blender/source/gameengine
Campbell Barton 3038fb1a01 [#18606] Writing to KX_GameObject.orientation causes crash
Own bug, conversion function to get an orientation from python - PyOrientationTo() ignored user input completely :| (breaking the orientation attribute)

Also made KX_GameObject worldOrientation writable and minor doc fixes.
2009-04-25 07:17:36 +00:00
..
BlenderRoutines Fix for part of bug #18496: issue with light state switching 2009-04-23 13:30:34 +00:00
Converter BGE: removed support for time dependent modifiers, they don't make sense in the GE. Disable modifiers when Bullet soft body is used: bullet needs the original vertex array. 2009-04-24 19:49:15 +00:00
Expressions BGE API - small changes 2009-04-24 20:27:04 +00:00
GameLogic patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes 2009-04-23 00:47:45 +00:00
GamePlayer Fix for part of bug #18496: issue with light state switching 2009-04-23 13:30:34 +00:00
Ketsji [#18606] Writing to KX_GameObject.orientation causes crash 2009-04-25 07:17:36 +00:00
Network BGE patch #18350: Add sendMessage() to GameLogic. Added sendMessage to both GameLogic and KX_GameObject. 2009-04-08 16:57:08 +00:00
Physics BGE bug #17863: Shaky game camera. 2009-04-23 20:30:01 +00:00
PyDoc [#18606] Writing to KX_GameObject.orientation causes crash 2009-04-25 07:17:36 +00:00
Rasterizer BGE bug #17670: Python controlled mist doesnt work in textured mode. 2009-04-22 22:12:36 +00:00
SceneGraph BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
VideoTexture BGE VideoTexture: fix bug with VideoTexture.materialID() since recent commit. 2009-04-20 21:20:33 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00