forked from bartvdbraak/blender
Brecht Van Lommel
76b74a93a8
Fishy cat benchmark was rendering with wrong shadows. Cause is unclear, adding printf or rearranging code seems to avoid this issue, possibly a compiler bug. This reverts the fix and solves the OSL bug elsewhere. |
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.. | ||
bvh_nodes.h | ||
bvh_shadow_all.h | ||
bvh_subsurface.h | ||
bvh_traversal.h | ||
bvh_types.h | ||
bvh_volume_all.h | ||
bvh_volume.h | ||
bvh.h | ||
qbvh_nodes.h | ||
qbvh_shadow_all.h | ||
qbvh_subsurface.h | ||
qbvh_traversal.h | ||
qbvh_volume_all.h | ||
qbvh_volume.h |