blender/release
Bastien Montagne e22c52af16 Fix [#34545] Render layer name is unwantedly translated in composite node editor
Some enums' items actually are generated from data (like the render layers of compo nodes), so they should not be translated. Added a PROP_ENUM_NO_TRANSLATE new RNA flag to tag those enums (only found those for nodes, but may be more of them around).

Also fix similar issue in main list of render layers (Py UI code! :P ).
2013-04-25 17:40:08 +00:00
..
bin Freestyle changes: 2013-03-26 09:59:43 +00:00
darwin OSX: remove the applescript and env var for omp_set_treads from plist 2013-04-10 15:22:39 +00:00
datafiles edits to startup.blend 2013-04-14 15:26:35 +00:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts Fix [#34545] Render layer name is unwantedly translated in composite node editor 2013-04-25 17:40:08 +00:00
text Release Logs: 2013-04-04 16:23:00 +00:00
windows misc minor edits. 2013-03-29 06:25:22 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00