linux with GCC-4.7 and Clang-3.5, other platforms are not tested and
likely needs some more tweaks.

Reviewers: campbellbarton, juicyfruit, mont29, lukastoenne, psy-fi, kjym3

Differential Revision: https://developer.blender.org/D1089
2015-03-13 16:47:40 +05:00
Campbell Barton
bb825d02f8 CMake: unbundle LZO library
Patch T41989 by @hasufell
2015-03-13 22:36:01 +11:00
Bastien Montagne
b7a759502f InstallDeps: Fix stupid typo which broke OIIO building (and nobody reported it :| ). 2015-03-07 14:42:03 +01:00
Campbell Barton
d17e6c10df Cleanup: quiet minilzo warnings 2015-03-06 17:47:23 +11:00
Sergey Sharybin
eb16b04b9d CMake: Need to find pugixml.hpp instead of pugixml.h
That's how file is actually called in the upstream.
2015-03-05 17:23:23 +05:00
Campbell Barton
61215999b5 Update install_deps for recent CMake change 2015-03-05 17:45:21 +11:00
Campbell Barton
30d6589069 CMake: mark lib/debug options advanced 2015-03-05 15:42:01 +11:00
Antony Riakiotakis
d58a15c0a6 Windows: Add stacktrace support when unhandled exception occurs.
We need to register the exception handler slightly differently here, as
well as adding DbgHelp as a library, but according to docs it should be
supported in recent Windows editions (Win XP included even).

We can try it first and revert if there are issues.
2015-03-03 13:39:15 +01:00
Campbell Barton
7293291a40 cleanup: typos 2015-02-27 15:57:59 +11:00
Campbell Barton
1da5e8df6f error in last commit 2015-02-25 18:19:39 +11:00
Campbell Barton
83caabebd2 CMake: error making get_blender_version a function
Incorrect use of PARENT_SCOPE meant the vars would be used uninitialized elsewhere.
2015-02-25 18:15:54 +11:00
Thomas Dinges
bd5154bb2c Fix Cycles OpenCL error with scons, util_math_fast.h was missing.ø 2015-02-18 22:44:17 +01:00
Campbell Barton
ee9ac4e4fc CMake: remove expression in endif(...) 2015-02-19 07:45:59 +11:00
Sybren A. Stüvel
9a10b208ba Ensure CMake finds SDL 2.0
CMake 2.8 doesn't search /usr/include/SDL2, which is the include directory
for SDL 2.x on Ubuntu Linux (and possibly others). This results in SDL 1.2
headers being found when WITH_SDL_DYNLOAD=OFF, and our shipped SDL 2.0
headers when WITH_SDL_DYNLOAD=ON. This patch ensures that in both
cases the correct SDL headers are used.

Reviewers: sergey, campbellbarton

Projects: #bf_blender

Differential Revision: https://developer.blender.org/D1112
2015-02-16 09:27:50 +01:00
Sergey Sharybin
a439c8026a CMake: Add search path for jemalloc which corresponds to own and studio setup 2015-02-14 12:29:48 +05:00
Campbell Barton
616eb6818f cleanup 2015-02-13 16:17:00 +11:00
Sergey Sharybin
d21668de5c Synchronize changes from buildbot server 2015-02-10 13:47:28 +05:00
Sergey Sharybin
53c4033b5b CMake cleanup: Move OSL detection code into FindOpenShadingLanguage.cmake
Should be no functional changes.
2015-02-10 02:45:59 +05:00
Joshua Leung
c62c44bdc1 Fix for scons + mingw64 warning flags fix
So, it turns out my changes here the other day were a bit too over-eager:
  -Wdeclaration-after-statement and -Wstrict-prototypes only applied to C code
and not C++ (which that set of flags was getting included for too).

  However, -Wno-char-subscripts is fine where it is now, so I've left it in place
2015-02-06 23:51:31 +13:00
Sergey Sharybin
40f237675f Some tweaks to support upcoming OSL-1.6
Doesn't mean we're 100% ready for the transition, but need to start somewhere
anyway. Changes:

- OSL is no longer supporting cpp and requires usage of Boost Wave.
  So now Wave component of Boost is optionally demanded when looking for the
  Boost libraries if OSL is enabled.

  Only did this for Linux, MSVC seems already using Wave. Not sure about OSX.

- Because of the same reason OSL should be moved prior Boost for linker.

