blender/source/gameengine/BlenderRoutines
Brecht Van Lommel feeab1ad53 Fix #34997: when starting the game engine in one window and switching to a second
window, the game would stop drawing in the first and mess up the OpenGL state of
the second.

Also fixes glPushAttrib/glPopAttrib getting out of sync in some cases.
2013-04-18 16:28:39 +00:00
..
BL_KetsjiEmbedStart.cpp Fix #34997: when starting the game engine in one window and switching to a second 2013-04-18 16:28:39 +00:00
BL_System.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
BL_System.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
CMakeLists.txt make bullet optional again 2013-01-23 07:26:39 +00:00
KX_BlenderCanvas.cpp Fix #34997: when starting the game engine in one window and switching to a second 2013-04-18 16:28:39 +00:00
KX_BlenderCanvas.h Fix #34997: when starting the game engine in one window and switching to a second 2013-04-18 16:28:39 +00:00
KX_BlenderGL.cpp Fix #34997: when starting the game engine in one window and switching to a second 2013-04-18 16:28:39 +00:00
KX_BlenderGL.h Fix #34997: when starting the game engine in one window and switching to a second 2013-04-18 16:28:39 +00:00
KX_BlenderInputDevice.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_BlenderInputDevice.h code cleanup: rename BKE_mesh_to_curve_ex --> BKE_mesh_to_curve_nurblist, 2013-03-15 10:48:48 +00:00
KX_BlenderKeyboardDevice.cpp style cleanup: comment format 2013-02-02 04:48:21 +00:00
KX_BlenderKeyboardDevice.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_BlenderMouseDevice.cpp style cleanup: comment format 2013-02-02 04:48:21 +00:00
KX_BlenderMouseDevice.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
KX_BlenderRenderTools.cpp style cleanup: 2013-03-26 07:29:01 +00:00
KX_BlenderRenderTools.h BGE Profile : visual feedback bars and improvements 2013-01-28 01:26:36 +00:00
KX_BlenderSystem.cpp code cleanup: check for msvc directly when using warning pragma's. 2012-10-15 02:15:07 +00:00
KX_BlenderSystem.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00