forked from bartvdbraak/blender
3d7271f059
Snapping Mode: Active With this mode, the active element (at this time, object or vertice) is used as snapping target. If there is no active element in the selection, it reverts back to median mode. Edit Mode snapping, other meshes no longer have to be selected to act as snapping point. Fix a potential bug with snapping point from other meshes. |
||
---|---|---|
.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |