Go to file
Mitchell Stokes 1bb98b4194 Adding monitoring for (approximate) VRAM used by textures. The information is currently only used in the profiling data of the BGE.
Here is a image of it in action:
http://www.pasteall.org/pic/show.php?id=6351

What it monitors:
  * VRAM used by textures created via bf_gpu and BL_Textures

What it does not monitor:
  * VRAM used by the Blender ui
  * VRAM used by 2d filters
  * VRAM allocated by the user via KX_Scene.pre_draw and KX_Scene.pre_draw
2010-11-17 05:28:25 +00:00
build_files fix for CMake file grouping with MSVC project files. 2010-11-08 06:31:45 +00:00
doc update the man page from blenders --help message 2010-11-08 21:13:44 +00:00
extern Added CMake macro REMOVE_STRICT_FLAGS(), this means developers can build with -Werror in their CMAKE_C_FLAGS_DEBUG (so all warnings give errors). 2010-10-24 03:57:07 +00:00
intern Fix [#24310] With high poly numbers when sculpting, modifier keys hang 2010-11-15 12:05:11 +00:00
po move directories: 2010-07-26 11:47:33 +00:00
release bugfix [#24462] UV Layouts saved as PNG results in two files (rename bug) 2010-11-16 14:45:27 +00:00
source Adding monitoring for (approximate) VRAM used by textures. The information is currently only used in the profiling data of the BGE. 2010-11-17 05:28:25 +00:00
CMakeLists.txt patch from Dan Eicher to support intel C++ compiler for CMake on *nix. 2010-11-15 05:32:49 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
Makefile move directories: 2010-07-26 11:47:33 +00:00
SConstruct Make sure plugins/ goes under shortversion/ dir 2010-10-26 22:13:37 +00:00