blender/source/gameengine/GameLogic/SCA_ISensor.cpp
Benoit Bolsee 386122ada6 BGE performance, 4th round: logic
This commit extends the technique of dynamic linked list to the logic
system to eliminate as much as possible temporaries, map lookup or 
full scan. The logic engine is now free of memory allocation, which is
an important stability factor. 

The overhead of the logic system is reduced by a factor between 3 and 6
depending on the logic setup. This is the speed-up you can expect on 
a logic setup using simple bricks. Heavy bricks like python controllers
and ray sensors will still take about the same time to execute so the
speed up will be less important.

The core of the logic engine has been much reworked but the functionality
is still the same except for one thing: the priority system on the 
execution of controllers. The exact same remark applies to actuators but
I'll explain for controllers only:

Previously, it was possible, with the "executePriority" attribute to set
a controller to run before any other controllers in the game. Other than
that, the sequential execution of controllers, as defined in Blender was
guaranteed by default.

With the new system, the sequential execution of controllers is still 
guaranteed but only within the controllers of one object. the user can
no longer set a controller to run before any other controllers in the
game. The "executePriority" attribute controls the execution of controllers
within one object. The priority is a small number starting from 0 for the
first controller and incrementing for each controller.

If this missing feature is a must, a special method can be implemented
to set a controller to run before all other controllers.

Other improvements:
- Systematic use of reference in parameter passing to avoid unnecessary data copy
- Use pre increment in iterator instead of post increment to avoid temporary allocation
- Use const char* instead of STR_String whenever possible to avoid temporary allocation
- Fix reference counting bugs (memory leak)
- Fix a crash in certain cases of state switching and object deletion
- Minor speed up in property sensor
- Removal of objects during the game is a lot faster
2009-05-10 20:53:58 +00:00

597 lines
17 KiB
C++

/**
* Abstract class for sensor logic bricks
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_ISensor.h"
#include "SCA_EventManager.h"
#include "SCA_LogicManager.h"
// needed for IsTriggered()
#include "SCA_PythonController.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
/* Native functions */
void SCA_ISensor::ReParent(SCA_IObject* parent)
{
SCA_ILogicBrick::ReParent(parent);
// will be done when the sensor is activated
//m_eventmgr->RegisterSensor(this);
//this->SetActive(false);
}
SCA_ISensor::SCA_ISensor(SCA_IObject* gameobj,
class SCA_EventManager* eventmgr,
PyTypeObject* T ) :
SCA_ILogicBrick(gameobj,T)
{
m_links = 0;
m_suspended = false;
m_invert = false;
m_level = false;
m_tap = false;
m_reset = false;
m_pos_ticks = 0;
m_neg_ticks = 0;
m_pos_pulsemode = false;
m_neg_pulsemode = false;
m_pulse_frequency = 0;
m_state = false;
m_prev_state = false;
m_eventmgr = eventmgr;
}
SCA_ISensor::~SCA_ISensor()
{
// intentionally empty
}
void SCA_ISensor::ProcessReplica()
{
SCA_ILogicBrick::ProcessReplica();
m_linkedcontrollers.clear();
}
bool SCA_ISensor::IsPositiveTrigger() {
bool result = false;
if (m_eventval) {
result = (m_eventval->GetNumber() != 0.0);
}
if (m_invert) {
result = !result;
}
