blender/source/gameengine/BlenderRoutines
Erwin Coumans 438d114f1a - GEadded VSYNC for Mac OS X swapbuffers (can be easily undone by commenting out the #define WAIT_FOR_VSYNC 1
- GEdon't crash when attempting to add constraint on game objects without physics controller
- GEimproved some physics -> graphics synchronization issues
- small experiment with game engine timing to smooth framerate/reduce tearing
2006-12-02 22:25:47 +00:00
..
BL_KetsjiEmbedStart.cpp - GEadded VSYNC for Mac OS X swapbuffers (can be easily undone by commenting out the #define WAIT_FOR_VSYNC 1 2006-12-02 22:25:47 +00:00
CMakeLists.txt updated CMake files for game engine for Bullet 2.x upgrade 2006-11-21 06:37:01 +00:00
KX_BlenderCanvas.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_BlenderCanvas.h added a buch of 2003-01-07 00:18:59 +00:00
KX_BlenderGL.cpp Added custom vertex/edge/face data for meshes: 2006-11-20 04:28:02 +00:00
KX_BlenderGL.h Added custom vertex/edge/face data for meshes: 2006-11-20 04:28:02 +00:00
KX_BlenderInputDevice.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_BlenderInputDevice.h Mouse Wheel Support for the Game Engine. 2004-05-02 23:45:03 +00:00
KX_BlenderKeyboardDevice.cpp Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware. 2004-10-16 11:41:50 +00:00
KX_BlenderKeyboardDevice.h Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware. 2004-10-16 11:41:50 +00:00
KX_BlenderMouseDevice.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_BlenderMouseDevice.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_BlenderPolyMaterial.cpp Added custom vertex/edge/face data for meshes: 2006-11-20 04:28:02 +00:00
KX_BlenderPolyMaterial.h Added custom vertex/edge/face data for meshes: 2006-11-20 04:28:02 +00:00
KX_BlenderRenderTools.cpp Added custom vertex/edge/face data for meshes: 2006-11-20 04:28:02 +00:00
KX_BlenderRenderTools.h Big patches: 2005-03-25 10:33:39 +00:00
KX_BlenderSystem.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_BlenderSystem.h Remove unused reference to "blendertimer.h" 2003-03-24 16:38:32 +00:00
Makefile Changes for OSX compiling with Makefiles; 2004-05-01 16:52:29 +00:00
SConscript ==SCons== 2006-02-07 21:24:36 +00:00