- Whole archive trick makes it so linking fails with duplicated symbols, so
  removed it for the new OSL. Didn't see issues with this so far.

- Added some code to check OSL version on Linux. Would need to move all that
  to FindOpenShadingLanguage.cmake which we can get from Cycles standalone
  repository.

  So in theory no affect on current stup would be made at all.

- Added some tweaks to buildbot files. It now seems to be happy with the new
  OSL libraries, but again, those tweaks are not in action yet.

All this was tested on Linux only. Win/OSX might still need some tweaks to
support new OSL.

P.S. This doesn't mean we're pushing OSL update yet, just making some
preliminary tweaks to avoid entropy of PITA when we'll actually want to
switch.
2015-02-06 14:57:32 +05:00
Campbell Barton
bec7d62218 CMake: add PLATFORM_LINKFLAGS to CMAKE_(SHARED|MODULE)_LINKER_FLAGS
D750 by @leszekswirski

Need for compiling Blender as a Python module in Windows.
2015-02-05 19:49:46 +11:00
Joshua Leung
31425f9225 Compiler warnings tweak for scons + mingw64
The warning flags in C_WARN were not actually getting included
(most notably, the one disabling the pointless + braindead one
about using chars to index into arrays - given that we only use
unsigned chars everywhere). Maybe this should get done for the
other scons platforms too?
2015-02-05 00:50:50 +13:00
Bastien Montagne
f4535c1a7a Install_deps: update to new exr/oiio versions, and (hopefully) fix ILMBase mess
Root of the issue is an (hidden!) parameter in ILMBase cmake options, that
is enabled by default, and force the generation of those ugly lib names
(Imf_2_2.so & co). Why why why enable such thing by default?

Anyway, it should be simpler to build again even on linuxes having the openexr -dev
package installed.

Also, cleaned up a bit things, now we can switch between repo and plain release archive
building from a single place for each lib, instead of commentting/uncommenting everything
each time (for libs where we have some git repo set up for some reason).
2015-02-03 19:59:07 +01:00
Martijn Berger
ce6e71ea90 Make MSVC 2013 win32 also use new OpenEXR 2.2 2015-02-02 21:30:28 +01:00
Martijn Berger
d7ad64cc5e Bump OpenEXR to 2.2 for windows MSVC 2013 2015-02-02 19:44:49 +01:00
Campbell Barton
65574b0b03 cleanup: shebang lines
D888 by @sambler
2015-01-29 15:56:23 +11:00
Campbell Barton
7095f47665 cleanup: pep8
also remove empty class parenthesis
2015-01-29 15:35:06 +11:00
Sergey Sharybin
424100cecb Update scons build documentation
- fix dead blender.org link (build dependencies)
  - rewrite $BLENDERHOME/{config,tools}/* to $BLENDERHOME/build_files/scons/{config,tools}/*

Patch by David Creswick, thanks!

Reviewers: jesterking

Differential Revision: https://developer.blender.org/D798
2015-01-28 23:40:41 +05:00
Sergey Sharybin
66f85d3487 Added default install location from install_deps.sh to FindOpenEXR.cmake
Patch by Oliver Weissbarth, thanks!

Differential Revision: https://developer.blender.org/D907
2015-01-28 23:36:51 +05:00
Martijn Berger
ce52e781b0 Switch windows MSVC builds to OpenAL-soft 2015-01-28 10:36:19 +01:00
Martijn Berger
9415976d17 Change exception syntax to be more modern and hopefully fix buildbot issue in the process 2015-01-26 08:48:55 +01:00
Sergey Sharybin
90f2febbf4 CMake: Auto-detect path to idiff application in FindOpenImageIO.cmake
Not used at this moment, but will be real soon with new ctests.
2015-01-22 15:53:15 +05:00
Lukas Tönne
5322def57c Moved the cloth solver code into a new subfolder/library inside Blender
code.

The implicit solver itself should remain agnostic to the specifics of
the Blender data (cloth vs. hair). This way we could avoid the bloated
data conversion chain from particles/hair to derived mesh to cloth
modifier to implicit solver data and back. Every step in this chain adds
overhead as well as rounding errors and a possibility for bugs, not to
speak of making the code horribly complicated.

The new subfolder is named "physics" since it should be the start of a
somewhat "unified" physics systems combining all the various solvers in
the same place and managing things like synchronized time steps.
2015-01-20 09:30:00 +01:00
Campbell Barton
73955e2566 Fix for GTest 2015-01-09 23:33:02 +11:00
Antony Riakiotakis
e02af840e1 Fix gtest linking on ubuntu and do minor cleanup.
Generally for build systems, libraries that do not depend on other
libraries, such as system libraries, OpenGL etc always go at the end.

We could even get rid of some duplicate dependency libraries here but
auto duplication by build systems and differences between OSs make this
difficult.

GTest still duplicates all libraries twice to solve some issues which is
weird (maybe libs are not sorted correctly for some reason? needs
investigation)
2015-01-08 17:17:40 +01:00
Campbell Barton
37d748cd17 exclude git/arc files from tgz archive 2015-01-08 22:53:23 +11:00
Campbell Barton
0d7e8cc869 GTest was broken on Linux 2015-01-03 17:55:59 +11:00
Sergey Sharybin
e9596e5def Cycles: Post-reintegration tweaks to ensure things do compile
This commit contains all the tweaks which were missing in initial patch
re-integration from the standalone Cycles repository.

This commit also contains an utility cmake macro to help linking targets
with different libraries for release/debug builds, the name currently is

  target_link_libraries_decoupled

it gets a target and list of libraries and makes sure debug builds are
using libraries with "_d" suffix.

After all this changes it'll hopefully be easier to interchange patches
between blender and standalone repositories, because they're now quite
identical.
2015-01-01 01:31:08 +05:00
Sergey Sharybin
e0a809fb1d Cycles: Fix compilation error when OIIO is compiled with external PugiXML parser
Basic idea is to check whether OIIO is compiled with embedded PugiXML parser
and if so use PugiXML from OIIO, otherwise find a standalone PugiXML library.
2015-01-01 01:31:07 +05:00
Sergey Sharybin
f80eb37e21 Remove executable flag from the build configuration files
They're not intended to be executed directly and seems mode change happened
by accident.

Setting -x for this files to avoid possible incidents by trying to run this
files in shell.
2014-12-31 14:05:53 +05:00
Lukas Tönne
f392f56397 Small fix for QTCreator project script, by Sybren Stüvel.
Either ./blender-git or ~/blender-git should be used, but not
.~/blender-git. This patch fixes that, by choosing ~/blender-git,
in line with the last CLI argument.
2014-12-29 13:45:05 +01:00
Sergey Sharybin
e0cb67f740 CMake: Add check for whether OIIO has bundled pugixml library
Will become handy when we'll be re-integrating changes from Cycles standalone
repository back to blender.
2014-12-29 15:08:16 +05:00
Sergey Sharybin
47788b5e68 Switch to numpy 1.9 for windows platform 2014-12-10 13:50:51 +05:00
Sergey Sharybin
7b6c9d23cf Cycles: Fix compilation error with MinGW and logging enabled 2014-12-08 19:37:41 +05:00
Severin
e81d077c85 Input Method Editor (IME) support for text buttons
Original patch by @random (D765) with some minor work done by @campbell
and me.

At this place, I'd like call out a number of people who were involved and
deserve a big "Thank you!":
* At the first place @randon who developed and submitted the patch
* The Blendercn community which helped a lot with testing - espacially
* @yuzukyo, @leon_cheung and @kjym3
* @campbellbarton, @mont29 and @sergey for their help and advises during
* review
* @ton who realized the importance of this early on and asked me for
* reviewing

We are still not finished, as this is only the first part of the
implementaion, but there's more to come!
2014-12-07 00:58:17 +01:00
Joshua Leung
abab4f19e6 Fix scons+mingw64 compiling - Ensure WITH_BF_CYCLES_LOGGING is defined and turned off 2014-12-05 13:13:34 +13:00
Sergey Sharybin
2f637004d5 Buildbot: Enable sm_52 for OSX
This actually enables it in the darwin scons config, that's how it always
used to be configured there.
2014-12-04 19:30:35 +05:00
Sergey Sharybin
9ae458362a Cycles: Enable logging by default
Default configuration already includes libmv and glog, so all
the dependencies are met. And logging is nice to have anyway.