return result;
}
void SCA_ISensor::SetPulseMode(bool posmode,
bool negmode,
int freq) {
m_pos_pulsemode = posmode;
m_neg_pulsemode = negmode;
m_pulse_frequency = freq;
}
void SCA_ISensor::SetInvert(bool inv) {
m_invert = inv;
}
void SCA_ISensor::SetLevel(bool lvl) {
m_level = lvl;
}
void SCA_ISensor::SetTap(bool tap) {
m_tap = tap;
}
double SCA_ISensor::GetNumber() {
return GetState();
}
void SCA_ISensor::Suspend() {
m_suspended = true;
}
bool SCA_ISensor::IsSuspended() {
return m_suspended;
}
void SCA_ISensor::Resume() {
m_suspended = false;
}
void SCA_ISensor::Init() {
printf("Sensor %s has no init function, please report this bug to Blender.org\n", m_name.Ptr());
}
void SCA_ISensor::DecLink() {
m_links--;
if (m_links < 0)
{
printf("Warning: sensor %s has negative m_links: %d\n", m_name.Ptr(), m_links);
m_links = 0;
}
if (!m_links)
{
// sensor is detached from all controllers, remove it from manager
UnregisterToManager();
}
}
void SCA_ISensor::RegisterToManager()
{
// sensor is just activated, initialize it
Init();
m_state = false;
m_eventmgr->RegisterSensor(this);
}
void SCA_ISensor::LinkToController(SCA_IController* controller)
{
m_linkedcontrollers.push_back(controller);
}
void SCA_ISensor::UnlinkController(SCA_IController* controller)
{
std::vector<class SCA_IController*>::iterator contit;
for (contit = m_linkedcontrollers.begin();!(contit==m_linkedcontrollers.end());++contit)
{
if ((*contit) == controller)
{
*contit = m_linkedcontrollers.back();
m_linkedcontrollers.pop_back();
return;
}
}
printf("Missing link from sensor %s:%s to controller %s:%s\n",
m_gameobj->GetName().ReadPtr(), GetName().ReadPtr(),
controller->GetParent()->GetName().ReadPtr(), controller->GetName().ReadPtr());
}
void SCA_ISensor::UnlinkAllControllers()
{
std::vector<class SCA_IController*>::iterator contit;
for (contit = m_linkedcontrollers.begin();!(contit==m_linkedcontrollers.end());++contit)
{
(*contit)->UnlinkSensor(this);
}
m_linkedcontrollers.clear();
}
void SCA_ISensor::UnregisterToManager()
{
m_eventmgr->RemoveSensor(this);
m_links = 0;
}
void SCA_ISensor::ActivateControllers(class SCA_LogicManager* logicmgr)
{
for(vector<SCA_IController*>::const_iterator c= m_linkedcontrollers.begin();
c!=m_linkedcontrollers.end();++c)
{
SCA_IController* contr = *c;
if (contr->IsActive())
logicmgr->AddTriggeredController(contr, this);
}
}
void SCA_ISensor::Activate(class SCA_LogicManager* logicmgr)
{
// calculate if a __triggering__ is wanted
// don't evaluate a sensor that is not connected to any controller
if (m_links && !m_suspended) {
bool result = this->Evaluate();
// store the state for the rest of the logic system
m_prev_state = m_state;
m_state = this->IsPositiveTrigger();
if (result) {
// the sensor triggered this frame
if (m_state || !m_tap) {
ActivateControllers(logicmgr);
// reset these counters so that pulse are synchronized with transition
m_pos_ticks = 0;
m_neg_ticks = 0;
} else
{
result = false;
}
} else
{
/* First, the pulsing behaviour, if pulse mode is
* active. It seems something goes wrong if pulse mode is
* not set :( */
if (m_pos_pulsemode) {
m_pos_ticks++;
if (m_pos_ticks > m_pulse_frequency) {
if ( m_state )
{
ActivateControllers(logicmgr);
result = true;
}
m_pos_ticks = 0;
}
}
// negative pulse doesn't make sense in tap mode, skip
if (m_neg_pulsemode && !m_tap)
{
m_neg_ticks++;
if (m_neg_ticks > m_pulse_frequency) {
if (!m_state )
{
ActivateControllers(logicmgr);
result = true;
}
m_neg_ticks = 0;
}
}
}
if (m_tap)
