.. |
properties_animviz.py
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pep8 cleanup
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2010-03-06 01:40:29 +00:00 |
properties_data_armature_rigify.py
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fix for nasty bug where registering properties would register them in the parent classes SRNA, made for confusing rigify args turning up in add sequencer adding collection.
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2010-03-16 17:20:15 +00:00 |
properties_data_armature.py
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pep8 cleanup
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2010-03-06 01:40:29 +00:00 |
properties_data_bone.py
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Restore iTaSC UI.
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2010-03-07 09:53:59 +00:00 |
properties_data_camera.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
properties_data_curve.py
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merge own commits into render branch into trunk since 27560
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2010-03-20 16:41:01 +00:00 |
properties_data_empty.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
properties_data_lamp.py
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pep8 warnings
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2010-03-14 23:26:17 +00:00 |
properties_data_lattice.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
properties_data_mesh.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
properties_data_metaball.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
properties_data_modifier.py
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Screw Modifier (old patch was called Lathe)
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2010-03-22 00:22:52 +00:00 |
properties_game.py
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scene.render_data -> scene.render
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2010-02-23 12:48:35 +00:00 |
properties_material.py
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Fix node material properties not showing correct, the code here should not
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2010-03-22 15:50:16 +00:00 |
properties_object_constraint.py
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New "Maintain Volume" constraint. When attached to a bone, you specify a "free" axis. Upon scaling, this free axis scales normally, but the constraint forces the other two axes to adjust themselves appropriately so that overall bone volume is maintained. So, setting "Y" as the free axis (the default) creates a bone that automatically squashes and stretches when scaling. Thanks to Aligorith, Fweeb, Cessen and others for the feedback.
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2010-03-16 12:55:56 +00:00 |
properties_object.py
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pep8 cleanup
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2010-03-06 01:40:29 +00:00 |
properties_particle.py
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Few small hair dynamics goodies:
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2010-02-26 03:24:21 +00:00 |
properties_physics_cloth.py
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scene.render_data -> scene.render
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2010-02-23 12:48:35 +00:00 |
properties_physics_common.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
properties_physics_field.py
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scene.render_data -> scene.render
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2010-02-23 12:48:35 +00:00 |
properties_physics_fluid.py
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scene.render_data -> scene.render
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2010-02-23 12:48:35 +00:00 |
properties_physics_smoke.py
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scene.render_data -> scene.render
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2010-02-23 12:48:35 +00:00 |
properties_physics_softbody.py
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pep8 warnings
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2010-03-14 23:26:17 +00:00 |
properties_render.py
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no need to include the setting names in enum items
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2010-03-16 18:22:55 +00:00 |
properties_scene.py
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Keying Set Fixes:
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2010-03-16 10:18:19 +00:00 |
properties_texture.py
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Fixed a crash switching to brush texture nodes
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2010-03-17 22:54:55 +00:00 |
properties_world.py
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scene.render_data -> scene.render
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2010-02-23 12:48:35 +00:00 |
space_buttons.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
space_console.py
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replace operator options bl_undo and bl_register with bl_options
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2010-03-01 00:03:51 +00:00 |
space_dopesheet.py
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Bugfix #21565: Scale keys from DopeSheet transform menu causes crash
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2010-03-14 03:05:30 +00:00 |
space_filebrowser.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
space_graph.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
space_image.py
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merge own commits into render branch into trunk since 27560
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2010-03-20 16:41:01 +00:00 |
space_info.py
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move render operators into their own files, render_internal.c & render_opengl.c, rather then have them in the screen module.
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2010-03-08 16:36:53 +00:00 |
space_logic.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
space_nla.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
space_node.py
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Fixed a crash switching to brush texture nodes
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2010-03-17 22:54:55 +00:00 |
space_outliner.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
space_sequencer.py
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Sound bugfixes:
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2010-03-17 21:38:53 +00:00 |
space_text.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
space_time.py
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pep8 cleanup + correction for external player operator return value.
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2010-02-22 23:32:58 +00:00 |
space_userpref.py
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merge own commits into render branch into trunk since 27560
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2010-03-20 16:41:01 +00:00 |
space_view3d_toolbar.py
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Sculpt Mode Bugfixes:
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2010-03-22 11:59:36 +00:00 |
space_view3d.py
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Operator name improvements in select menu
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2010-03-20 05:14:22 +00:00 |