..
KXNetwork
Spelling Cleanup
2012-03-01 12:20:18 +00:00
BL_Action.cpp
Fix for [ #31276 ] Action Actuator, Priorities higher than 1 break Playback:
2012-05-23 04:01:05 +00:00
BL_Action.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_ActionManager.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
BL_ActionManager.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_BlenderShader.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
BL_BlenderShader.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_Material.cpp
fix [ #30839 ] Blender crashes while open/close a scene and deletes .blend-file
2012-04-10 13:10:44 +00:00
BL_Material.h
fix [ #30839 ] Blender crashes while open/close a scene and deletes .blend-file
2012-04-10 13:10:44 +00:00
BL_Shader.cpp
style cleanup
2012-03-28 05:03:24 +00:00
BL_Shader.h
style cleanup: function calls & whitespace.
2012-04-29 17:11:40 +00:00
BL_Texture.cpp
style cleanup
2012-03-28 05:03:24 +00:00
BL_Texture.h
doxygen: entries for blenderroutines, converter, expressions, gamelogic, gameplayer, ketsji
2011-02-22 10:33:14 +00:00
CMakeLists.txt
Fix for windows compile.
2012-04-28 22:59:55 +00:00
KX_ArmatureSensor.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_ArmatureSensor.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_BlenderMaterial.cpp
fix [ #30839 ] Blender crashes while open/close a scene and deletes .blend-file
2012-04-10 13:10:44 +00:00
KX_BlenderMaterial.h
style cleanup: function calls & whitespace.
2012-04-29 17:11:40 +00:00
KX_BulletPhysicsController.cpp
BGE patch #28476 : Character object physics type
2012-05-28 21:36:29 +00:00
KX_BulletPhysicsController.h
BGE patch #28476 : Character object physics type
2012-05-28 21:36:29 +00:00
KX_Camera.cpp
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
KX_Camera.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_CameraActuator.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_CameraActuator.h
style cleanup - spelling corrections & update some incorrect comments.
2012-03-03 11:45:08 +00:00
KX_CameraIpoSGController.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_CameraIpoSGController.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ClientObjectInfo.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ConstraintActuator.cpp
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_ConstraintActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ConstraintWrapper.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_ConstraintWrapper.h
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
KX_ConvertPhysicsObject.h
BGE patch #28476 : Character object physics type
2012-05-28 21:36:29 +00:00
KX_ConvertPhysicsObjects.cpp
BGE patch #28476 : Character object physics type
2012-05-28 21:36:29 +00:00
KX_Dome.cpp
spherical panoramic fix
2012-04-05 22:06:45 +00:00
KX_Dome.h
code cleanup: remove unused var for windows and style edit (remove spaces between 'var[num]')
2012-04-12 00:15:02 +00:00
KX_EmptyObject.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_EmptyObject.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_FontObject.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_FontObject.h
style cleanup: function calls & whitespace.
2012-04-29 17:11:40 +00:00
KX_GameActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_GameActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_GameObject.cpp
revert 45924, not a very clean solution, especially for external libraries and looks like -fpermissive is used in linux too
2012-04-24 16:14:23 +00:00
KX_GameObject.h
bmesh py api: more comprehensive intro page, also fix some spelling errors.
2012-03-13 06:22:43 +00:00
KX_IInterpolator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_IPhysicsController.cpp
BGE patch #28476 : Character object physics type
2012-05-28 21:36:29 +00:00
KX_IPhysicsController.h
BGE patch #28476 : Character object physics type
2012-05-28 21:36:29 +00:00
KX_IPO_SGController.cpp
revert 45924, not a very clean solution, especially for external libraries and looks like -fpermissive is used in linux too
2012-04-24 16:14:23 +00:00
KX_IPO_SGController.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_IpoActuator.cpp
style cleanup
2012-03-28 05:03:24 +00:00
KX_IpoActuator.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_IPOTransform.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_IScalarInterpolator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ISceneConverter.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_ISystem.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_KetsjiEngine.cpp
Fix for [ #31367 ] render.drawLine not 2D filter aware:
2012-05-21 18:35:31 +00:00
KX_KetsjiEngine.h
spelling cleanup
2012-03-18 07:38:51 +00:00
KX_Light.cpp
Merging phase 1 of the BGE Harmony branch:
2012-05-01 02:50:17 +00:00
KX_Light.h
Merging phase 1 of the BGE Harmony branch:
2012-05-01 02:50:17 +00:00
KX_LightIpoSGController.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_LightIpoSGController.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_MaterialIpoController.cpp
doxygen: gameengine/Ketsji tagged.
