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__init__.py
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picky cleanup to use of bpy.types
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2012-01-18 06:11:56 +00:00 |
properties_animviz.py
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correct spelling errors in comments
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2011-10-17 06:58:07 +00:00 |
properties_data_armature.py
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replace relative imports with absolute imports so scritps can be executed directly (live editing).
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2012-04-04 14:39:52 +00:00 |
properties_data_bone.py
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Patch #30611: grey out bone show wireframe option if no custom shape is set,
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2012-03-20 20:06:10 +00:00 |
properties_data_camera.py
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Fix #30421: Panorama option in camera properties always disabled
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2012-03-02 15:14:42 +00:00 |
properties_data_curve.py
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code cleanup: remove unused imports/defines + other redundant code.
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2012-04-08 13:11:25 +00:00 |
properties_data_empty.py
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remove use of gettext: _("...") style translation now its handled by rna.
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2011-09-21 15:18:38 +00:00 |
properties_data_lamp.py
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cmake & pep8 tidy up, also some style edits.
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2011-11-08 01:32:34 +00:00 |
properties_data_lattice.py
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Fixing issues with i18n stuff:
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2011-09-15 13:20:18 +00:00 |
properties_data_mesh.py
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there was no way to reset timing for absolute shape keys, add an operator to do so.
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2012-04-05 06:10:15 +00:00 |
properties_data_metaball.py
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remove use of gettext: _("...") style translation now its handled by rna.
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2011-09-21 15:18:38 +00:00 |
properties_data_modifier.py
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style cleanup: pep8 some C/style
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2012-04-08 08:09:37 +00:00 |
properties_data_speaker.py
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pep/style edits & quiet some warnings
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2011-11-11 03:28:46 +00:00 |
properties_game.py
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BGE bug #30515: Sensor physics mode missing UI for use_actor option. This option tells whether the sensor object is only affected by objects that have the Actor option on or any object. The option was missing from the UI.
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2012-04-15 11:47:08 +00:00 |
properties_material.py
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pep/style edits & quiet some warnings
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2011-11-11 03:28:46 +00:00 |
properties_object_constraint.py
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code cleanup: remove unused imports/defines + other redundant code.
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2012-04-08 13:11:25 +00:00 |
properties_object.py
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Fix own typo in previous commit for dupligroup offset
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2012-04-13 12:51:26 +00:00 |
properties_paint_common.py
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de-duplicate paint parent class, added new py module for common paint UI classes/funcs --- since we'll likely have more of these.
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2012-01-18 05:54:19 +00:00 |
properties_particle.py
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Particle System UI:
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2012-04-09 11:38:43 +00:00 |
properties_physics_cloth.py
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replace relative imports with absolute imports so scritps can be executed directly (live editing).
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2012-04-04 14:39:52 +00:00 |
properties_physics_common.py
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Merge with trunk r41197
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2011-10-22 16:43:23 +00:00 |
properties_physics_dynamicpaint.py
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replace relative imports with absolute imports so scritps can be executed directly (live editing).
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2012-04-04 14:39:52 +00:00 |
properties_physics_field.py
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replace relative imports with absolute imports so scritps can be executed directly (live editing).
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2012-04-04 14:39:52 +00:00 |
properties_physics_fluid.py
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Fix #30464: Confusing lack of label for Fluid "use"
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2012-03-08 10:13:31 +00:00 |
properties_physics_smoke.py
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replace relative imports with absolute imports so scritps can be executed directly (live editing).
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2012-04-04 14:39:52 +00:00 |
properties_physics_softbody.py
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replace relative imports with absolute imports so scritps can be executed directly (live editing).
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2012-04-04 14:39:52 +00:00 |
properties_render.py
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fix for typo
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2012-02-13 12:57:46 +00:00 |
properties_scene.py
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Fixing several issues with keyingsets:
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2012-03-08 14:04:06 +00:00 |
properties_texture.py
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replace relative imports with absolute imports so scritps can be executed directly (live editing).
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2012-04-04 14:39:52 +00:00 |
properties_world.py
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2.6 UI:
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2012-03-10 20:30:05 +00:00 |
space_clip.py
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Fix for reconstruction menu which still was using set_floor operator instead of set_plane
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2012-04-07 15:20:20 +00:00 |
space_console.py
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2.6 Python UI files:
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2011-09-22 19:50:41 +00:00 |
space_dopesheet.py
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replace relative imports with absolute imports so scritps can be executed directly (live editing).
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2012-04-04 14:39:52 +00:00 |
space_filebrowser.py
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RNA:
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2011-11-07 16:26:53 +00:00 |
space_graph.py
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replace relative imports with absolute imports so scritps can be executed directly (live editing).
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2012-04-04 14:39:52 +00:00 |
space_image.py
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replace relative imports with absolute imports so scritps can be executed directly (live editing).
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2012-04-04 14:39:52 +00:00 |
space_info.py
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Fix #30892: File > New is easy to hit accidentally, now it asks for confirmation.
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2012-04-10 15:56:33 +00:00 |
space_logic.py
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Fix #30132: "Add Game Property" works incorrect after "Add Text Game Property"
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2012-02-12 10:23:06 +00:00 |
space_nla.py
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replace relative imports with absolute imports so scritps can be executed directly (live editing).
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2012-04-04 14:39:52 +00:00 |
space_node.py
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Code Cleanup: pep8 edits
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2012-02-04 11:10:41 +00:00 |
space_outliner.py
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Fixing issues with i18n stuff:
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2011-09-15 13:20:18 +00:00 |
space_sequencer.py
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replace relative imports with absolute imports so scritps can be executed directly (live editing).
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2012-04-04 14:39:52 +00:00 |
space_text.py
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Fix #29655: keyboard shortcuts missing from text editor text menu, and removed
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2011-12-19 14:23:19 +00:00 |
space_time.py
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pep8 edits, also remove unused vars
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2012-01-17 17:57:20 +00:00 |
space_userpref_keymap.py
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code cleanup: remove unused imports/defines + other redundant code.
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2012-04-08 13:11:25 +00:00 |
space_userpref.py
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code cleanup: mselect conversion when creating a bmesh from a bmesh was overly verbose.
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2012-04-11 11:22:19 +00:00 |
space_view3d_toolbar.py
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expose double limit used by auto-merge, addresses bug [#30884]
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2012-04-10 01:45:22 +00:00 |
space_view3d.py
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Do not hide (gray out) lens/lock to object/lock to cursor options in Quad views (View panel)...
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2012-04-13 15:21:26 +00:00 |