{
// in tap mode: we send always a negative pulse immediately after a positive pulse
if (!result)
{
// the sensor did not trigger on this frame
if (m_prev_state)
{
// but it triggered on previous frame => send a negative pulse
ActivateControllers(logicmgr);
result = true;
}
// in any case, absence of trigger means sensor off
m_state = false;
}
}
if (!result && m_level)
{
// This level sensor is connected to at least one controller that was just made
// active but it did not generate an event yet, do it now to those controllers only
for(vector<SCA_IController*>::const_iterator c= m_linkedcontrollers.begin();
c!=m_linkedcontrollers.end();++c)
{
SCA_IController* contr = *c;
if (contr->IsJustActivated())
logicmgr->AddTriggeredController(contr, this);
}
}
}
}
/* ----------------------------------------------- */
/* Python Functions */
/* ----------------------------------------------- */
//Deprecated Functions ------>
const char SCA_ISensor::IsPositive_doc[] =
"isPositive()\n"
"\tReturns whether the sensor is in an active state.\n";
PyObject* SCA_ISensor::PyIsPositive()
{
ShowDeprecationWarning("isPositive()", "the read-only positive property");
int retval = GetState();
return PyInt_FromLong(retval);
}
const char SCA_ISensor::IsTriggered_doc[] =
"isTriggered()\n"
"\tReturns whether the sensor has triggered the current controller.\n";
PyObject* SCA_ISensor::PyIsTriggered()
{
ShowDeprecationWarning("isTriggered()", "the read-only triggered property");
// check with the current controller
int retval = 0;
if (SCA_PythonController::m_sCurrentController)
retval = SCA_PythonController::m_sCurrentController->IsTriggered(this);
return PyInt_FromLong(retval);
}
/**
* getUsePulseMode: getter for the pulse mode (KX_TRUE = on)
*/
const char SCA_ISensor::GetUsePosPulseMode_doc[] =
"getUsePosPulseMode()\n"
"\tReturns whether positive pulse mode is active.\n";
PyObject* SCA_ISensor::PyGetUsePosPulseMode()
{
ShowDeprecationWarning("getUsePosPulseMode()", "the usePosPulseMode property");
return BoolToPyArg(m_pos_pulsemode);
}
/**
* setUsePulseMode: setter for the pulse mode (KX_TRUE = on)
*/
const char SCA_ISensor::SetUsePosPulseMode_doc[] =
"setUsePosPulseMode(pulse?)\n"
"\t - pulse? : Pulse when a positive event occurs?\n"
"\t (KX_TRUE, KX_FALSE)\n"
"\tSet whether to do pulsing when positive pulses occur.\n";
PyObject* SCA_ISensor::PySetUsePosPulseMode(PyObject* args)
{
ShowDeprecationWarning("setUsePosPulseMode()", "the usePosPulseMode property");
int pyarg = 0;
if(!PyArg_ParseTuple(args, "i:setUsePosPulseMode", &pyarg)) { return NULL; }
m_pos_pulsemode = PyArgToBool(pyarg);
Py_RETURN_NONE;
}
/**
* getFrequency: getter for the pulse mode interval
*/
const char SCA_ISensor::GetFrequency_doc[] =
"getFrequency()\n"
"\tReturns the frequency of the updates in pulse mode.\n" ;
PyObject* SCA_ISensor::PyGetFrequency()
{
ShowDeprecationWarning("getFrequency()", "the frequency property");
return PyInt_FromLong(m_pulse_frequency);
}
/**
* setFrequency: setter for the pulse mode (KX_TRUE = on)
*/
const char SCA_ISensor::SetFrequency_doc[] =
"setFrequency(pulse_frequency)\n"
"\t- pulse_frequency: The frequency of the updates in pulse mode (integer)"
"\tSet the frequency of the updates in pulse mode.\n"
"\tIf the frequency is negative, it is set to 0.\n" ;
PyObject* SCA_ISensor::PySetFrequency(PyObject* args)
{
ShowDeprecationWarning("setFrequency()", "the frequency property");
int pulse_frequencyArg = 0;
