blender/source/gameengine
2012-06-01 02:17:35 +00:00
..
BlenderRoutines Also updating CMakeLists.txt. 2012-04-28 23:40:38 +00:00
Converter Fix for [#27472] "preserve volume for armature modifier does not work" based on code provided by Sergey Kurdakov. Now more deformation flags are being passed to armature_deform_verts(). Note: this fix is only for the Blender vertex deformer, not the BGE deformer. 2012-06-01 02:17:35 +00:00
Expressions revert 45924, not a very clean solution, especially for external libraries and looks like -fpermissive is used in linux too 2012-04-24 16:14:23 +00:00
GameLogic code cleanup: 2012-05-20 19:49:27 +00:00
GamePlayer Fix #31366: check to enable opengl quadbuffer stereo was wrong, causing it to 2012-05-09 11:11:35 +00:00
Ketsji BGE patch #28476: Character object physics type 2012-05-28 21:36:29 +00:00
Network code cleanup: 2012-05-20 19:49:27 +00:00
Physics BGE #30734: add support for physics linear and angular thresholds and deactivation time from python and GUI. 2012-05-29 20:30:33 +00:00
Rasterizer code cleanup: 2012-05-20 19:49:27 +00:00
SceneGraph code cleanup: 2012-05-20 19:49:27 +00:00
VideoTexture fix for own error in applying patch 2012-05-26 13:08:42 +00:00
CMakeLists.txt code cleanup: remove mode comments, these were applied very un-evenly across a few files. 2012-05-27 13:22:43 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00