blender/source/gameengine
Simon Clitherow 208da2a5d0 Added support for compiling BULLET with scons on windows
using bandoler's patch as a basis (thanks!).

A couple of notes:

-  This is for windows only, I did not have a chance to try linux yet.

-  SConscript for PHY_Bullet may need tweaking (plus support
 for other platforms), but at least it's in there :)

Any problems, shout :)
2005-08-01 21:19:41 +00:00
..
BlenderRoutines Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00
Converter Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00
Expressions Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
GameLogic more preparations for bullet physics, and some eol issues with SCA_Joystick* 2005-07-18 05:41:00 +00:00
GamePlayer - added debug line drawing in gameengine (handy for debugging physics problems) 2005-07-27 09:30:53 +00:00
Ketsji Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00
Network Big patches: 2005-03-25 10:33:39 +00:00
Physics Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00
PyDoc Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
Rasterizer - added debug line drawing in gameengine (handy for debugging physics problems) 2005-07-27 09:30:53 +00:00
SceneGraph big warning hunt commit 2005-03-09 19:45:59 +00:00
Makefile Added 2 options to the Makefiles (enable in environment, user-def.mk, 2004-03-21 19:59:51 +00:00
SConscript Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00