forked from bartvdbraak/blender
19e37e4a35
Added a faster linear interpolation scaler to IMB_scaleImBuf. Only handles common cases when we either enlarge both, width and height or shrink both, width and height but that is pretty fast: * does only blit once instead of two passes like the old code (fewer cache misses) * uses fixed point integer arithmetic for byte buffers * doesn't branch in tight loops Should be comparable in speed to the ImBuf ..._fast functions at least for byte-buffers. For the rather seldom situations that e.g. width is enlarged and height is shrunken, the old code is still in use. ------- Also small fix in sequencer: free float buffers on read now. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |