blender/intern/cycles/kernel
2017-10-08 02:55:44 +02:00
..
bvh Cycles: disable fast math flags, only use a subset. 2017-09-08 15:12:37 +02:00
closure Fix incorrect MIS with principled BSDF and specular roughness 0. 2017-10-07 22:10:02 +02:00
filter Code refactor: use split variance calculation for mega kernels too. 2017-10-04 21:11:14 +02:00
geom Cycles: CUDA bicubic and tricubic texture interpolation support. 2017-10-07 15:30:57 +02:00
kernels Cycles: OpenCL bicubic and tricubic texture interpolation support. 2017-10-08 02:55:44 +02:00
osl Cycles: CUDA bicubic and tricubic texture interpolation support. 2017-10-07 15:30:57 +02:00
shaders Fix T52152: allow zero roughness for Cycles principled BSDF, don't clamp. 2017-07-22 23:58:51 +02:00
split Code refactor: make texture code more consistent between devices. 2017-10-07 14:53:14 +02:00
svm Cycles: CUDA bicubic and tricubic texture interpolation support. 2017-10-07 15:30:57 +02:00
CMakeLists.txt Code cleanup: simplify cmake kernel install. 2017-10-07 15:32:20 +02:00
kernel_accumulate.h Fix T53012: Shadow catcher creates artifacts on contact area 2017-10-06 17:27:34 +05:00
kernel_bake.h Code refactor: split displace/background into separate kernels, remove luma. 2017-10-05 17:57:58 +02:00
kernel_camera.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
kernel_compat_cpu.h Code refactor: make texture code more consistent between devices. 2017-10-07 14:53:14 +02:00
kernel_compat_cuda.h Code refactor: make texture code more consistent between devices. 2017-10-07 14:53:14 +02:00
kernel_compat_opencl.h Code refactor: make texture code more consistent between devices. 2017-10-07 14:53:14 +02:00
kernel_differential.h Cycles: OpenCL kernel split 2015-05-09 19:52:40 +05:00
kernel_emission.h Cycles: slightly improve BSDF sample stratification for path tracing. 2017-09-20 19:38:08 +02:00
kernel_film.h Cycles: Use native saturate function for CUDA 2015-04-28 00:38:32 +05:00
kernel_globals.h Code refactor: make texture code more consistent between devices. 2017-10-07 14:53:14 +02:00
kernel_jitter.h Cycles: Use more stable version of integer square root function 2017-05-09 17:07:17 +02:00
kernel_light.h Code cleanup: avoid used of uninitialized value in case of precision issue. 2017-09-13 15:24:14 +02:00
kernel_math.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
kernel_montecarlo.h Cycles: Cleanup, indendation 2017-10-06 19:33:59 +05:00
kernel_passes.h Cycles: Cleanup, indentation and wrapping 2017-10-06 16:54:37 +05:00
kernel_path_branched.h Code refactor: zero render buffers outside of kernel. 2017-10-04 21:11:14 +02:00
kernel_path_common.h Code refactor: remove rng_state buffer and compute hash on the fly. 2017-10-04 21:11:14 +02:00
kernel_path_state.h Code cleanup: remove hack to avoid seeing transparent objects in noise. 2017-09-20 19:38:08 +02:00
kernel_path_subsurface.h Cycles: reduce subsurface stack memory usage. 2017-09-28 15:18:43 +02:00
kernel_path_surface.h Cycles: reduce subsurface stack memory usage. 2017-09-28 15:18:43 +02:00
kernel_path_volume.h Cycles: reduce subsurface stack memory usage. 2017-09-28 15:18:43 +02:00
kernel_path.h Code refactor: zero render buffers outside of kernel. 2017-10-04 21:11:14 +02:00
kernel_projection.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
kernel_queues.h Cycles: Add function to dequeue a ray 2017-06-10 03:51:18 -04:00
kernel_random.h Code refactor: remove rng_state buffer and compute hash on the fly. 2017-10-04 21:11:14 +02:00
kernel_shader.h Code refactor: split displace/background into separate kernels, remove luma. 2017-10-05 17:57:58 +02:00
kernel_shadow.h Cycles: Fix compilation error of OpenCL megakernel on Apple 2017-09-23 17:07:19 +05:00
kernel_subsurface.h Cycles: slightly improve BSDF sample stratification for path tracing. 2017-09-20 19:38:08 +02:00
kernel_textures.h Code refactor: make texture code more consistent between devices. 2017-10-07 14:53:14 +02:00
kernel_types.h Code refactor: remove rng_state buffer and compute hash on the fly. 2017-10-04 21:11:14 +02:00
kernel_volume.h Cycles: slightly improve BSDF sample stratification for path tracing. 2017-09-20 19:38:08 +02:00
kernel_work_stealing.h Code refactor: add WorkTile struct for passing work to kernel. 2017-10-04 21:11:14 +02:00
kernel.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00