blender/intern/cycles/kernel/svm
Stuart Broadfoot e9ba345c46 New feature
Patch [#33445] - Experimental Cycles Hair Rendering (CPU only)

This patch allows hair data to be exported to cycles and introduces a new line segment primitive to render with.

The UI appears under the particle tab and there is a new hair info node available.

It is only available under the experimental feature set and for cpu rendering.
2012-12-28 14:21:30 +00:00
..
svm_attribute.h New feature 2012-12-28 14:21:30 +00:00
svm_brick.h Fix cycles CUDA sm 1.3 build with 32 bit compiler, tweaked voronoi 2012-11-30 07:27:17 +00:00
svm_brightness.h Fix #30004: cycles brightness/contrast node issues. The formula used did not work 2012-02-08 17:09:30 +00:00
svm_camera.h Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead. 2012-04-16 08:35:21 +00:00
svm_checker.h Cycles: small tweak to checker texture, scale rather than add with epsilon, 2012-01-09 16:57:26 +00:00
svm_closure.h Fix another cycles SVM issue with closures, was not using correct sample weight 2012-12-01 22:00:25 +00:00
svm_convert.h Integer socket support in Cycles. Int values are already supported natively in OSL, but were not used as actual ints on the SVM stack. This patch implements all the necessary functionality to support reading input values from RNA properties and convert between SHADER_SOCKET_INT and other types. 2012-10-20 13:11:45 +00:00
svm_displace.h Cycles: per-BSDF normal input and new Bump node. 2012-10-10 15:56:43 +00:00
svm_fresnel.h Cycles/ Layer Weight Node: 2012-10-19 13:51:37 +00:00
svm_gamma.h Cycles: remove a few usages of double, to fix opencl warnings. 2012-04-30 10:03:13 +00:00
svm_geometry.h New feature 2012-12-28 14:21:30 +00:00
svm_gradient.h style cleanup: assignment & indentation. 2012-06-09 18:56:12 +00:00
svm_hsv.h Fix #33267: cycles math node power gave different results for CPU and GPU. The 2012-11-23 17:39:41 +00:00
svm_image.h Cycles: fix crash rendering textured objects in OpenCL 2012-11-05 08:05:24 +00:00
svm_invert.h Invert Color Cycles Node 2011-12-03 23:05:35 +00:00
svm_light_path.h Cycles: add light falloff node, with quadratic/linear/constant falloff and a 2012-05-07 20:24:38 +00:00
svm_magic.h style cleanup: assignment & indentation. 2012-06-09 18:56:12 +00:00
svm_mapping.h Cycles: add light falloff node, with quadratic/linear/constant falloff and a 2012-05-07 20:24:38 +00:00
svm_math.h Cycles OSL: diffuse_toon and specular_toon closures. These are toon shaders with 2012-12-19 21:17:16 +00:00
svm_mix.h clamp for Mix node 2012-08-30 06:31:02 +00:00
svm_musgrave.h code cleanup: quiet all warnings about double promotion (either by changing the type or explicitly casting). 2012-06-09 17:45:22 +00:00
svm_noise.h style cleanup 2012-09-20 12:29:28 +00:00
svm_noisetex.h Cycles / OSL: 2012-06-02 21:34:25 +00:00
svm_normal.h Fix #29715: cycles and glsl normal node not working correct. 2011-12-28 19:42:22 +00:00
svm_ramp.h Cycles: RGB and Vector Curves nodes now supported, with the limitation that the 2012-12-11 14:39:37 +00:00
svm_sepcomb_rgb.h cycles separateRGB: fix for cuda kernel building. 2011-12-02 07:13:48 +00:00
svm_sky.h Cycles: some steps to getting OpenCL backend to compile. 2011-05-20 12:26:01 +00:00
svm_tex_coord.h New feature 2012-12-28 14:21:30 +00:00
svm_texture.h Fix cycles CUDA sm 1.3 build with 32 bit compiler, tweaked voronoi 2012-11-30 07:27:17 +00:00
svm_types.h New feature 2012-12-28 14:21:30 +00:00
svm_value.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_voronoi.h Fix cycles CUDA sm 1.3 build with 32 bit compiler, tweaked voronoi 2012-11-30 07:27:17 +00:00
svm_wave.h style cleanup: assignment & indentation. 2012-06-09 18:56:12 +00:00
svm.h New feature 2012-12-28 14:21:30 +00:00