blender/intern/ghost
Damien Plisson 698086dfb1 MAC/Cocoa:
- Drag'n'Drop events are now correctly signaled to the main loop for dispatch (these events were directly handled in cocoa callbacks without notifying the process loop)
- Fix timestamping of events & add debug print of drag'n'drop events.
2009-11-15 08:34:31 +00:00
..
doc This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone. 2007-08-28 10:07:08 +00:00
intern MAC/Cocoa: 2009-11-15 08:34:31 +00:00
make Update MSVC project files 2009-11-13 13:06:26 +00:00
test Big, big commit!! 2009-05-05 23:10:32 +00:00
CMakeLists.txt Cocoa port start: 2009-09-30 08:47:39 +00:00
GHOST_C-api.h Drag & drop implementation at GHOST level (only OSX for now) 2009-11-10 12:56:46 +00:00
GHOST_IEvent.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GHOST_IEventConsumer.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GHOST_ISystem.h Drag & drop implementation at GHOST level (only OSX for now) 2009-11-10 12:56:46 +00:00
GHOST_ITimerTask.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GHOST_IWindow.h wrap the mouse within the region while grabbing so on release the current view never changes and less likelyhood of loosing the cursor when running blender on 2+ screens. (assuming the 3d view isnt stretched over both) 2009-10-17 19:32:28 +00:00
GHOST_Rect.h - wrapping failed with the cursor at the screen edge, 2009-10-17 14:54:13 +00:00
GHOST_Types.h Drag & drop implementation at GHOST level (only OSX for now) 2009-11-10 12:56:46 +00:00
Makefile Makefile updates for Blender 2.5 (from GSR) 2009-03-19 01:50:45 +00:00
SConscript Mac / COCOA : 2009-10-30 20:20:48 +00:00