if(!PyArg_ParseTuple(args, "i:setFrequency", &pulse_frequencyArg)) {
return NULL;
}
/* We can do three things here: clip, ignore and raise an exception. */
/* Exceptions don't work yet, ignoring is not desirable now... */
if (pulse_frequencyArg < 0) {
pulse_frequencyArg = 0;
};
m_pulse_frequency = pulse_frequencyArg;
Py_RETURN_NONE;
}
const char SCA_ISensor::GetInvert_doc[] =
"getInvert()\n"
"\tReturns whether or not pulses from this sensor are inverted.\n" ;
PyObject* SCA_ISensor::PyGetInvert()
{
ShowDeprecationWarning("getInvert()", "the invert property");
return BoolToPyArg(m_invert);
}
const char SCA_ISensor::SetInvert_doc[] =
"setInvert(invert?)\n"
"\t- invert?: Invert the event-values? (KX_TRUE, KX_FALSE)\n"
"\tSet whether to invert pulses.\n";
PyObject* SCA_ISensor::PySetInvert(PyObject* args)
{
ShowDeprecationWarning("setInvert()", "the invert property");
int pyarg = 0;
if(!PyArg_ParseTuple(args, "i:setInvert", &pyarg)) { return NULL; }
m_invert = PyArgToBool(pyarg);
Py_RETURN_NONE;
}
const char SCA_ISensor::GetLevel_doc[] =
"getLevel()\n"
"\tReturns whether this sensor is a level detector or a edge detector.\n"
"\tIt makes a difference only in case of logic state transition (state actuator).\n"
"\tA level detector will immediately generate a pulse, negative or positive\n"
"\tdepending on the sensor condition, as soon as the state is activated.\n"
"\tA edge detector will wait for a state change before generating a pulse.\n";
PyObject* SCA_ISensor::PyGetLevel()
{
ShowDeprecationWarning("getLevel()", "the level property");
return BoolToPyArg(m_level);
}
const char SCA_ISensor::SetLevel_doc[] =
"setLevel(level?)\n"
"\t- level?: Detect level instead of edge? (KX_TRUE, KX_FALSE)\n"
"\tSet whether to detect level or edge transition when entering a state.\n";
PyObject* SCA_ISensor::PySetLevel(PyObject* args)
{
ShowDeprecationWarning("setLevel()", "the level property");
int pyarg = 0;
if(!PyArg_ParseTuple(args, "i:setLevel", &pyarg)) { return NULL; }
m_level = PyArgToBool(pyarg);
Py_RETURN_NONE;
}
const char SCA_ISensor::GetUseNegPulseMode_doc[] =
"getUseNegPulseMode()\n"
"\tReturns whether negative pulse mode is active.\n";
PyObject* SCA_ISensor::PyGetUseNegPulseMode()
{
ShowDeprecationWarning("getUseNegPulseMode()", "the useNegPulseMode property");
return BoolToPyArg(m_neg_pulsemode);
}
const char SCA_ISensor::SetUseNegPulseMode_doc[] =
"setUseNegPulseMode(pulse?)\n"
"\t - pulse? : Pulse when a negative event occurs?\n"
"\t (KX_TRUE, KX_FALSE)\n"
"\tSet whether to do pulsing when negative pulses occur.\n";
PyObject* SCA_ISensor::PySetUseNegPulseMode(PyObject* args)
{
ShowDeprecationWarning("setUseNegPulseMode()", "the useNegPulseMode property");
int pyarg = 0;
if(!PyArg_ParseTuple(args, "i:setUseNegPulseMode", &pyarg)) { return NULL; }
m_neg_pulsemode = PyArgToBool(pyarg);
Py_RETURN_NONE;
}
//<------Deprecated
KX_PYMETHODDEF_DOC_NOARGS(SCA_ISensor, reset,
"reset()\n"
"\tReset sensor internal state, effect depends on the type of sensor and settings.\n"
"\tThe sensor is put in its initial state as if it was just activated.\n")
{
Init();
m_prev_state = false;
Py_RETURN_NONE;
}
/* ----------------------------------------------- */
/* Python Integration Hooks */
/* ----------------------------------------------- */
PyTypeObject SCA_ISensor::Type = {
#if (PY_VERSION_HEX >= 0x02060000)
PyVarObject_HEAD_INIT(NULL, 0)
#else
/* python 2.5 and below */
PyObject_HEAD_INIT( NULL ) /* required py macro */
0, /* ob_size */
#endif
"SCA_ISensor",
