blender/source/gameengine/Rasterizer
Erwin Coumans 411123b250 - added debug line drawing in gameengine (handy for debugging physics problems)
- added #ifdef for a visual studio 8 crashing problems
- added scaling and tolerances to triangle meshes
2005-07-27 09:30:53 +00:00
..
RAS_OpenGLRasterizer - added debug line drawing in gameengine (handy for debugging physics problems) 2005-07-27 09:30:53 +00:00
Makefile - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
RAS_BucketManager.cpp Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. 2005-01-16 06:02:06 +00:00
RAS_BucketManager.h Port a few rasterizer changes from tuhopuu2: 2004-07-17 05:23:17 +00:00
RAS_CameraData.h 1. Check material names passed to the physics engine (for collision sensors.) 2004-04-11 02:50:02 +00:00
RAS_Deformer.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_FramingManager.cpp More warning cleanups... 2005-01-03 18:05:24 +00:00
RAS_FramingManager.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_ICanvas.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_IPolygonMaterial.cpp Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. 2005-01-16 06:02:06 +00:00
RAS_IPolygonMaterial.h Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. 2005-01-16 06:02:06 +00:00
RAS_IRasterizer.h - added debug line drawing in gameengine (handy for debugging physics problems) 2005-07-27 09:30:53 +00:00
RAS_IRenderTools.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
RAS_IRenderTools.h Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled. 2004-05-26 12:01:08 +00:00
RAS_LightObject.h Lighting updates: 2004-06-07 11:01:31 +00:00
RAS_MaterialBucket.cpp Fix lighting in game engine 2005-04-23 11:54:21 +00:00
RAS_MaterialBucket.h Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. 2005-01-16 06:02:06 +00:00
RAS_MeshObject.cpp big warning hunt commit 2005-03-09 19:45:59 +00:00
RAS_MeshObject.h Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects) 2004-11-22 10:19:19 +00:00
RAS_ObjectColor.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_Polygon.cpp More warning cleanups... 2005-01-03 18:05:24 +00:00
RAS_Polygon.h Port a few rasterizer changes from tuhopuu2: 2004-07-17 05:23:17 +00:00
RAS_Rect.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_texmatrix.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
RAS_TexMatrix.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_TexVert.cpp More warning cleanups... 2005-01-03 18:05:24 +00:00
RAS_TexVert.h Port a few rasterizer changes from tuhopuu2: 2004-07-17 05:23:17 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00