Go to file
Nicholas Bishop 31f978c8ef Move layer displacements from SculptUndoNode to PBVHNode
* This doesn't make much difference for regular mesh/multires
  sculpting, but for dynamic topology sculpting the undo stack isn't
  split up by PBVH nodes, so it's more convenient to store the layer
  data in PBVH nodes.

* Note that the life cycle of the layer displacement data is
  unchanged -- it's only valid during a stroke with the layer brush,
  gets free'd when the undo step ends.
2012-12-30 18:26:11 +00:00
build_files Add datafiles/locale/languages to blender.spec.in for CPack 2012-12-28 23:30:34 +00:00
doc patch [#33609] Syntax highlighting for OSL in Text Editor 2012-12-29 18:25:03 +00:00
extern Import the RangeTree library into extern 2012-12-30 18:20:52 +00:00
intern Revert change from Jens, wrong pointer check in the code. 2012-12-30 10:38:56 +00:00
release OSL Templates: remove unnecessary stdosl.h include. 2012-12-30 10:37:32 +00:00
source Move layer displacements from SculptUndoNode to PBVHNode 2012-12-30 18:26:11 +00:00
CMakeLists.txt CMake: on linux, make boost now always require multithreaded libs, disabling 2012-12-13 08:46:07 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
SConstruct patch [#33669] SConstruct: Tell how to pass BF_PYTHON_INC to SCons is it is not found 2012-12-28 12:12:04 +00:00