blender/intern/cycles/render
Thomas Dinges 49a64a0ab7 Cycles / Cleanup:
* All references to old textures should now be finally removed.
2012-06-08 20:17:02 +00:00
..
attribute.cpp Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
attribute.h Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
background.cpp Cycles: add render layer use environment option to disable world lighting on 2012-04-13 12:58:12 +00:00
background.h Cycles: add render layer use environment option to disable world lighting on 2012-04-13 12:58:12 +00:00
buffers.cpp Cycles: border render now works in the viewport, when looking through the 2012-06-06 23:27:43 +00:00
buffers.h Cycles: viewport rendered draw mode now shows background images, also changed the 2012-03-28 09:07:10 +00:00
camera.cpp Cycles: border render now works in the viewport, when looking through the 2012-06-06 23:27:43 +00:00
camera.h Cycles: border render now works in the viewport, when looking through the 2012-06-06 23:27:43 +00:00
CMakeLists.txt Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
film.cpp Fix #31518: changing cycles exposure did unnecessary rerender in viewport. 2012-05-18 14:06:53 +00:00
film.h Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
filter.cpp Fix #29274: problem compiling cycles opencl kernel from directory with spaces. 2011-11-22 16:38:58 +00:00
filter.h Cycles: 2011-08-28 13:55:59 +00:00
graph.cpp Fix #31645, mix node results in crash upon render. This happens when unused mix nodes are removed from the cycles graph. In case the inputs are both unconnected it still tried to reconnect them. 2012-05-30 15:47:12 +00:00
graph.h Generalized node groups for Cycles. 2011-12-18 15:34:06 +00:00
image.cpp Cycles: OpenCL image texture support, fix an attribute node issue and refactor 2012-05-13 12:32:44 +00:00
image.h Cycles: OpenCL image texture support, fix an attribute node issue and refactor 2012-05-13 12:32:44 +00:00
integrator.cpp Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
integrator.h Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
light.cpp Cycles: spot lamp support. 2012-06-04 17:17:10 +00:00
light.h Cycles: spot lamp support. 2012-06-04 17:17:10 +00:00
mesh_displace.cpp Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
mesh.cpp Cycles: OpenCL image texture support, fix an attribute node issue and refactor 2012-05-13 12:32:44 +00:00
mesh.h Cycles: threading optimizations 2012-05-05 19:44:33 +00:00
nodes.cpp Cycles / Cleanup: 2012-06-08 20:17:02 +00:00
nodes.h Particle Info node for Cycles. This can be used to access particle information in material shaders for dupli objects. For now only the particle Age and individual Lifetime (in frames) are supported, more attributes can be added when needed. 2012-06-08 16:17:57 +00:00
object.cpp Particle Info node for Cycles. This can be used to access particle information in material shaders for dupli objects. For now only the particle Age and individual Lifetime (in frames) are supported, more attributes can be added when needed. 2012-06-08 16:17:57 +00:00
object.h Particle Info node for Cycles. This can be used to access particle information in material shaders for dupli objects. For now only the particle Age and individual Lifetime (in frames) are supported, more attributes can be added when needed. 2012-06-08 16:17:57 +00:00
osl.cpp Cycles: revert commit that joined surface/volume socket into a single shader socket, 2011-10-12 23:03:12 +00:00
osl.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
scene.cpp Cycles: OpenCL image texture support, fix an attribute node issue and refactor 2012-05-13 12:32:44 +00:00
scene.h Particle Info node for Cycles. This can be used to access particle information in material shaders for dupli objects. For now only the particle Age and individual Lifetime (in frames) are supported, more attributes can be added when needed. 2012-06-08 16:17:57 +00:00
session.cpp Cycles: border render now works in the viewport, when looking through the 2012-06-06 23:27:43 +00:00
session.h Fix #30246: rendering multiple render layers with CUDA still not working, 2012-02-23 19:48:18 +00:00
shader.cpp Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
shader.h Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
sobol.cpp Fix #29528: crash adding subsurf modifier in a particular scene with viewport render. 2011-12-08 21:55:35 +00:00
sobol.h Fix #29528: crash adding subsurf modifier in a particular scene with viewport render. 2011-12-08 21:55:35 +00:00
svm.cpp Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
svm.h Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
tile.cpp Cycles: device code refactoring, no functional changes. 2012-01-04 18:06:32 +00:00
tile.h Cycles: some small code refactoring related to buffer parameters. 2011-12-21 13:48:35 +00:00