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CMakeLists.txt
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Cycles: move clew into cycles namespace to avoid conflicts, and fix mesh
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2011-11-15 19:23:35 +00:00 |
util_algorithm.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_args.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_boundbox.h
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Fix compile issue on windows, broke this trying to fix for mac.
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2011-12-04 15:49:14 +00:00 |
util_cache.cpp
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Cycles: add option to cache BVH's between subsequent renders, storing the BVH on
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2012-01-16 13:13:37 +00:00 |
util_cache.h
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Cycles: add option to cache BVH's between subsequent renders, storing the BVH on
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2012-01-16 13:13:37 +00:00 |
util_color.h
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Cycles:
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2011-08-28 13:55:59 +00:00 |
util_cuda.cpp
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Hack-fix for crash-by-assertion on mingw builds on startup if the CUDA driver on
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2011-11-12 03:59:45 +00:00 |
util_cuda.h
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Cycles / CUDA:
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2012-03-25 17:52:50 +00:00 |
util_debug.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_dynlib.cpp
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_dynlib.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_foreach.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_function.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_hash.h
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Cycles: procedural texture nodes reorganization. This will break existing files
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2011-11-06 21:05:58 +00:00 |
util_image.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_list.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_map.h
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Cycles: first batch of windows build fixes, not quite there yet.
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2011-05-03 18:29:11 +00:00 |
util_math.h
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Cycles: avoid using float3 in kernel constant memory, just so we're sure alignment
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2011-12-20 12:25:45 +00:00 |
util_md5.cpp
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Cycles:
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2011-12-05 19:54:59 +00:00 |
util_md5.h
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Cycles:
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2011-09-03 10:49:54 +00:00 |
util_memarena.cpp
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Cycles: remove deprecated strict aliasing flag for opencl, fix missing update
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2011-09-19 11:57:31 +00:00 |
util_memarena.h
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Cycles: remove deprecated strict aliasing flag for opencl, fix missing update
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2011-09-19 11:57:31 +00:00 |
util_opencl.cpp
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Cycles: extra OpenCL NULL point check, maybe avoids some crashes. Don't think
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2012-02-28 16:44:36 +00:00 |
util_opencl.h
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SVN maintenance.
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2011-11-15 19:37:09 +00:00 |
util_opengl.h
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Cycles: build without GLUT test app by default.
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2011-05-01 10:00:21 +00:00 |
util_param.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_path.cpp
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Fix #29274: problem compiling cycles opencl kernel from directory with spaces.
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2011-11-22 16:38:58 +00:00 |
util_path.h
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Fix #29274: problem compiling cycles opencl kernel from directory with spaces.
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2011-11-22 16:38:58 +00:00 |
util_progress.h
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Fix #29966: cycles elapsed time not resetting in viewport after changes.
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2012-01-26 14:55:39 +00:00 |
util_set.h
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Cycles: first batch of windows build fixes, not quite there yet.
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2011-05-03 18:29:11 +00:00 |
util_string.cpp
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Cycles: compile opencl kernels in non-blocking thread, and don't crash on
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2011-09-02 00:10:03 +00:00 |
util_string.h
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Cycles: compile opencl kernels in non-blocking thread, and don't crash on
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2011-09-02 00:10:03 +00:00 |
util_system.cpp
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Cycles:
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2011-12-02 14:26:28 +00:00 |
util_system.h
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Fix #29259: cycles issues on certain processors. Now two versions of the kernel
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2011-11-15 15:13:38 +00:00 |
util_thread.h
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Fix for Luxrender boost::thread conflict, workaround now is to just not use it
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2012-02-04 19:58:09 +00:00 |
util_time.cpp
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_time.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_transform.cpp
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Cycles: hook up the CMake build system.
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2011-04-28 13:47:27 +00:00 |
util_transform.h
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Fix #29653: fix wrong cycles depth of field distance when rendering with a
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2011-12-19 14:23:24 +00:00 |
util_types.h
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Cycles: another fix for CUDA render passes, needed to align float4 passes.
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2012-01-27 13:58:32 +00:00 |
util_vector.h
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Cycles: clang build fixes.
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2011-08-10 19:45:08 +00:00 |
util_view.cpp
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Cycles: fix compile error for cycles_test.
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2011-05-31 09:47:19 +00:00 |
util_view.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_xml.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |