forked from bartvdbraak/blender
bae896691a
* Add alpha pass output, to use set Transparent option in Film panel. * Add Holdout closure (OSL terminology), this is like the Sky option in the internal renderer, objects with this closure show the background / zero alpha. * Add option to use Gaussian instead of Box pixel filter in the UI. * Remove camera response curves for now, they don't really belong here in the pipeline, should be moved to compositor. * Output full float values for rendering now, previously was only byte precision. * Add a patch from Thomas to get a preview passes option, but still disabled because it isn't quite working right yet. * CUDA: don't compile shader graph evaluation inline. * Convert tabs to spaces in python files.
67 lines
1.9 KiB
C
67 lines
1.9 KiB
C
/*
|
|
* Copyright 2011, Blender Foundation.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#ifndef __KERNEL_COMPAT_CUDA_H__
|
|
#define __KERNEL_COMPAT_CUDA_H__
|
|
|
|
#define __KERNEL_GPU__
|
|
#define __KERNEL_CUDA__
|
|
|
|
#include <cuda.h>
|
|
#include <float.h>
|
|
|
|
#include "util_types.h"
|
|
|
|
CCL_NAMESPACE_BEGIN
|
|
|
|
/* Qualifier wrappers for different names on different devices */
|
|
|
|
#define __device __device__ __inline__
|
|
#define __device_inline __device__ __inline__
|
|
#define __device_noinline __device__ __noinline__
|
|
#define __global
|
|
#define __shared __shared__
|
|
#define __constant
|
|
|
|
/* No assert supported for CUDA */
|
|
|
|
#define kernel_assert(cond)
|
|
|
|
/* Textures */
|
|
|
|
typedef texture<float4, 1> texture_float4;
|
|
typedef texture<float, 1> texture_float;
|
|
typedef texture<uint, 1> texture_uint;
|
|
typedef texture<int, 1> texture_int;
|
|
typedef texture<uint4, 1> texture_uint4;
|
|
typedef texture<float4, 2> texture_image_float4;
|
|
typedef texture<uchar4, 2, cudaReadModeNormalizedFloat> texture_image_uchar4;
|
|
|
|
/* Macros to handle different memory storage on different devices */
|
|
|
|
#define kernel_tex_fetch(t, index) tex1Dfetch(t, index)
|
|
#define kernel_tex_interp(t, x) tex1D(t, x)
|
|
#define kernel_tex_image_interp(t, x, y) tex2D(t, x, y)
|
|
|
|
#define kernel_data __data
|
|
|
|
CCL_NAMESPACE_END
|
|
|
|
#endif /* __KERNEL_COMPAT_CUDA_H__ */
|
|
|