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Martin Poirier 3d7271f059 === Transform Snap ===
Snapping Mode: Active

With this mode, the active element (at this time, object or vertice) is used as snapping target. If there is no active element in the selection, it reverts back to median mode.


Edit Mode snapping, other meshes no longer have to be selected to act as snapping point.


Fix a potential bug with snapping point from other meshes.
2008-01-20 22:43:48 +00:00
bin/.blender Cleaned up some case issues with language files... 2007-07-24 15:24:19 +00:00
blenderplayer CMake: Fix build after nodes changes (including GE linking) 2007-04-09 11:30:06 +00:00
CMake CMake: Move genrated dna.c and cmake_blender_libs.txt to binary directories to keep source dir pristine. Also flag removed libraries as status and not "error" messages. 2006-12-07 00:18:57 +00:00
config missing header from editipo.c 2008-01-19 19:01:19 +00:00
doc add the option of not installing to scons build system 2007-08-14 20:55:59 +00:00
extern Fixing makefiles for binreloc I made it use flags like other 2008-01-18 21:39:47 +00:00
intern Split guardedalloc print into 2 funcs, 1 that prints on errors, another then prints the memory blocks as a python dict, minor changes to help text 2008-01-03 14:53:44 +00:00
po This is patch: [#7823] Improvements for the German translation 2007-11-29 16:56:09 +00:00
projectfiles == Sequencer == 2007-10-02 12:36:53 +00:00
projectfiles_vc7 == MSVC 7.1 projectfiles == 2008-01-13 15:10:09 +00:00
release minor changes to address bugs 2008-01-19 21:52:09 +00:00
source === Transform Snap === 2008-01-20 22:43:48 +00:00
tools made BINRELOC disabled by default with scons, only enable for linux 2008-01-19 18:52:39 +00:00
CMakeLists.txt Fixing makefiles for binreloc I made it use flags like other 2008-01-18 21:39:47 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct A little christmas present for the lazy coders. 2007-12-20 17:52:57 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse