blender/source/gameengine/PyDoc/KX_NetworkMessageSensor.py

60 lines
1.5 KiB
Python

# $Id$
# Documentation for KX_NetworkMessageSensor
from SCA_ISensor import *
class KX_NetworkMessageSensor(SCA_ISensor):
"""
The Message Sensor logic brick.
Currently only loopback (local) networks are supported.
@ivar subject: The subject the sensor is looking for.
@type subject: string
@ivar frameMessageCount: The number of messages received since the last frame.
(Read-only)
@type framemessageCount: int
@ivar subjects: The list of message subjects received. (Read-only)
@type subjects: list of strings
@ivar bodies: The list of message bodies received. (Read-only)
@type bodies: list of strings
"""
def setSubjectFilterText(subject):
"""
DEPRECATED: Use the subject property instead.
Change the message subject text that this sensor is listening to.
@type subject: string
@param subject: the new message subject to listen for.
"""
def getFrameMessageCount():
"""
DEPRECATED: Use the frameMessageCount property instead.
Get the number of messages received since the last frame.
@rtype: integer
"""
def getBodies():
"""
DEPRECATED: Use the bodies property instead.
Gets the list of message bodies.
@rtype: list
"""
def getSubject():
"""
DEPRECATED: Use the subject property instead.
Gets the message subject this sensor is listening for from the Subject: field.
@rtype: string
"""
def getSubjects():
"""
DEPRECATED: Use the subjects property instead.
Gets the list of message subjects received.
@rtype: list
"""