blender/source/gameengine/Physics/Sumo/Fuzzics/include
Kester Maddock 0f447ac5a8 Fix for MSVC .NET, which can't handle static const declarations in classes.
Make it static, and define in SM_Object.cpp
2004-05-17 08:31:35 +00:00
..
SM_Callback.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
SM_ClientObjectInfo.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
SM_Debug.h [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
SM_FhObject.h [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
SM_MotionState.h Improved rigid body handling for non spherical bounds type. 2004-04-16 06:26:33 +00:00
SM_Object.h Fix for MSVC .NET, which can't handle static const declarations in classes. 2004-05-17 08:31:35 +00:00
SM_Props.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
SM_Scene.h [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00