sizeof(PyObjectPlus_Proxy),
0,
py_base_dealloc,
0,
0,
0,
0,
py_base_repr,
0,0,0,0,0,0,
py_base_getattro,
py_base_setattro,
0,0,0,0,0,0,0,0,0,
Methods
};
PyParentObject SCA_ISensor::Parents[] = {
&SCA_ISensor::Type,
&SCA_ILogicBrick::Type,
&CValue::Type,
NULL
};
PyMethodDef SCA_ISensor::Methods[] = {
//Deprecated functions ----->
{"isPositive", (PyCFunction) SCA_ISensor::sPyIsPositive,
METH_NOARGS, (PY_METHODCHAR)IsPositive_doc},
{"isTriggered", (PyCFunction) SCA_ISensor::sPyIsTriggered,
METH_VARARGS, (PY_METHODCHAR)IsTriggered_doc},
{"getUsePosPulseMode", (PyCFunction) SCA_ISensor::sPyGetUsePosPulseMode,
METH_NOARGS, (PY_METHODCHAR)GetUsePosPulseMode_doc},
{"setUsePosPulseMode", (PyCFunction) SCA_ISensor::sPySetUsePosPulseMode,
METH_VARARGS, (PY_METHODCHAR)SetUsePosPulseMode_doc},
{"getFrequency", (PyCFunction) SCA_ISensor::sPyGetFrequency,
METH_NOARGS, (PY_METHODCHAR)GetFrequency_doc},
{"setFrequency", (PyCFunction) SCA_ISensor::sPySetFrequency,
METH_VARARGS, (PY_METHODCHAR)SetFrequency_doc},
{"getUseNegPulseMode", (PyCFunction) SCA_ISensor::sPyGetUseNegPulseMode,
METH_NOARGS, (PY_METHODCHAR)GetUseNegPulseMode_doc},
{"setUseNegPulseMode", (PyCFunction) SCA_ISensor::sPySetUseNegPulseMode,
METH_VARARGS, (PY_METHODCHAR)SetUseNegPulseMode_doc},
{"getInvert", (PyCFunction) SCA_ISensor::sPyGetInvert,
METH_NOARGS, (PY_METHODCHAR)GetInvert_doc},
{"setInvert", (PyCFunction) SCA_ISensor::sPySetInvert,
METH_VARARGS, (PY_METHODCHAR)SetInvert_doc},
{"getLevel", (PyCFunction) SCA_ISensor::sPyGetLevel,
METH_NOARGS, (PY_METHODCHAR)GetLevel_doc},
{"setLevel", (PyCFunction) SCA_ISensor::sPySetLevel,
METH_VARARGS, (PY_METHODCHAR)SetLevel_doc},
//<----- Deprecated
KX_PYMETHODTABLE_NOARGS(SCA_ISensor, reset),
{NULL,NULL} //Sentinel
};
PyAttributeDef SCA_ISensor::Attributes[] = {
KX_PYATTRIBUTE_BOOL_RW("usePosPulseMode",SCA_ISensor,m_pos_pulsemode),
KX_PYATTRIBUTE_BOOL_RW("useNegPulseMode",SCA_ISensor,m_neg_pulsemode),
KX_PYATTRIBUTE_INT_RW("frequency",0,100000,true,SCA_ISensor,m_pulse_frequency),
KX_PYATTRIBUTE_BOOL_RW("invert",SCA_ISensor,m_invert),
KX_PYATTRIBUTE_BOOL_RW_CHECK("level",SCA_ISensor,m_level,pyattr_check_level),
KX_PYATTRIBUTE_BOOL_RW_CHECK("tap",SCA_ISensor,m_tap,pyattr_check_tap),
KX_PYATTRIBUTE_RO_FUNCTION("triggered", SCA_ISensor, pyattr_get_triggered),
KX_PYATTRIBUTE_RO_FUNCTION("positive", SCA_ISensor, pyattr_get_positive),
//KX_PYATTRIBUTE_TODO("links"),
//KX_PYATTRIBUTE_TODO("posTicks"),
//KX_PYATTRIBUTE_TODO("negTicks"),
{ NULL } //Sentinel
};
PyObject* SCA_ISensor::py_getattro(PyObject *attr)
{
py_getattro_up(SCA_ILogicBrick);
}
PyObject* SCA_ISensor::py_getattro_dict() {
py_getattro_dict_up(SCA_ILogicBrick);
}
int SCA_ISensor::py_setattro(PyObject *attr, PyObject *value)
{
py_setattro_up(SCA_ILogicBrick);
}
PyObject* SCA_ISensor::pyattr_get_triggered(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
int retval = 0;
if (SCA_PythonController::m_sCurrentController)
retval = SCA_PythonController::m_sCurrentController->IsTriggered(self);
return PyInt_FromLong(retval);
}
PyObject* SCA_ISensor::pyattr_get_positive(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
return PyInt_FromLong(self->GetState());
}
int SCA_ISensor::pyattr_check_level(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
if (self->m_level)
self->m_tap = false;
return 0;
}
int SCA_ISensor::pyattr_check_tap(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
if (self->m_tap)
self->m_level = false;
return 0;
}
/* eof */