2011-02-25 13:35:59 +00:00
KX_MaterialIpoController.h
doxygen: entries for blenderroutines, converter, expressions, gamelogic, gameplayer, ketsji
2011-02-22 10:33:14 +00:00
KX_MeshProxy.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_MeshProxy.h
style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
KX_MotionState.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_MotionState.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_MouseFocusSensor.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_MouseFocusSensor.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_NavMeshObject.cpp
Fix #30720 : Creating Navmesh crashes blender
2012-04-16 13:53:30 +00:00
KX_NavMeshObject.h
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
KX_NearSensor.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_NearSensor.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_ObColorIpoSGController.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_ObColorIpoSGController.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ObjectActuator.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_ObjectActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ObstacleSimulation.cpp
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
KX_ObstacleSimulation.h
style cleanup
2012-04-21 13:37:26 +00:00
KX_OrientationInterpolator.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
KX_OrientationInterpolator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ParentActuator.cpp
remove header text:
2011-11-29 10:54:47 +00:00
KX_ParentActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_PhysicsEngineEnums.h
code cleanup: remove unused defines
2012-04-23 08:05:02 +00:00
KX_PhysicsObjectWrapper.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_PhysicsObjectWrapper.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_PhysicsPropertiesobsolete.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_PolygonMaterial.cpp
fix [ #31045 ]
2012-04-21 15:56:50 +00:00
KX_PolygonMaterial.h
fix [ #31045 ]
2012-04-21 15:56:50 +00:00
KX_PolyProxy.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_PolyProxy.h
style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
KX_PositionInterpolator.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
KX_PositionInterpolator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_PyConstraintBinding.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_PyConstraintBinding.h
Code Cleanup: remove non existing function declarations.
2012-02-29 15:00:37 +00:00
KX_PyMath.cpp
quiet some warnings for gcc 4.7
2012-03-26 20:49:33 +00:00
KX_PyMath.h
style cleanup: function calls & whitespace.
2012-04-29 17:11:40 +00:00
KX_PythonInit.cpp
patch [ #31507 ] site not automatically imported when using external python package
2012-05-18 10:19:49 +00:00
KX_PythonInit.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_PythonInitTypes.cpp
style cleanup
2012-03-28 05:03:24 +00:00
KX_PythonInitTypes.h
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_PythonSeq.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_PythonSeq.h
style cleanup: guys - set your editors to tabs!
2012-05-01 17:51:03 +00:00
KX_RadarSensor.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_RadarSensor.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_RayCast.cpp
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
KX_RayCast.h
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_RayEventManager.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_RayEventManager.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_RaySensor.cpp
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_RaySensor.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SCA_AddObjectActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_SCA_AddObjectActuator.h
style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
KX_SCA_DynamicActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_SCA_DynamicActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SCA_EndObjectActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_SCA_EndObjectActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SCA_ReplaceMeshActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_SCA_ReplaceMeshActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ScalarInterpolator.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
KX_ScalarInterpolator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ScalingInterpolator.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
KX_ScalingInterpolator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_Scene.cpp
BGE patch #28476 : Character object physics type
2012-05-28 21:36:29 +00:00
KX_Scene.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_SceneActuator.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_SceneActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SG_BoneParentNodeRelationship.cpp
style cleanup
2012-03-28 05:03:24 +00:00
KX_SG_BoneParentNodeRelationship.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SG_NodeRelationships.cpp
style cleanup
2012-03-28 05:03:24 +00:00
KX_SG_NodeRelationships.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SoundActuator.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_SoundActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_StateActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_StateActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SteeringActuator.cpp
Fix for bug #30219 : "Obstacle Simulation of Steering Actuator does not work with added objects"
2012-04-22 02:16:33 +00:00
KX_SteeringActuator.h
Missed this file in my last commit.
2012-04-22 04:01:14 +00:00
KX_TimeCategoryLogger.cpp
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
KX_TimeCategoryLogger.h
style cleanup
2012-03-02 16:05:54 +00:00
KX_TimeLogger.cpp
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
KX_TimeLogger.h
style cleanup
2012-03-02 16:05:54 +00:00
KX_TouchEventManager.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_TouchEventManager.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_TouchSensor.cpp
use defines for property name lenghths in the BGE, were using 31,32,64,100.
2012-01-16 05:27:11 +00:00
KX_TouchSensor.h
style cleanup: spelling.
2012-03-09 00:41:09 +00:00
KX_TrackToActuator.cpp
style cleanup
2012-03-28 05:03:24 +00:00
KX_TrackToActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_VehicleWrapper.cpp
doxygen: gameengine/Ketsji tagged.
2011-02-25 13:35:59 +00:00
KX_VehicleWrapper.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_VertexProxy.cpp
style cleanup: whitespace, braces
2012-05-01 20:08:23 +00:00
KX_VertexProxy.h
style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
KX_VisibilityActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_VisibilityActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_WorldInfo.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_WorldInfo.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_WorldIpoController.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_WorldIpoController.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
SConscript
Fix for windows compile.
2012-04-28 22:59:55 +00:00