.. |
Joystick
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allow building without SDL
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2009-06-13 11:28:29 +00:00 |
CMakeLists.txt
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BGE build probs with CMake: directory "source/gameengine/SceneGraph"
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2009-05-26 17:15:29 +00:00 |
Makefile
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Fix Makefiles for gameengine.
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2009-05-11 15:34:46 +00:00 |
SCA_2DFilterActuator.cpp
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Name attributes added since 2.48a more consistently.
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2009-05-15 03:26:53 +00:00 |
SCA_2DFilterActuator.h
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Linux compilation problem, better fix
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2009-05-10 21:30:30 +00:00 |
SCA_ActuatorEventManager.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_ActuatorEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_ActuatorSensor.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_ActuatorSensor.h
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_AlwaysEventManager.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_AlwaysEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_AlwaysSensor.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_AlwaysSensor.h
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_ANDController.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_ANDController.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
SCA_DelaySensor.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_DelaySensor.h
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_EventManager.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_EventManager.h
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_ExpressionController.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_ExpressionController.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
SCA_IActuator.cpp
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BGE logic patch: fix another incompatibility with YF.
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2009-05-20 08:45:42 +00:00 |
SCA_IActuator.h
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BGE logic patch: fix another incompatibility with YF.
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2009-05-20 08:45:42 +00:00 |
SCA_IController.cpp
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renamed python 'bookmark' attribute to 'useHighPriority', was renamed in the UI but not in python.
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2009-05-28 07:11:12 +00:00 |
SCA_IController.h
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BGE: bookmark option on controller to make them run before all other controllers.
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2009-05-17 21:50:31 +00:00 |
SCA_IInputDevice.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SCA_IInputDevice.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SCA_ILogicBrick.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_ILogicBrick.h
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BGE logic patch: fix another incompatibility with YF.
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2009-05-20 08:45:42 +00:00 |
SCA_IObject.cpp
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BGE logic patch: fix another incompatibility with YF.
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2009-05-20 08:45:42 +00:00 |
SCA_IObject.h
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BGE logic patch: fix another incompatibility with YF.
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2009-05-20 08:45:42 +00:00 |
SCA_IScene.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_IScene.h
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_ISensor.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_ISensor.h
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BGE: renamed sensor type enum to avoid conflict with mingw (NEAR was causing the problem).
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2009-05-24 12:53:49 +00:00 |
SCA_JoystickManager.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_JoystickManager.h
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BGE patch approved: BGE Multiple Joysticks
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2008-08-31 18:42:58 +00:00 |
SCA_JoystickSensor.cpp
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BGE small fixes
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2009-06-04 07:42:03 +00:00 |
SCA_JoystickSensor.h
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BGE Joystick Hat Bugfix
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2009-05-25 06:24:23 +00:00 |
SCA_KeyboardManager.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_KeyboardManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_KeyboardSensor.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_KeyboardSensor.h
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_LogicManager.cpp
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BGE logic patch: fix another incompatibility with YF.
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2009-05-20 08:45:42 +00:00 |
SCA_LogicManager.h
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BGE logic patch: fix another incompatibility with YF.
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2009-05-20 08:45:42 +00:00 |
SCA_MouseManager.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_MouseManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_MouseSensor.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_MouseSensor.h
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_NANDController.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_NANDController.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
SCA_NORController.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_NORController.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
SCA_ORController.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_ORController.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
SCA_PropertyActuator.cpp
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Name attributes added since 2.48a more consistently.
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2009-05-15 03:26:53 +00:00 |
SCA_PropertyActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
SCA_PropertyEventManager.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_PropertyEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_PropertySensor.cpp
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Name attributes added since 2.48a more consistently.
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2009-05-15 03:26:53 +00:00 |
SCA_PropertySensor.h
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_PythonController.cpp
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workaround for strange python problem in the BGE and BPy API where printing warnings mistook the blender binary for a script - argv[0], Binary lines were printed into the console sometimes causing console beeps and corrupting future console output.
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2009-05-29 09:22:24 +00:00 |
SCA_PythonController.h
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moved py controller functions from SCA_PythonController to SCA_IController - the base controller class so python can get the sensors & actuators from any controller (not just SCA_PythonController types)
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2009-05-06 09:12:08 +00:00 |
SCA_RandomActuator.cpp
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BGE: memory leak in Random actuator + make actuator truly random when seed=0 in the UI. When running the game, seed 0 is replaced by a random seed accessible through Python in seed attribute of the actuator. Other seed value will be left unchanged and will generate fixed pseudo random series.
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2009-06-01 18:41:58 +00:00 |
SCA_RandomActuator.h
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BGE: memory leak in Random actuator + make actuator truly random when seed=0 in the UI. When running the game, seed 0 is replaced by a random seed accessible through Python in seed attribute of the actuator. Other seed value will be left unchanged and will generate fixed pseudo random series.
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2009-06-01 18:41:58 +00:00 |
SCA_RandomEventManager.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_RandomEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_RandomNumberGenerator.cpp
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BGE: fix memleaks.
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2009-05-23 14:46:43 +00:00 |
SCA_RandomNumberGenerator.h
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BGE: fix memleaks.
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2009-05-23 14:46:43 +00:00 |
SCA_RandomSensor.cpp
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BGE: fix memleaks.
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2009-05-23 14:46:43 +00:00 |
SCA_RandomSensor.h
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BGE: fix memleaks.
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2009-05-23 14:46:43 +00:00 |
SCA_TimeEventManager.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_TimeEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
SCA_XNORController.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_XNORController.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
SCA_XORController.cpp
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BGE performance, 4th round: logic
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2009-05-10 20:53:58 +00:00 |
SCA_XORController.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
SConscript
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changes to get benoits logic updates building on scons with gcc
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2009-05-10 21:22:25 +00:00 |