This wouldn't give any slowdown, because all the logging is
silenced unless '--debug-cycles', plus no logging is done
from the speed critical code.
2014-12-03 22:46:56 +05:00
Sergey Sharybin
627f27502f Cycles: Support logging when building with SCons
Basically, title says ti all, the option is called WITH_BF_CYCLES_LOGGING
2014-12-03 22:46:56 +05:00
Thomas Dinges
4649f17c38 Cycles: Enable native sm_52 kernel for Windows. 2014-12-02 13:41:43 +01:00
Sergey Sharybin
b5399deac3 Enable sm52 for linux buildbot
Status of other builders:
- Windows are not known for me, would ask Martijn to look into
- OSX buildbot still needs a CUDA toolkit update
2014-12-02 17:30:59 +05:00
Campbell Barton
3bd46904be Cleanup: warnings 2014-12-01 14:54:13 +01:00
Bastien Montagne
c979f2656d Fix for previous commit (forgot to update rev UID, sorry). 2014-11-28 13:00:00 +01:00
Bastien Montagne
143bac3350 Install_deps: switch to OSL 1.5.11 (ammended with blender-fixes). 2014-11-28 12:44:40 +01:00
Sergey Sharybin
82d2718c8f Switch to SDL2 on OSX 2014-11-19 19:41:41 +01:00
Sergey Sharybin
70a4bcd7f5 Buildbot: Switch to dynamic loaded SDL-2.0 2014-11-18 15:54:11 +05:00
Campbell Barton
0d58608b44 CMake: update pacman spec 2014-11-18 11:52:05 +01:00
Campbell Barton
3563276d70 Revert "OSX/cpack: add a dummy bg and ds_store for dmg"
This reverts commit 5f7b273236fc09ad4752529b964e0e1d6c681979.

Binary files for release should be added to svn lib from now on.
2014-11-18 11:40:16 +01:00
Jens Verwiebe
5f7b273236 OSX/cpack: add a dummy bg and ds_store for dmg 2014-11-18 10:31:22 +01:00
Campbell Barton
0b6631414b CMake: update lite config 2014-11-17 19:40:48 +01:00
Sergey Sharybin
80d1d624d3 Support dynamic loading of SDL libraries
This is mainly to address old issue when one need to have SDL library installed
in order to use our official builds. Some hip distros already installs SDL,
but it's not quite the same across all the variety of the distros.

We also now switching to SDL-2.0, most of the distros have it in repositories
already, so it shouldn't be huge deal to install it if needed.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D878
2014-11-17 17:43:18 +05:00
Martijn Berger
90bf426554 cmake/buildbot: make sure we build the full blender and cycles cuda binaries 2014-11-17 13:37:34 +01:00
Jens Verwiebe
fa821a969e OSX/buildsystems: unify openmp handling by changing iomp5 id to @loader_path/../Resources/lib/libiomp5.dylib
This makes install_name_tool usage obsolete here and also assures cmake builds can be codesigned.
IMPORTANT: update lib (darwin-9.x.universal/openmp)
2014-11-16 17:03:44 +01:00
Campbell Barton
080c1d4567 Error in last commit 2014-11-16 13:28:12 +01:00
Campbell Barton
f283f57432 CMake: cleanup, namespace & unused vars
also add macro 'print_all_vars()', if(0)'d - debugging only.
2014-11-16 13:04:10 +01:00
Martijn Berger
a28c763b44 Cmake windows. Make sure we install blender player.
Add blenderplayer component so you can speicfy to install this in the
installer
2014-11-15 20:52:10 +01:00
Campbell Barton
b1ca5b30cf CMake: add 'make full' target 2014-11-13 19:41:33 +01:00
Martijn Berger
15a7a5a08c CMake buildbot change upload should work now
CPack generating NSIS and WiX installers should also work
2014-11-13 17:09:47 +01:00
Martijn Berger
96ca64629d Windows (MSVC2013) move to SDL2 2014-11-13 16:23:27 +01:00
Martijn Berger
f46e77fd56 cmake buildbot. Create the zip archive with the name as expected 2014-11-12 15:23:24 +01:00
Martijn Berger
e43c5fa005 cmake. refactor installing python things to not have absolute path's
buildbot. add rudementatry cpack based packing for cmake path
2014-11-11 15:48:22 +01:00
Martijn Berger
f25f1a6688 buildbot: fix: cmake generator is kind of sensitive 2014-11-11 15:48:21 +01:00
Martijn Berger
32a4403617 Add msbuild for windows cmake buildbots 2014-11-11 11:22:49 +01:00
Sergey Sharybin
67766f7715 Put latest buildbot config files to git 2014-11-09 00:11:50 +05:00
Campbell Barton
5e0e175422 Cleanup: spelling (D831) 2014-11-03 23:28:16 +01:00
Sergey Sharybin
3248be1fbf SCons: Expose missing command line arguments controlling GLEW 2014-10-31 22:51:59 +05:00
Sergey Sharybin
778afc8082 Disable GLEW_MX in scons
This was already disabled in CMake and we need to keep build systems
in 100% synchronized state.

