blender/intern/cycles/kernel/geom
Thomas Dinges 49df707496 Cycles: Calculate face normal on the fly.
Instead of pre-calculation and storage, we now calculate the face normal during render.
This gives a small slowdown (~1%) but decreases memory usage, which is especially important for GPUs,
where you have limited VRAM.

Part of my GSoC 2014.
2014-06-13 21:59:13 +02:00
..
geom_attribute.h Cycles code internals: add support for mesh voxel grid attributes. 2014-03-29 13:03:48 +01:00
geom_bvh_shadow.h Cycles: Calculate face normal on the fly. 2014-06-13 21:59:13 +02:00
geom_bvh_subsurface.h Cycles Refactor: Add SSE Utility code from Embree for cleaner SSE code. 2014-06-13 21:59:12 +02:00
geom_bvh_traversal.h Cycles Refactor: Add SSE Utility code from Embree for cleaner SSE code. 2014-06-13 21:59:12 +02:00
geom_bvh.h Cycles: shadow function optimization for transparent shadows (CPU only). 2014-04-21 19:34:25 +02:00
geom_curve.h Cycles Refactor: Add SSE Utility code from Embree for cleaner SSE code. 2014-06-13 21:59:12 +02:00
geom_motion_curve.h Cycles code refactor: move more code to geom folder, add some comments. 2014-03-29 13:03:48 +01:00
geom_motion_triangle.h Cycles: Calculate face normal on the fly. 2014-06-13 21:59:13 +02:00
geom_object.h Style cleanup: indentation, braces 2014-05-05 02:19:08 +10:00
geom_primitive.h Fix OpenCL compilation error in Cycles, when building without hair support. 2014-05-29 12:38:03 +02:00
geom_triangle.h Cycles: Calculate face normal on the fly. 2014-06-13 21:59:13 +02:00
geom_volume.h Cycles code internals: add support for mesh voxel grid attributes. 2014-03-29 13:03:48 +01:00
geom.h Cycles code internals: add support for mesh voxel grid attributes. 2014-03-29 13:03:48 +01:00