blender/source/gameengine/GameLogic/SCA_IInputDevice.cpp
Kent Mein 209a2ede2c Last of the config.h mods...
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

added to these files.

Kent
--
mein@cs.umn.edu
2002-11-25 15:29:57 +00:00

140 lines
3.4 KiB
C++

/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <iostream.h>
#include "SCA_IInputDevice.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
SCA_IInputDevice::SCA_IInputDevice()
:
m_currentTable(0)
{
ClearStatusTable(0);
ClearStatusTable(1);
}
SCA_IInputDevice::~SCA_IInputDevice()
{
}
void SCA_IInputDevice::ClearStatusTable(int tableid)
{
for (int i=0;i<SCA_IInputDevice::KX_MAX_KEYS;i++)
m_eventStatusTables[tableid][i]=SCA_InputEvent(SCA_InputEvent::KX_NO_INPUTSTATUS,0);
}
const SCA_InputEvent& SCA_IInputDevice::GetEventValue(SCA_IInputDevice::KX_EnumInputs inputcode)
{
// cerr << "SCA_IInputDevice::GetEventValue" << endl;
return m_eventStatusTables[m_currentTable][inputcode];
}
int SCA_IInputDevice::GetNumActiveEvents()
{
int num = 0;
// cerr << "SCA_IInputDevice::GetNumActiveEvents" << endl;
for (int i=0;i<SCA_IInputDevice::KX_MAX_KEYS;i++)
{
const SCA_InputEvent& event = m_eventStatusTables[m_currentTable][i];
if ((event.m_status == SCA_InputEvent::KX_JUSTACTIVATED)
|| (event.m_status == SCA_InputEvent::KX_ACTIVE))
num++;
}
return num;
}
int SCA_IInputDevice::GetNumJustEvents()
{
int num = 0;
// cerr << "SCA_IInputDevice::GetNumJustEvents" << endl;
for (int i=0;i<SCA_IInputDevice::KX_MAX_KEYS;i++)
{
const SCA_InputEvent& event = m_eventStatusTables[m_currentTable][i];
if ((event.m_status == SCA_InputEvent::KX_JUSTACTIVATED)
|| (event.m_status == SCA_InputEvent::KX_JUSTRELEASED))
num++;
}
return num;
}
void SCA_IInputDevice::NextFrame()
{
m_currentTable = 1 - m_currentTable;
// cerr << "SCA_IInputDevice::NextFrame " << GetNumActiveEvents() << endl;
for (int i=0;i<SCA_IInputDevice::KX_MAX_KEYS;i++)
{
switch (m_eventStatusTables[1 - m_currentTable][i].m_status)
{
case SCA_InputEvent::KX_NO_INPUTSTATUS:
m_eventStatusTables[m_currentTable][i]
= SCA_InputEvent(SCA_InputEvent::KX_NO_INPUTSTATUS, 1);
break;
case SCA_InputEvent::KX_JUSTACTIVATED:
m_eventStatusTables[m_currentTable][i]
= SCA_InputEvent(SCA_InputEvent::KX_ACTIVE, 1);
break;
case SCA_InputEvent::KX_ACTIVE:
m_eventStatusTables[m_currentTable][i]
= SCA_InputEvent(SCA_InputEvent::KX_ACTIVE, 1);
break;
case SCA_InputEvent::KX_JUSTRELEASED:
m_eventStatusTables[m_currentTable][i]
= SCA_InputEvent(SCA_InputEvent::KX_NO_INPUTSTATUS, 1);
break;
default:
; /* error */
}
}
}