blender/source/gameengine/Rasterizer
Kester Maddock 9827bf0cd7 Up the maximum triangles in a bucket.
GPUs can do more now.
2004-05-16 12:56:36 +00:00
..
RAS_OpenGLRasterizer Use const for SetProjectionMatrix 2004-05-16 12:55:21 +00:00
Makefile - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
RAS_BucketManager.cpp [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
RAS_BucketManager.h [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
RAS_CameraData.h 1. Check material names passed to the physics engine (for collision sensors.) 2004-04-11 02:50:02 +00:00
RAS_Deformer.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_FramingManager.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
RAS_FramingManager.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_ICanvas.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_IPolygonMaterial.cpp Use a better compare function for RAS_IPolygonMaterial 2004-05-04 13:17:46 +00:00
RAS_IPolygonMaterial.h Fix for bug #945 getVertexArrayLength(x) returns different values on different runs of the game engine. 2004-05-04 09:34:02 +00:00
RAS_IRasterizer.h Synchronise game engine with Tuhopuu2 tree. 2004-04-24 06:40:15 +00:00
RAS_IRenderTools.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
RAS_IRenderTools.h [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
RAS_LightObject.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_MaterialBucket.cpp Fix for bug #945 getVertexArrayLength(x) returns different values on different runs of the game engine. 2004-05-04 09:34:02 +00:00
RAS_MaterialBucket.h Fix for bug #945 getVertexArrayLength(x) returns different values on different runs of the game engine. 2004-05-04 09:34:02 +00:00
RAS_MeshObject.cpp Use a better compare function for RAS_IPolygonMaterial 2004-05-04 13:17:46 +00:00
RAS_MeshObject.h Up the maximum triangles in a bucket. 2004-05-16 12:56:36 +00:00
RAS_ObjectColor.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_Polygon.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
RAS_Polygon.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_Rect.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_texmatrix.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
RAS_TexMatrix.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_TexVert.cpp Inline accessor methods used by armature deformation. 2004-05-16 12:55:37 +00:00
RAS_TexVert.h Inline accessor methods used by armature deformation. 2004-05-16 12:55:37 +00:00
SConscript [SCONS] Optimisation flags for msvc 2004-04-22 04:50:41 +00:00