blender/source/gameengine
Mike Erwin 33ef28068a BGE: remove calls to GLSL support query (it's always supported)
Reworked logic in the few places that still called this. Deleted the "GLSL not supported" fallbacks.

Also removed some nearby checks for ARB_multitexture and OpenGL 1.1. Blender 2.77 removed checks like this, but game engine still has some.
2016-10-10 01:19:10 -04:00
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BlenderRoutines BGE: remove calls to GLSL support query (it's always supported) 2016-10-10 01:19:10 -04:00
Converter Cleanup/Refactor: pass Main pointer to all ID copy functions. 2016-07-10 14:52:00 +02:00
Expressions Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
GameLogic PyAPI: fix memory leaks in dictionary assignment 2016-07-14 17:30:52 +10:00
GamePlayer BGE: remove calls to GLSL support query (it's always supported) 2016-10-10 01:19:10 -04:00
Ketsji BGE: remove calls to GLSL support query (it's always supported) 2016-10-10 01:19:10 -04:00
Network Remove SCons building system 2016-01-04 14:20:48 +05:00
Physics Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
Rasterizer Fix T49520: broken vertex colors in the game engine. 2016-10-01 22:41:46 +02:00
SceneGraph Remove SCons building system 2016-01-04 14:20:48 +05:00
VideoTexture Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
CMakeLists.txt CMake: Enable strict flags for C++ 2015-03-27 18:23:31 +05:00