P.S. Would it be a real fix to drop SCons?
2014-10-31 22:51:44 +05:00
Campbell Barton
5e6d878318 Revert "Scons/funstuff: notify when the binaries are compiled"
This reverts commit cdf53701599ace0b3410cbb75b0313bd969c417c.

Please always keep build-systems simple, boring & functional,
anyone who liked notification popups can write a simple build script.
2014-10-31 10:41:12 +01:00
Campbell Barton
47faf618a6 Fix project-file generators (didn't close files) 2014-10-30 18:26:54 +01:00
Jens Verwiebe
cdf5370159 Scons/funstuff: notify when the binaries are compiled 2014-10-23 19:19:02 +02:00
Jens Verwiebe
c8a62319cf Linux/scons: fix compile, BF_BOOST_LIB_STATIC string was miising a space 2014-10-21 18:47:52 +02:00
Campbell Barton
b80345db0b Fix tgz script, addons_contrib was in release 2014-10-21 13:58:13 +02:00
Sergey Sharybin
2db117aa6c Buildbot: Correct folder for experimetnal builds 2014-10-15 16:16:56 +06:00
Sergey Sharybin
84eeff0348 Buildbot: Fix for branch detection from the file name 2014-10-15 16:07:19 +06:00
Bastien Montagne
de54b031c6 Buildbot: Rename testbuild branch to experimental-build and put the builds to dedicated folder 2014-10-15 15:41:23 +06:00
Sergey Sharybin
4b8430ae8a CMake: Add a flag to explicitly disable SSE/SSE2 intrinsics
The flag is called WITH_CPU_SSE, it is ON by default so no one should
be affected by the change really.

This should hopefully fix https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=763755
2014-10-15 14:53:12 +06:00
Dalai Felinto
d0320947d3 Fix for No Sudo option in install_deps.sh (typo in docs) 2014-10-14 21:16:58 -03:00
Bastien Montagne
127b92de83 InstallDeps: Fix wrong OPENCOLLADA settings in final messages in some cases.
Reported by Jefferson Rausseo through mail, thanks.
2014-10-09 13:32:20 +02:00
Bastien Montagne
32b5fb351a We need libglewmx too, now. 2014-10-07 23:14:43 +02:00
Jason Wilkins
8d084e8c8f Ghost Context Refactor
https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
2014-10-07 15:47:32 -05:00
Campbell Barton
0259864c15 Call python3 explicitly from tgz util 2014-10-07 16:49:22 +02:00
Campbell Barton
bce5b6b241 Fix tgz script (included all files in submodules) 2014-10-05 17:18:20 +02:00
Sergey Sharybin
27d660ad20 Cycles: Add support for debug passes
Currently only summed number of traversal steps and intersections used by the
camera ray intersection pass is implemented, but in the future we will support
more debug passes which would help checking what things makes the scene slow.
Example of such extra passes could be number of bounces, time spent on the
shader tree evaluation and so.

Implementation from the Cycles side is pretty much straightforward, could only
mention here that it's a build-time option disabled by default.

From the blender side it's implemented as a PASS_DEBUG with several subtypes
possible. This way we don't need to create an extra DNA pass type for each of
the debug passes, saving us a bits.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D813
2014-10-04 19:00:26 +06:00
Campbell Barton
821e2ae37a Fix for tgz script (whitespace broke it) 2014-10-03 19:41:46 +02:00
Bastien Montagne
f0b601ccf3 Install_deps.sh: missing --skip-openexr in arg parser's parameters.
Reported through mail by Jefferson Rausseo, thanks!
2014-10-03 18:34:09 +02:00
Sergey Sharybin
bcab08c50a Libmv: Fix wrong variable use in scons 2014-10-02 17:12:49 +02:00
Sergey Sharybin
178f8400ee Libmv: Add an option to disable schur specializations build-time
This way folks with few ram or those who wants to hack into Ceres
code might compile Blender much faster.
2014-10-02 13:01:34 +06:00