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attribute.cpp
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Cycles: fix msvc compile warning, patch by Jason Wilkins.
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2012-02-28 16:45:01 +00:00 |
attribute.h
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Cycles: fix msvc compile warning, patch by Jason Wilkins.
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2012-02-28 16:45:01 +00:00 |
background.cpp
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
background.h
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
buffers.cpp
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Fix/tweak for cycles border render, it wasn't generating the exact same samples
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2012-04-16 09:52:25 +00:00 |
buffers.h
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Cycles: viewport rendered draw mode now shows background images, also changed the
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2012-03-28 09:07:10 +00:00 |
camera.cpp
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Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead.
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2012-04-16 08:35:21 +00:00 |
camera.h
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Cycles: support for camera rendering an environment map with equirectangular
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2012-02-28 16:44:54 +00:00 |
CMakeLists.txt
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spelling cleanup
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2012-03-18 07:38:51 +00:00 |
film.cpp
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Fix exposure being applied to cycles AO pass.
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2012-04-19 15:00:54 +00:00 |
film.h
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Fix #30551: cycles passes combining did not always give identical result combined
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2012-03-28 12:18:12 +00:00 |
filter.cpp
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Fix #29274: problem compiling cycles opencl kernel from directory with spaces.
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2011-11-22 16:38:58 +00:00 |
filter.h
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Cycles:
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2011-08-28 13:55:59 +00:00 |
graph.cpp
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Generalized node groups for Cycles.
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2011-12-18 15:34:06 +00:00 |
graph.h
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Generalized node groups for Cycles.
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2011-12-18 15:34:06 +00:00 |
image.cpp
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Cycles: float texture support. Due to GPU limitations there are now 95 byte,
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2012-03-07 12:27:18 +00:00 |
image.h
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Cycles: float texture support. Due to GPU limitations there are now 95 byte,
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2012-03-07 12:27:18 +00:00 |
integrator.cpp
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Cycles: add rejection of inf/nan samples, in principle these should not happen
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2012-04-05 15:17:45 +00:00 |
integrator.h
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Cycles: add rejection of inf/nan samples, in principle these should not happen
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2012-04-05 15:17:45 +00:00 |
light.cpp
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Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead.
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2012-04-16 08:35:21 +00:00 |
light.h
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Sample as Lamp option for world shaders, to enable multiple importance sampling.
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2012-01-20 17:49:17 +00:00 |
mesh_displace.cpp
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Sample as Lamp option for world shaders, to enable multiple importance sampling.
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2012-01-20 17:49:17 +00:00 |
mesh.cpp
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Cycles: fix msvc compile warning, patch by Jason Wilkins.
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2012-02-28 16:45:01 +00:00 |
mesh.h
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Cycles:
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2011-11-12 14:29:52 +00:00 |
nodes.cpp
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Cycles: fix for ColorRamp node alpha output.
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2012-03-26 13:21:43 +00:00 |
nodes.h
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Cycles: add ColorRamp node.
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2012-03-26 12:45:14 +00:00 |
object.cpp
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Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead.
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2012-04-16 08:35:21 +00:00 |
object.h
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Cycles: Render Passes
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2012-01-25 17:23:52 +00:00 |
osl.cpp
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Cycles: revert commit that joined surface/volume socket into a single shader socket,
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2011-10-12 23:03:12 +00:00 |
osl.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
scene.cpp
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Cycles: fix AO pass not rendering with AO enabled for world, and make mask
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2012-02-28 19:43:33 +00:00 |
scene.h
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
session.cpp
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Fix #30710: cycles wrong render time after pause/unpause in viewport.
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2012-04-04 16:11:44 +00:00 |
session.h
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Fix #30246: rendering multiple render layers with CUDA still not working,
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2012-02-23 19:48:18 +00:00 |
shader.cpp
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
shader.h
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Cycles: Render Passes
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2012-01-25 17:23:52 +00:00 |
sobol.cpp
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
sobol.h
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
svm.cpp
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Cycles: add ColorRamp node.
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2012-03-26 12:45:14 +00:00 |
svm.h
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Cycles: add ColorRamp node.
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2012-03-26 12:45:14 +00:00 |
tile.cpp
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Cycles: device code refactoring, no functional changes.
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2012-01-04 18:06:32 +00:00 |
tile.h
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Cycles: some small code refactoring related to buffer parameters.
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2011-12-21 13:48:35 +00:00 |