blender/source/gameengine/Rasterizer
Mitchell Stokes a6007d1a5c A couple of changes to 2D filters to make adding new built-in ones nicer:
* Built-in filters were not being analyzed, which means no depth or luminance textures for them
  * Removed an unnecessary if that becomes really hairy when new built-in filters are added (ie, when filters are defined beyond the value used for custom filters)
2010-11-01 00:15:12 +00:00
..
RAS_OpenGLFilters correct fsf address 2010-02-12 13:34:04 +00:00
RAS_OpenGLRasterizer use explicit file paths for CMake rather then globing, This is recommended by cmake devs. 2010-10-23 04:05:55 +00:00
CMakeLists.txt use explicit file paths for CMake rather then globing, This is recommended by cmake devs. 2010-10-23 04:05:55 +00:00
Makefile Update address in license block. 2010-08-10 21:22:26 +00:00
RAS_2DFilterManager.cpp A couple of changes to 2D filters to make adding new built-in ones nicer: 2010-11-01 00:15:12 +00:00
RAS_2DFilterManager.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_BucketManager.cpp update for MingW/CMake 2010-09-15 16:13:32 +00:00
RAS_BucketManager.h BGE: When dynamically loading scenes (bge.logic.LibLoad()) in GLSL mode, the lights in the loaded scene would not affect the current scene and vice versa. To fix this, I've updated to merge code to update the scenes that the shaders are using to the scene being merged into. 2010-06-16 19:07:20 +00:00
RAS_CameraData.h use BLI_findstring in more places & remove some warnings, no functional changes. 2010-02-22 09:22:36 +00:00
RAS_Deformer.h update for MingW/CMake 2010-09-15 16:13:32 +00:00
RAS_FramingManager.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
RAS_FramingManager.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_ICanvas.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_IPolygonMaterial.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
RAS_IPolygonMaterial.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_IRasterizer.h update for MingW/CMake 2010-09-15 16:13:32 +00:00
RAS_IRenderTools.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_IRenderTools.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_LightObject.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_MaterialBucket.cpp update for MingW/CMake 2010-09-15 16:13:32 +00:00
RAS_MaterialBucket.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_MeshObject.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_MeshObject.h update for MingW/CMake 2010-09-15 16:13:32 +00:00
RAS_ObjectColor.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_Polygon.cpp update for MingW/CMake 2010-09-15 16:13:32 +00:00
RAS_Polygon.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_Rect.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_texmatrix.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
RAS_TexMatrix.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_TexVert.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_TexVert.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
SConscript rename and negate DISABLE_PYTHON --> WITH_PYTHON 2010-10-31 04:11:39 +00:00