forked from bartvdbraak/blender
37b5472dd2
----- Bugfixes for #6816 and #6988: Under Windows, Blender would crash if boolean operations were done on objects which resulted in an empty mesh. Problem was "iterators" created for ConvertCSGDescriptorsToDerivedMesh() tried to access invalid memory. |
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.. | ||
bmfont | ||
boolop | ||
bsp | ||
container | ||
decimation | ||
elbeem | ||
ghost | ||
guardedalloc | ||
iksolver | ||
make | ||
memutil | ||
moto | ||
opennl | ||
SoundSystem | ||
string | ||
CMakeLists.txt | ||
Makefile | ||
SConscript |